Seeded DCSS version 0.28-a0-1518-gbe868bc (webtiles) character file. Game seed: 7549285001242663159 (custom seed) 2671 Illumine the Magician (level 9, -2/67 HPs) Began as a Djinni Arcane Marksman on Jan 16, 2022. Slain by a wight (12 damage) ... on level 8 of the Dungeon on Jan 17, 2022. The game lasted 00:24:47 (10645 turns). Illumine the Magician (Djinni Arcane Marksman) Turns: 10645, Time: 00:24:48 Health: -2/67 AC: 8 Str: 9 XL: 9 Next: 95% Gold: 294 EV: 13 Int: 19 God: SH: 0 Dex: 14 rFire + + . SeeInvis . N - +2 shortbow (vorpal) rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . m - +0 helmet rElec . Harm . p - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.21/turn o - +4 ring of protection MPRegen 0.00/turn (no ring) @: liquefying, flying, slowed movement, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 294 gold pieces. Inventory: Hand Weapons g - a +0 mace i - a +0 hunting sling s - a +0 quarterstaff y - the +5 flail "Yhaew" {freeze, rCorr Int+7} (You found it on level 4 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+7). rCorr: It protects you from acid and corrosion. N - a +2 vorpal shortbow (weapon) Q - a +5 shortbow Missiles c - 2 throwing nets e - 6 javelins j - 105 bolts l - 88 stones n - 64 sling bullets J - 9 boomerangs R - 60 arrows (quivered ammo) Armour a - a +0 robe (worn) m - a +0 helmet (worn) p - a +0 cloak (worn) v - the +0 plate armour of Ethoup {*Corrode rC++ Regen+ Int+3} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (+3). rC: It greatly protects you from cold. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. Jewellery o - a +4 ring of protection (left hand) Scrolls b - a scroll of magic mapping q - a scroll of blinking {unknown} t - 2 scrolls of teleportation u - a scroll of torment {unknown} w - a scroll of amnesia {unknown} x - 2 scrolls of fear E - a scroll of holy word {unknown} G - a scroll of fog {unknown} H - a scroll of enchant weapon {unknown} I - a scroll of summoning {unknown} M - a scroll of immolation {unknown} P - a scroll of vulnerability {unknown} S - a scroll of enchant armour {unknown} Potions d - 6 potions of brilliance f - 2 potions of experience {unknown} h - a potion of haste k - a potion of mutation r - 6 potions of curing z - 6 potions of heal wounds A - a potion of berserk rage {unknown} B - a potion of resistance {unknown} C - a potion of ambrosia {unknown} F - 2 potions of might K - 2 potions of cancellation L - a potion of flight {unknown} O - 2 potions of lignification {unknown} Skills: + Level 6.3 Fighting + Level 1.4 Bows - Level 3.0 Throwing - Level 4.1 Armour - Level 4.0 Dodging - Level 0.5 Stealth * Level 7.3 Spellcasting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 100% N/A 1% 1 b - Inner Flame Hex/Fire 34% N/A 1% 3 c - Portal Projectile Hex/Tloc 68% N/A 1% 3 d - Cause Fear Hex 17% N/A 4% 4 e - Sting Tmut/Pois 100% 1d8 1% 1 f - Call Imp Summ 34% N/A 1% 2 g - Wereblood Tmut 34% N/A 1% 2 h - Leda's Liquefaction Hex/Erth 17% N/A 4% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Ossuary (visited) Lair: D:8-11 Altars: Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Uskayaw Wu Jian Yredelemnul Zin Shops: D:2 [ D:5 ( Annotations: D:5 Pikel D:6 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Fire: 66 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 dire flail and wearing a +2 robe of willpower (covering ground slowly, 71% to hit) You magically shoot an arrow. The arrow hits the wight. The wight is lightly damaged. Fire: 65 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 dire flail and wearing a +2 robe of willpower (blue smoke, lightly damaged, covering ground slowly, 