Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -20, D:1) a +0 hand axe (14, 4, D:1) a +0 chain mail (15, 19, D:1) a +0 club (23, -12, D:1) 27 stones (27, -19, D:1) a +0 whip (27, 3, D:1) a staff of air (36, 15, D:1) a +0 pair of gloves Level 2 of the Dungeon [Shop] Zeykhlurch's Antique Weapon Shop a +0 dagger (34 gold) a +0 club (17 gold) a +0 mace (51 gold) a +0 trident (59 gold) a +0 falchion (51 gold) the +5 mace of Insomnia {vorpal, rPois Str+2 Dex+3} (870 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. the +8 demon trident "Rift" {distort, reach+} (1436 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. (0, 0, D:2) a +0 scale mail (7, -23, D:2) a +0 ring mail (8, -4, D:2) 19 stones (10, 9, D:2) a +0 club (10, 13, D:2) a +0 hand axe (15, -37, D:2) 20 stones (20, -21, D:2) a +0 club (23, -20, D:2) a +0 scale mail (26, -14, D:2) a +0 chain mail (26, -5, D:2) a +1 dagger of freezing (36, -31, D:2) a +0 whip (40, -23, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (21, 38, D:3) a boomerang (24, 34, D:3) a +0 robe a +0 dagger (25, 33, D:3) a +0 club (27, 23, D:3) a scroll of identify (29, 23, D:3) a potion of magic (29, 35, D:3) 26 stones (31, -4, D:3) a +0 chain mail (32, 31, D:3) a +0 rapier a +0 leather armour (43, 43, D:3) a +0 whip of freezing a +0 robe (45, 33, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 36, D:4) a +0 dagger 3 stones (7, 35, D:4) a staff of conjuration (10, 53, D:4) 2 potions of degeneration (13, 1, D:4) a +0 whip (16, 0, D:4) a +0 club (22, 7, D:4) a stone a +0 short sword (28, 9, D:4) a +0 leather armour a +0 flail (29, 8, D:4) a +2 dagger of venom (30, 9, D:4) a +0 robe a +0 dagger (30, 24, D:4) a +0 leather armour a +0 trident (35, 19, D:4) 18 gold pieces (36, 18, D:4) 12 gold pieces (36, 19, D:4) 11 gold pieces (36, 20, D:4) 11 gold pieces (37, 18, D:4) 8 gold pieces (37, 19, D:4) 15 gold pieces (37, 20, D:4) 14 gold pieces (37, 34, D:4) a +1 vampiric dagger (57, 44, D:4) a +0 ring mail a +0 dagger (58, 44, D:4) a +0 scimitar a +0 hand axe (61, 41, D:4) a +0 hand axe (63, 23, D:4) a +0 flail (68, 20, D:4) a +0 short sword 3 stones Level 5 of the Dungeon (3, -11, D:5) a +0 whip a +0 whip (6, -7, D:5) 15 stones (11, -20, D:5) a +0 club (14, 1, D:5) a +3 quarterstaff of chaos (15, -27, D:5) a +0 giant club (17, 2, D:5) a +0 mace of protection (18, -19, D:5) a +0 whip a +0 robe (19, -16, D:5) a +0 halberd (35, -9, D:5) an amulet of faith (36, -12, D:5) a +0 pair of gloves (36, -10, D:5) a +0 dagger 3 boomerangs a +0 chain mail (36, -7, D:5) a +0 short sword (37, -9, D:5) a +0 hunting sling a +0 dagger a +0 trident a +0 scale mail (41, -20, D:5) a +0 club (41, -19, D:5) a +0 whip a +0 spear (46, -6, D:5) an orb of guile (54, 1, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 2, D:6) 4 poisoned darts (2, 0, D:6) a +0 leather armour (9, 5, D:6) a potion of degeneration (12, 1, D:6) a +0 scimitar a +0 chain mail (13, -31, D:6) a +0 club a +0 scale mail (20, 5, D:6) a +0 lajatang (22, 0, D:6) a potion of degeneration (28, -2, D:6) a +0 falchion (40, -14, D:6) a +0 whip (43, -10, D:6) a +0 dagger (46, -20, D:6) 21 stones (56, -22, D:6) a +0 giant club (56, -20, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Figaek's Overcharged Wands a wand of acid (18) (660 gold) a wand of flame (40) (315 gold) a wand of polymorph (18) (300 gold) a wand of acid (18) (660 gold) a wand of paralysis (18) (300 gold) a wand of acid (18) (660 gold) (2, 1, D:7) a +0 ring mail (3, -13, D:7) a +0 cloak (10, -28, D:7) a +0 spear (10, 27, D:7) a +0 dagger (still there?) a +0 robe (still there?) (11, 27, D:7) a +0 war axe (13, -21, D:7) a +0 robe a +0 war axe (21, -1, D:7) 26 stones (28, -7, D:7) a +0 hand axe a +0 hunting sling a +0 whip (28, -6, D:7) a +0 hand axe (29, -7, D:7) a +0 flail (30, -28, D:7) a +0 leather armour (30, -8, D:7) a +0 dagger a +0 robe (31, -8, D:7) a +0 hand axe 2 boomerangs (32, -7, D:7) a +0 glaive a +0 chain mail (47, -30, D:7) a +1 short sword of flaming (54, 0, D:7) a +0 ring mail (55, 22, D:7) a +0 hand crossbow Level 8 of the Dungeon [Shop] Vysus's Antique Armour Shoppe a +2 leather armour of fire resistance (608 gold) a +3 plate armour of fire resistance (1440 gold) a +1 pair of gloves (368 gold) a +0 robe (22 gold) a scarf of repulsion (384 gold) the +2 leather armour "Immot" {*Corrode rN+ MP-9 Int+8} (496 gold) Int: It affects your intelligence (+8). rN: It