Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 10283236971954136056 91 Illumine the Conjurer (level 4, -3/33 HPs) Began as a Ghoul Conjurer on Feb 12, 2022. Slain by an orc priest (7 damage) ... on level 4 of the Dungeon. The game lasted 00:05:28 (3929 turns). Illumine the Conjurer (Ghoul Conjurer) Turns: 3929, Time: 00:05:28 Health: -3/33 AC: 2 Str: 10 XL: 4 Next: 57% Magic: 0/7 EV: 11 Int: 15 God: Gold: 101 SH: 0 Dex: 7 Spells: 1/8 levels left rFire . . . SeeInvis . i - +0 hunting sling rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: about to teleport, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons i - a +0 hunting sling (weapon) Missiles b - 3 poisoned darts j - 40 stones (quivered ammo) Armour a - a +0 robe (worn) Wands l - a wand of polymorph (11) Scrolls c - 3 scrolls of identify e - a scroll of summoning {unknown} g - a scroll of vulnerability {unknown} Potions f - a potion of ambrosia {unknown} h - a potion of mutation {unknown} k - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting - Level 4.0 Conjurations * Level 1.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 b - Searing Ray Conj 28% 2d5 6% 2 c - Fulminant Prism Conj/Hex 4% 3d6 56% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Sigmund, Terence Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Aim: an orc priest, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. An orc priest comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest casts a cantrip, but nothing happens. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. Things that are here: a +0 mace; a +0 leather armour Fire: 42 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (almost dead, 50% to hit) You shoot a stone. The stone barely misses the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! Fire: 41 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (almost dead, 50% to hit) You shoot a stone. The stone closely misses the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc priest hits you with a +0 flail! You die... ##)#.# #..(# ##..# #o.# #.)# #..# #..# #.o# #.@# #..# #..# ##.## #..# #..# #..## ##..# #..# You could see 2 orc priests. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 5 orcs 2 bats 4 endoplasms 4 giant cockroaches (D:1) 4 goblins 5 hobgoblins 7 jackals 9 kobolds A quokka (D:1) 6 ball pythons 3 frilled lizards 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Illumine the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 316 | D:1 | Reached XP level 2. HP: 7/20 MP: 0/4 524 | D:1 | Learned a level 2 spell: Searing Ray 564 | D:1 | Found a faded altar of an unknown god. 1038 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/5 2608 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 2970 | D:2 | Reached skill level 4 in Conjurations 3010 | D:2 | Learned a level 4 spell: Fulminant Prism 3152 | D:2 | You fall into a shaft and drop 1 floor! 3205 | D:3 | Noticed Sigmund 3546 | D:3 | Noticed Terence 3913 | D:4 | Reached skill level 1 in Hexes 3929 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, ebering_ecumenical_altar_sacrificial D:2: layout_basic D:3: layout_loops_cross, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_terence D:4: layout_basic, overflow_temple_1_default, minmay_divided_ellipse Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.9 Conjurations | 4 | 4.0 Hexes | 1 | 1.0 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 62 | || 62 Fire: Hunting sling | | 3 || 3 Cast: Magic Dart | 83 | 43 || 126 Searing Ray | 1 | 1 || 2 Use: Scroll | | 2 || 2 Armor: Robe | 12 | 1 || 13 Dodge: Dodged | 44 | || 44