71% to hit) You magically shoot an arrow. The arrow closely misses the wight. The wight hits you with a +5 dire flail! * * * LOW HITPOINT WARNING * * * Fire: 64 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 dire flail and wearing a +2 robe of willpower (lightly damaged, covering ground slowly, 71% to hit) You magically shoot an arrow. The arrow hits the wight. The wight is heavily damaged. * * * LOW HITPOINT WARNING * * * You are no longer teleporting projectiles to their destination. The wight hits you with a +5 dire flail. * * * LOW HITPOINT WARNING * * * Fire: 63 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 dire flail and wearing a +2 robe of willpower (heavily damaged, covering ground slowly, 64% to hit) You shoot an arrow. The arrow hits the wight but does no damage. The wight is heavily damaged. The wight closely misses you. Fire: 62 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 dire flail and wearing a +2 robe of willpower (heavily damaged, covering ground slowly, 64% to hit) You shoot an arrow. The arrow barely misses the wight. The wight hits you but does no damage. Fire: 61 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 dire flail and wearing a +2 robe of willpower (heavily damaged, 64% to hit) You shoot an arrow. The arrow hits the wight. The wight is heavily damaged. The wight hits you with a +5 dire flail! You die... ,* *,* *,,,,,,,,,* *,,,,,,,*** ,* *,***,,,,,,,,,* *,**,,,,,,, ,* *,,,,,**,,,**,* *,*,,,,,,,, ,* ********,,,**,* *,,***,***, ,* *,,,**,***,** **,*,* ,* **,,,,,,,,,* *,,,, ,**** *****,#**,** **,*,* ,,,,* #######.####,***,***, ,**,* #...@....$..,,,,***** ,,,,* #..z)(..####,**,,,,,, ,,,,* ###.)###### *,**,***,* ,,,,* #..(....# *,**,* *,, ,,,,* #.#..##)## *,,,,***,* ,,,,***####........###**,**,,,,,, ,,,,,,,.....>.........,,,,,,,,,,, ,,<,,,,...#.......####**,***,,,** ,,,,***##,#........# *,**,***,* You could see a wight. Vanquished Creatures A hornet (D:7) A wyvern (D:7) Edmund (D:4) 2 water moccasins 2 sky beasts 2 black bears An ogre (D:7) 4 centaurs A phantom (D:7) Blork the orc (D:6) 2 bullfrogs A gnoll sergeant (D:6) 2 scorpions (D:5) 2 wights (D:8) 2 howler monkeys A jelly (D:4) 2 centaur zombies A hound (D:6) An orc priest (D:6) 2 human zombies (Ossuary) 2 iguanas Natasha (thrice) (D:3) An orc wizard (D:6) A killer bee zombie (D:7) 2 mummies (Ossuary) A hound skeleton (D:5) A howler monkey skeleton (D:4) 5 gnolls 4 adders A shadow imp (D:6) 2 worms A dart slug (D:3) 12 orcs 5 endoplasms 8 giant cockroaches 2 gnoll zombies (Ossuary) 7 goblins 3 hobgoblins 6 jackals (D:1) 3 quokkas 4 ball pythons 8 bats 5 frilled lizards 2 goblin zombies (Ossuary) A hobgoblin zombie (Ossuary) 5 kobolds 5 rats 132 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D:7) An orc (D:7) 2 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 5 toadstools (D:1) 7 creatures vanquished. Grand Total: 141 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Illumine the Djinni Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 9 | D:1 | You are sucked into a shaft and drop 1 floor! 372 | D:2 | Reached XP level 2. HP: 21/22 MP: 0/0 1441 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 1441 | D:1 | Learned a level 1 spell: Sting 2003 | D:1 | Found a faded altar of an unknown god. 2351 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 2417 | D:2 | Found Wokajoir's Armour Shoppe. 