Illumine Level 1 of the Dungeon (3, -10, D:1) 2 potions of curing (7, -7, D:1) a jackal corpse (skeletalised by now) (7, -5, D:1) 2 potions of magic a +0 dagger (8, -11, D:1) a +0 club (9, -17, D:1) a potion of attraction (22, 20, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -6, D:2) a scroll of vulnerability (11, 37, D:2) a +0 leather armour (13, 35, D:2) a +0 short sword (16, 18, D:2) a frilled lizard corpse (skeletalised by now) (18, 33, D:2) 4 stones (18, 37, D:2) a stone (18, 39, D:2) a +0 dagger a kobold corpse (20, 39, D:2) a potion of haste (22, 36, D:2) a scroll of amnesia