Dungeon Crawl Stone Soup version 0.29-a0-19-gef7f3e6 (webtiles) character file. Game seed: 5610207157752779404 247 Illumine the Conjurer (level 6, -2/32 HPs) Began as a Tengu Conjurer on Jan 28, 2022. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:05:07 (3200 turns). Illumine the Conjurer (Tengu Conjurer) Turns: 3200, Time: 00:05:07 Health: -2/32 AC: 4 Str: 7 XL: 6 Next: 11% Magic: 6/11 EV: 14 Int: 21 God: Gold: 59 SH: 0 Dex: 12 Spells: 4/11 levels left rFire . . . SeeInvis . c - +0 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . h - +1 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons c - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) h - a +1 pair of gloves (worn) Magical Staves m - a staff of fire Jewellery g - a ring of protection from fire l - a ring of poison resistance Scrolls b - a scroll of immolation {unknown} j - 2 scrolls of vulnerability Potions e - 2 potions of might f - a potion of degeneration {unknown} i - a potion of haste {unknown} k - a potion of attraction {unknown} Skills: - Level 2.2 Dodging - Level 3.1 Stealth - Level 3.1 Spellcasting - Level 6.4 Conjurations * Level 2.9 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 [ Annotations: D:2 Terence D:3 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History You feel a bit more experienced. You have reached level 6! An orc priest comes into view. It is wielding a +0 mace. There is an open door here. Things that are here: a +0 dagger; a +0 robe An orc priest is nearby! An orc priest comes into view. It is wielding a +0 hand axe. The orc priest shouts! The orc priest shouts! An orc comes into view. It is wielding a +0 trident. There is an open door here. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! There is an open door here. Things that are here: a +0 dagger; a +0 robe You reach down and close the door, pushing everything out of the way. You start resting. The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear a shout! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe (79% to hit) The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc priest! The orc priest is almost dead. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ##........#.......# ##........#.......# ##....o...#.......# .'........'...)...# ##........#####...# #........#####)..## ###########..)....###### #............. ########## #.[..@[....... ........<# ######o#..... ########## #.#..... #o# #### #....o..# #.......# #..o....# +.......' #...o...## You could see 2 orc priests and an orc. Vanquished Creatures A phantom (D:4) An orc wizard (D:4) Natasha (twice) (D:2) 2 adders (D:3) 5 dart slugs 10 orcs 4 ball pythons An endoplasm (D:1) A giant cockroach (D:1) 6 hobgoblins 6 jackals (D:1) 3 quokkas 4 bats (D:1) 5 frilled lizards 3 goblins 7 kobolds 5 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Illumine the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 147 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 358 | D:1 | Learned a level 2 spell: Searing Ray 678 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/7 1009 | D:1 | Found a faded altar of an unknown god. 1536 | D:2 | Noticed Terence 1538 | D:2 | Noticed Natasha 1546 | D:2 | Killed Natasha 1547 | D:2 | Reached skill level 6 in Conjurations 1547 | D:2 | Reached XP level 4. HP: 12/24 MP: 1/9 1694 | D:2 | Noticed Natasha 1699 | D:2 | Killed Natasha 1928 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1963 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 1963 | D:3 | Reached XP level 5. HP: 23/28 MP: 4/10 2225 | D:3 | Reached skill level 1 in Translocations 2951 | D:3 | Noticed Sigmund 3035 | D:4 | Found Xax Epol's Armour Emporium. 3071 | D:4 | Noticed a phantom 3081 | D:4 | Killed a phantom 3189 | D:4 | Reached XP level 6. HP: 26/32 MP: 8/11 3200 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_cross, shapermc_ecumenical_altar_ellora, minmay_box_of_dots D:2: layout_rooms, basic_altar, uniq_terence, uniq_robin, uniq_natasha D:3: layout_loops_ring, bh_walls_and_bars, uniq_sigmund D:4: layout_basic, lemuel_zombie_altar_yredelemnul, lemuel_tele_altar, serial_shops, nicolae_shop_window_shopping, st_stairs_13, minmay_stone_trees_small, minmay_quantized, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.1 Conjurations | 6 | 6.4 Spellcasting | 3 | 3.1 Translocations | 2 | 2.9 Dodging | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | | 8 || 8 Long sword | | 5 || 5 Kick | | 3 || 3 Peck | | 1 || 1 Cast: Magic Dart | 68 | 20 || 88 Searing Ray | 4 | 20 || 24 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Armor: Robe | 5 | 7 || 12 Dodge: Dodged | 1 | 16 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3134 | 3091 | 43 | 794 | 1817 | 4 | 783.5 | Dungeon | 3134 | 3091 | 43 | 794 | 1817 | 4 | 783.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1498 daAuts D:3: 1166 daAuts D:2: 280 daAuts D:4: 189 daAuts