Seeded DCSS version 0.28-a0-941-g140ffa1 (webtiles) character file. Game seed: 6232981901040252003 (custom seed) 93 Illumine the Grave Robber (level 4, 33/33 HPs) Began as a Ghoul Necromancer on Nov 21, 2021. Quit the game on level 2 of the Dungeon on Nov 29, 2021. The game lasted 00:06:13 (3543 turns). Illumine the Grave Robber (Ghoul Necromancer) Turns: 3543, Time: 00:06:13 Health: 33/33 AC: 2 Str: 11 XL: 4 Next: 62% Magic: 8/8 EV: 12 Int: 11 God: Gold: 106 SH: 0 Dex: 9 Spells: 8/9 levels left rFire . . . SeeInvis . g - +2 dagger (freeze) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons g - a +2 dagger of freezing (weapon) Armour a - a +0 robe (worn) Magical Staves j - a staff of poison Jewellery k - a ring of ice Wands f - a wand of acid (6) l - a wand of paralysis (8) m - a wand of polymorph (8) n - a wand of digging (3) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of fear h - a scroll of summoning Potions b - a potion of cancellation {unknown} e - 3 potions of curing {unknown} i - 2 potions of brilliance {unknown} o - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth * Level 3.4 Spellcasting + Level 4.6 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 48% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 24% N/A 3% 1 Vampiric Draining Necr 12% 2d6 11% 3 Animate Dead Necr 6% N/A 36% 4 Agony Necr 12% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History You barely miss the orc priest. The orc hits you from afar with a +0 trident. There are monsters nearby! You hit the orc priest but do no damage. The orc priest barely misses you. The orc misses you. You closely miss the orc priest. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc closely misses you. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The orc priest hits you with a +0 hand axe. The kobold throws a stone. The stone barely misses you. Your magical contamination has completely faded away. The orc priest hits you with a +0 hand axe. The kobold throws a stone. The stone closely misses you. The orc hits you but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc barely misses you. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The orc looks frightened! The orc shouts! The orc looks frightened! The orc priest looks frightened! You hear a shout! The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 dagger. The kobold throws a stone. The stone hits you but does no damage. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You start resting. Magic restored. You start resting. HP restored. Save game and exit? Welcome back, Illumine the Ghoul Necromancer. Game seed: 6232981901040252003 (custom seed) Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##....#..............# #....... #>...................# #....... .............#######+## ###.##+# .........)...# #......# #.##.# ...###.......###......######.##.# ...............'................. ........######.#......#########.# ........# #.#...........####.# ........### #.#@..........'.†... ..........# #.#####.......####.# .......##.# #.# #........####.. #########.# #.# #...#.......### # #.# #.# #.............. # #.# #.# #....#......##. # #.# #.# #....#......##. # #.# #.# #....##'###.##. # #.# #.# ####.#......... There were no monsters in sight! Vanquished Creatures 3 adders A worm (D:2) 4 dart slugs 2 bats 6 endoplasms 8 goblins 7 hobgoblins 7 quokkas 2 ball pythons 2 frilled lizards 4 kobolds 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Illumine the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 84 | D:1 | Found a faded altar of an unknown god. 206 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 1479 | D:2 | Reached XP level 3. HP: 20/26 MP: 1/5 2137 | D:2 | Found Leaca's Assorted Antiques. 2193 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 3543 | D:2 | Upgraded the game from 0.28-a0-892-g4f857bc to | 0.28-a0-941-g140ffa1 3543 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, ebering_ecumenical_altar_ruins D:2: layout_basic, serial_shops, nicolae_shop_hallway_plus D:3: layout_basic, gup_sewer_entry_glass, minmay_goblin_kobold_house Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.4 Dodging | | 1.7 Stealth | | 2.1 Necromancy | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 9 | 27 || 36 Cast: Pain | 67 | 34 || 101 Use: Scroll | | 5 || 5 Stab: Sleeping | | 1 || 1 Armor: Robe | 2 | 3 || 5 Dodge: Dodged | 7 | 25 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3543 | 3414 | 129 | 444 | 2485 | 3 | 1181.0 | Dungeon | 3543 | 3414 | 129 | 444 | 2485 | 3 | 1181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1761 daAuts D:1: 1342 daAuts D:3: 439 daAuts