2589 | D:2 | Reached skill level 3 in Spellcasting 2965 | D:3 | Found a glowing silver altar of Zin. 3513 | D:3 | Noticed Natasha 3524 | D:3 | Killed Natasha 3525 | D:3 | Reached XP level 5. HP: 35/39 MP: 0/0 3525 | D:3 | Learned a level 2 spell: Call Imp 3676 | D:3 | Identified the +0 plate armour of Ethoup {*Corrode rC++ | Regen+ Int+3} 3910 | D:3 | Noticed Natasha 3928 | D:3 | Killed Natasha 3954 | D:3 | Noticed Natasha 3965 | D:3 | Killed Natasha 4103 | D:3 | Reached XP level 6. HP: 44/45 MP: 0/0 4496 | D:4 | Reached skill level 4 in Spellcasting 4497 | D:4 | Noticed Edmund 4929 | D:4 | Killed Edmund 4930 | D:4 | Reached XP level 7. HP: 5/50 MP: 0/0 4930 | D:4 | Learned a level 2 spell: Wereblood 5228 | D:4 | Identified the +5 flail "Yhaew" {freeze, rCorr Int+7} 5599 | D:5 | Entered Level 5 of the Dungeon 5599 | D:5 | Found Pesynn's Weapon Shop. 5677 | D:5 | Found a sand-covered staircase. 5681 | Ossuary | Entered an ossuary 6525 | D:5 | Reached skill level 5 in Spellcasting 6525 | D:5 | Reached XP level 8. HP: 45/58 MP: 0/0 6950 | D:5 | Noticed Pikel 7019 | D:6 | Found an opulent altar of Gozag. 7020 | D:6 | Noticed Blork the orc 7041 | D:6 | Killed Blork the orc 7042 | D:6 | Reached skill level 1 in Armour 7414 | D:6 | Reached skill level 5 in Fighting 7535 | D:6 | Reached skill level 6 in Spellcasting 7760 | D:6 | Reached XP level 9. HP: 57/65 MP: 0/0 7760 | D:6 | Learned a level 4 spell: Leda's Liquefaction 7984 | D:6 | Noticed Grinder 8575 | D:7 | Noticed a hornet 8874 | D:7 | Found a white marble altar of Elyvilon. 9102 | D:7 | Found a basalt altar of Yredelemnul. 9460 | D:7 | Killed a hornet 9461 | D:7 | Reached skill level 7 in Spellcasting 9804 | D:7 | Reached skill level 1 in Bows 10075 | D:7 | Found a staircase to the Ecumenical Temple. 10112 | Temple | Entered the Ecumenical Temple 10645 | D:8 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_corners, shapermc_ecumenical_altar_mp_vishouse, minmay_octomino_j4 D:2: layout_basic, serial_curves, eino_curves_04, eino_curves_01, serial_shops, shop, st_stairs_13 D:3: wad_crossroads, layout_loops_ring, lemuel_doored_altar, minmay_quantized, uniq_natasha D:4: layout_basic, uniq_edmund D:5: layout_loops_ring, kennysheep_mini, enter_ossuary_5, serial_shops, nicolae_shop_hallway_stairs, minmay_misc_feat_columns, hangedman_abyss_or_decor_slice, uniq_pikel D:6: layout_basic, mainiacjoe_overflow_paths, lemuel_tele_altar, uniq_grinder, uniq_blork_the_orc, uniq_eustachio D:7: layout_basic, kennysheep_ying_yang, temple_doors_e D:8: layout_loops_ring, trog_ov_bears_minmay, enter_bailey_3, uniq_grum Temple: dpeg_chambers_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Throwing | 2 3 | 3.0 Spellcasting | 3 4 5 6 7 | 7.3 Fighting | 2 3 4 5 6 | 6.3 Dodging | 3 4 | 4.0 Armour | 2 4 | 4.1 Bows | 1 | 1.4 Stealth | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Mace | 67 | 7 | || 74 Club | 3 | | || 3 Unarmed | 2 | | || 2 Punch | 1 | | 4 || 5 Quarterstaff | | 26 | || 26 Flail | | | 138 || 138 Fire: Hunting sling | 4 | 10 | || 14 Shortbow | | | 33 || 33 Throw: Javelin | 5 | 2 | 8 || 15 Throwing net | 1 | 2 | || 3 Boomerang | | | 1 || 1 Cast: Slow | 4 | | || 4 Sting | 12 | 87 | 97 || 196 Call Imp | | 5 | 12 || 17 Cause Fear | | | 7 || 7 Leda's Liquefacti | | | 4 || 4 Portal Projectile | | | 3 || 3 Use: Scroll | | 1 | 9 || 10 Stab: Sleeping | 1 | | || 1 Distracted | | | 2 || 2 Armor: Robe | 17 | 29 | 87 || 133 Dodge: Dodged | 64 | 55 | 159 || 278 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10757 | 10579 | 178 | 4011 | 4383 | 10 | 1075.7 | Dungeon | 9837 | 9669 | 168 | 3629 | 4137 | 8 | 1229.6 | Temple | 205 | 195 | 10 | 0 | 186 | 1 | 205.0 | Ossuary | 714 | 714 | 0 | 382 | 60 | 1 | 714.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 2150 daAuts D:1: 1853 daAuts D:4: 1423 daAuts D:3: 1367 daAuts D:6: 1323 daAuts D:2: 1097 daAuts Ossuary: 714 daAuts D:5: 579 daAuts Temple: 205 daAuts D:8: 41 daAuts