Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, 8, D:1) a +2 dagger of pain (10, 35, D:1) a +0 short sword (11, 7, D:1) a +0 club (12, 0, D:1) a +0 hunting sling (31, 37, D:1) a +0 dagger (32, 35, D:1) a +0 short sword (43, 3, D:1) a +0 club 2 stones (43, 26, D:1) a +0 dagger (63, -3, D:1) a +0 whip Level 2 of the Dungeon (0, 1, D:2) a +0 dagger (0, 15, D:2) a +0 leather armour (13, 17, D:2) a +0 robe (25, 15, D:2) 11 arrows (27, 6, D:2) a +0 short sword (32, 16, D:2) a +0 club (34, 22, D:2) 24 stones (35, 11, D:2) a +0 club a +0 club a +0 scale mail (36, 6, D:2) a +0 dagger Level 3 of the Dungeon (9, -25, D:3) a +0 club a +0 leather armour (13, 1, D:3) a +0 whip (15, 4, D:3) a +0 dagger (20, -11, D:3) a +0 dagger a +0 robe (21, -15, D:3) a +1 dagger of draining (21, 21, D:3) 15 stones (29, -1, D:3) a +0 mace (31, -21, D:3) 17 bolts (34, 4, D:3) a +0 short sword (42, 10, D:3) a +0 flail a +0 mace a +0 ring mail (49, -1, D:3) a +0 dagger (52, -20, D:3) a +0 dagger (52, -19, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (8, -23, D:4) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 scale mail a +0 club (8, -22, D:4) 19 stones a +0 club a +0 hunting sling 2 boomerangs a +0 club (22, -4, D:4) a +0 club a +0 spear (24, -7, D:4) 10 stones (25, -21, D:4) a +0 trident (26, 1, D:4) a -3 mace (27, -19, D:4) a +0 halberd (28, -19, D:4) a +0 club (28, 0, D:4) a -2 morningstar of protection a -1 long sword a -1 short sword a -3 executioner's axe (29, -20, D:4) a +0 spear (35, -4, D:4) 18 stones (36, 15, D:4) the +7 hunting sling of Xom's Hope {flame, +Blink rC+ Int-3 Dex+5} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+5). rC: It protects you from cold. +Blink: It lets you blink. (38, 12, D:4) a +0 spear (42, 9, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 1, D:5) a +0 spear (0, 2, D:5) a +0 club (1, 2, D:5) a +0 spear (19, -32, D:5) 24 stones (20, -20, D:5) a +0 scale mail (32, 14, D:5) a +0 dagger (33, -27, D:5) a +0 scythe a +0 robe (33, 16, D:5) 19 stones (47, -28, D:5) 29 arrows (47, 13, D:5) 23 stones (48, -38, D:5) a +0 falchion (49, -31, D:5) a +0 morningstar (60, 17, D:5) 6 stones (61, 12, D:5) a +0 mace (61, 22, D:5) 10 stones (63, 13, D:5) a +2 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 0, D:6) a +0 pair of gloves of infusion (3, 0, D:6) a +0 robe (5, 0, D:6) 12 arrows (6, 15, D:6) 29 stones (14, 15, D:6) a +0 hand axe a +0 helmet (20, 1, D:6) 23 stones (20, 35, D:6) 16 stones (22, 25, D:6) 27 sling bullets (23, 39, D:6) a +0 spear (24, 20, D:6) a +0 robe a +0 halberd of pain (39, 14, D:6) a +0 dagger (39, 36, D:6) a +0 leather armour (51, 10, D:6) a +0 falchion (53, 16, D:6) a +0 war axe (53, 17, D:6) a +0 antimagic war axe (54, 14, D:6) a +0 ring mail (56, 14, D:6) a staff of air (57, 17, D:6) a +0 antimagic war axe (57, 18, D:6) a +0 bardiche Level 7 of the Dungeon (0, 0, D:7) 20 gold pieces (3, -32, D:7) a +0 hand crossbow (3, 2, D:7) a +0 short sword (8, -35, D:7) a +0 shortbow 19 arrows a centaur corpse (skeletalised by now) (12, -43, D:7) a +0 hand axe (19, -36, D:7) 14 arrows (26, -40, D:7) 18 stones (28, 1, D:7) an orb of guile (41, 7, D:7) a +0 shortbow 15 arrows