Illumine Level 1 of the Dungeon (0, 0, D:1) a +1 leather armour of poison resistance (7, -30, D:1) a +0 club (7, -6, D:1) 20 sling bullets (16, -6, D:1) a +0 whip 5 stones (16, 4, D:1) a +0 dagger (24, -29, D:1) a +0 club (36, -10, D:1) a +0 spear Level 2 of the Dungeon (14, 5, D:2) a +0 club (20, -18, D:2) 17 bolts (22, -5, D:2) 16 stones (32, -8, D:2) 13 bolts Level 3 of the Dungeon (0, 0, D:3) 7 stones (3, 7, D:3) a +0 helmet (3, 36, D:3) a +0 robe (6, 9, D:3) 17 stones (7, -3, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (8, -3, D:3) a +0 club (9, -3, D:3) a +0 flail a gnoll corpse (skeletalised by now) (12, -3, D:3) a +0 leather armour (15, 3, D:3) a +0 short sword a +0 chain mail (21, 40, D:3) a +0 hand axe (24, 0, D:3) a +0 ring mail (29, 15, D:3) a +0 club a +0 chain mail (30, 15, D:3) a +0 dagger (32, 15, D:3) 10 arrows (34, 15, D:3) a +0 short sword (36, 16, D:3) a +0 club (39, 23, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) an adder corpse (13, -10, D:4) a +0 hunting sling (14, 3, D:4) 12 gold pieces