Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -15, D:1) a +0 dagger (1, -1, D:1) a +0 club (8, 8, D:1) a +0 hunting sling (17, -24, D:1) 15 stones (18, -21, D:1) a +0 club (22, -10, D:1) a +0 quarterstaff (33, -4, D:1) a +0 hunting sling (35, 2, D:1) a +0 club (45, -22, D:1) 10 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (16, 0, D:2) a +0 dagger (16, 12, D:2) 23 stones (24, 8, D:2) a +0 short sword (24, 18, D:2) a +0 dagger (24, 19, D:2) 15 stones a +0 dagger a +0 hunting sling (25, 1, D:2) a +0 dagger (25, 16, D:2) a +0 dagger (25, 17, D:2) a +0 club a +0 club a +0 helmet a +0 animal skin a +0 dagger (25, 18, D:2) a +0 club 21 stones a +0 club a +3 hunting sling (25, 22, D:2) a +0 dagger (26, 16, D:2) a +0 dagger (27, 23, D:2) a +0 club (28, 23, D:2) a +0 dagger a +0 dagger (41, 25, D:2) 4 stones (44, 29, D:2) a +0 ring mail (54, 38, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) 16 arrows (9, -20, D:3) a +0 ring mail a +0 whip Level 4 of the Dungeon (0, 0, D:4) 24 arrows (1, -12, D:4) 14 bolts (5, 19, D:4) a +0 short sword (7, -11, D:4) the +2 whip of Puodah {vamp, Fly Will- rCorr Dex+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+3). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (9, 1, D:4) a +0 dagger (12, -9, D:4) a +0 leather armour (13, 27, D:4) 19 bolts (17, 7, D:4) 23 stones (25, 18, D:4) 14 bolts (32, 10, D:4) a +0 scale mail (33, 10, D:4) a +0 leather armour (33, 14, D:4) a +0 robe a +0 dagger (34, 13, D:4) a +0 dagger a +0 whip a +0 ring mail (39, 18, D:4) 5 poisoned darts (46, 21, D:4) a +0 leather armour a +0 club (47, -10, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) 14 arrows (1, -6, D:5) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 giant spiked club a +0 short sword a +0 leather armour (33, 3, D:5) 2 potions of degeneration (37, 3, D:5) a +0 dagger a +1 dagger of venom a +0 robe (38, 2, D:5) a +0 hand axe (39, -29, D:5) a +0 ring mail (39, -14, D:5) 23 stones (39, 3, D:5) a +0 dagger a +0 robe (39, 4, D:5) a +0 morningstar (41, -25, D:5) 23 stones (42, 2, D:5) a +0 ring mail (42, 3, D:5) 4 stones (48, -15, D:5) a +0 shortbow 18 arrows (48, -13, D:5) a +0 leather armour (49, -18, D:5) 12 arrows (49, -14, D:5) 6 arrows Level 6 of the Dungeon (0, 0, D:6) 16 sling bullets (2, 23, D:6) 22 arrows (3, -15, D:6) a scroll of magic mapping (5, -3, D:6) a +0 mace (6, -16, D:6) a +0 dagger a +0 robe (6, 12, D:6) 19 stones (7, -16, D:6) a +0 whip (9, 15, D:6) a +0 club (16, -8, D:6) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (16, -7, D:6) a +0 club a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, -7, D:6) a +0 short sword a +0 leather armour (18, -17, D:6) a +0 leather armour the Ecumenical Temple