Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, 33, D:1) a +0 mace (24, -2, D:1) a +0 club (35, 17, D:1) a +0 whip (43, -8, D:1) a +0 hand axe (54, -10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wokajoir's Armour Shoppe a +0 ring mail (40 gold) a +0 chain mail (45 gold) a +2 scale mail of cold resistance (210 gold) the +2 buckler of Inference {MP+9} (404 gold) MP: It affects your magic capacity (+9). a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) (0, 0, D:2) a +0 club (4, -16, D:2) a +0 dagger (6, -20, D:2) a +0 club (6, -1, D:2) a +0 club a +0 club (7, -5, D:2) a +0 whip (20, -26, D:2) a +0 short sword (36, -37, D:2) a +0 dagger a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -7, D:3) a +0 short sword a +0 leather armour (19, -6, D:3) a +0 spear (19, 26, D:3) a +0 short sword (21, 0, D:3) a +0 club (26, -10, D:3) a +0 club (27, 25, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (5, 18, D:4) a +1 flail of protection a +0 leather armour (24, 4, D:4) a +0 hunting sling (26, 8, D:4) a +0 whip (37, 3, D:4) 21 arrows Level 5 of the Dungeon [Shop] Pesynn's Weapon Shop a throwing net (42 gold) a +0 mace (42 gold) a +1 mace of protection (148 gold) a +5 dagger of flaming (428 gold) the +7 flail "ETAOIN SHRDLU" {drain, +Blink rElec rPois Str-3} (842 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. the +7 dagger of Classification {venom, rF++ Int+3} (954 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). rF: It greatly protects you from fire. a +2 dagger of draining (218 gold) a +0 hunting sling (21 gold) (0, 0, D:5) a +0 whip (5, -21, D:5) a +0 flail a +0 ring mail (6, -21, D:5) a +0 club (7, -21, D:5) a +0 club a +0 ring mail a +0 dagger a +0 dagger (26, -10, D:5) a scroll of noise (38, -35, D:5) a +0 shortbow 23 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 2, D:6) a +0 dagger of draining a scroll of noise (4, 3, D:6) a +0 mace a +0 leather armour (6, -11, D:6) a +0 whip (9, 17, D:6) a wand of flame (23) (14, -11, D:6) a +0 club (15, -11, D:6) a +0 whip (18, -11, D:6) a +0 spear (18, 4, D:6) a +0 rapier a +0 robe (18, 5, D:6) a +0 dire flail a +0 robe (25, -8, D:6) a +1 vampiric trident a +0 ring mail (25, -2, D:6) a +0 whip of electrocution Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (8, 12, D:7) 2 potions of magic (11, -7, D:7) a +0 giant spiked club (21, 14, D:7) a +0 shortbow (22, 0, D:7) a +0 helmet (44, -7, D:7) a +0 mace (45, -8, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 club (45, -4, D:7) a +0 scale mail (46, -10, D:7) a +0 pair of boots (63, 14, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) an arrow (1, -1, D:8) a +2 flail (still there?) a +0 robe (still there?) 6 arrows (still there?) (2, -2, D:8) 4 arrows (3, -2, D:8) a +3 morningstar (still there?) a +0 robe (still there?) 5 arrows (still there?) (4, -2, D:8) an arrow (4, 1, D:8) a +0 club (8, -3, D:8) 21 gold pieces the Ecumenical Temple