Illumine Level 1 of the Dungeon (5, 13, D:1) a +0 robe (7, 21, D:1) 31 stones (8, 7, D:1) a +0 spear (9, 2, D:1) 17 bolts (10, 23, D:1) 21 stones (27, -19, D:1) a +0 dagger (28, 0, D:1) a +0 club (42, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, 8, D:2) a +0 mace (11, 23, D:2) a +0 leather armour (12, 3, D:2) a +0 club (12, 5, D:2) a +0 whip (13, 2, D:2) a +0 falchion a +0 scale mail (14, 3, D:2) a +0 dagger a +0 hunting sling 28 stones (14, 30, D:2) a +0 robe (15, 26, D:2) a +0 club (15, 27, D:2) a +0 spear a +0 spear a +0 whip (34, 10, D:2) a +0 dagger (37, -7, D:2) a -2 club (40, 27, D:2) a +0 hunting sling (48, 9, D:2) a +0 club a +0 hunting sling 15 stones (49, 0, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (32, 26, D:3) a +0 robe (43, 30, D:3) a ball python corpse a bat corpse (44, 24, D:3) a ball python corpse (46, 19, D:3) 24 stones (49, 33, D:3) a +0 whip (50, 24, D:3) a +0 robe a sewer (0, 0, Sewer) a +0 whip (still there?) 3 stones (still there?) (5, -2, Sewer) a scroll of vulnerability