protects you from negative energy. MP: It affects your magic capacity (-9). *Corrode: It may corrode you when you take damage. (0, 0, D:8) a +0 leather armour (6, -21, D:8) a +0 halberd a +0 robe (7, -20, D:8) a +0 mace a +0 robe a +5 mace of freezing a +0 robe a +6 mace a +0 robe (14, 5, D:8) a +0 falchion a +0 shortbow (17, -24, D:8) a +0 chain mail (30, -24, D:8) a +0 whip a +0 robe a +0 flail (31, -24, D:8) a +0 ring mail (31, -22, D:8) a +0 spear (31, -21, D:8) a +0 flail a +0 flail a +0 ring mail a +0 whip (32, -29, D:8) a +0 mace (32, -22, D:8) a +0 hand axe (32, -21, D:8) a +0 flail a +0 leather armour a +0 whip (36, 5, D:8) +0 steam dragon scales (39, -33, D:8) a +0 trident (42, 2, D:8) a +0 leather armour (57, -14, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Cefeul's Antique Weapon Shoppe a +5 giant club (545 gold) a +0 short sword (57 gold) a +0 falchion (57 gold) a +0 dagger (38 gold) a +0 long sword (66 gold) a +0 rapier of freezing (174 gold) a +0 glaive (123 gold) a +0 trident (66 gold) (0, 0, D:9) a +0 scale mail (3, -10, D:9) a +0 short sword a +1 dagger of holy wrath a +1 dagger of draining a +0 club 9 stones (4, -10, D:9) a +0 short sword a +0 short sword a +0 short sword a curare-tipped dart (4, -9, D:9) a +0 dagger 2 stones (9, 13, D:9) a +0 war axe a +0 chain mail (10, 13, D:9) a +0 flail (27, 1, D:9) a +0 ring mail (28, 32, D:9) a +3 dagger a +0 short sword a +0 short sword 9 stones a +0 club a curare-tipped dart (28, 33, D:9) a +0 whip a +0 dagger (28, 34, D:9) a +0 dagger 2 stones (36, 35, D:9) a +0 leather armour (37, 31, D:9) +0 steam dragon scales (39, 26, D:9) a +0 club a +0 dagger a +0 robe (40, 13, D:9) a +0 whip (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) (40, 26, D:9) a +0 short sword (41, 13, D:9) a +0 club (still there?) 3 boomerangs of dispersal (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 whip (still there?) (41, 26, D:9) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (2, 48, Lair:1) a +0 leather armour (7, 18, Lair:1) a +2 great mace of protection (8, 34, Lair:1) 20 stones (9, 16, Lair:1) the +0 ring mail "Ziduulumo" {rCorr Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. (10, 35, Lair:1) 25 stones (11, 33, Lair:1) 22 stones (12, 35, Lair:1) 18 stones (12, 36, Lair:1) 19 stones (13, 15, Lair:1) 12 stones (13, 40, Lair:1) a +0 robe (19, 22, Lair:1) 5 curare-tipped darts (20, 31, Lair:1) a +0 mace (21, 15, Lair:1) 19 stones (41, 25, Lair:1) an orb of light (44, 44, Lair:1) a +0 trident (53, 3, Lair:1) a +0 flail Level 2 of the Lair of Beasts (13, -33, Lair:2) a +0 hunting sling (15, -29, Lair:2) a +0 chain mail (16, -15, Lair:2) a +0 war axe (28, -11, Lair:2) 17 stones (36, -32, Lair:2) 23 stones (39, -35, Lair:2) a +0 chain mail (42, -38, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (8, 4, Lair:3) a +0 shortbow (10, 31, Lair:3) a +0 leather armour (27, -8, Lair:3) 28 gold pieces (27, -4, Lair:3) a scroll of magic mapping (27, 13, Lair:3) 4 poisoned darts (30, -9, Lair:3) a +0 hand axe (30, -8, Lair:3) a scroll of blinking (31, -10, Lair:3) 13 gold pieces (31, -7, Lair:3) 3 atropa-tipped darts (32, -8, Lair:3) the ring "Nifev" {Fire Will+ Dex+3} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. (34, -7, Lair:3) a +0 chain mail (41, 30, Lair:3) 9 stones (41, 31, Lair:3) 5 stones (42, 33, Lair:3) a +0 leather armour (43, -5, Lair:3) +0 acid dragon scales (45, 32, Lair:3) a +2 leather armour of willpower (47, 9, Lair:3) 19 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 fustibalus (11, -23, Lair:4) 22 stones (12, -22, Lair:4) 6 poisoned darts (28, -37, Lair:4) a +2 leather armour of cold resistance (28, -24, Lair:4) a +0 robe (38, -11, Lair:4) 17 stones (55, -43, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) 12 stones (6, -26, Lair:5) a +0 spear (9, -18, Lair:5) 16 stones (14, 21, Lair:5) a +0 quarterstaff (38, 2, Lair:5) a +0 scale mail a +3 demon trident of flaming (49, 20, Lair:5) 15 stones (52, 30, Lair:5) a book of the Sky (54, 28, Lair:5) a +0 robe (55, 11, Lair:5) 11 stones (57, 30, Lair:5) a +0 short sword (59, 16, Lair:5) a +0 arbalest (64, 14, Lair:5) a +0 lajatang (66, -6, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 stones (5, -12, Lair:6) a +1 great sword of draining (8, 9, Lair:6) a +0 scale mail (12, 43, Lair:6) a +0 ring mail (18, 32, Lair:6) a +0 club (21, -5, Lair:6) a +0 leather armour (23, 8, Lair:6) a +0 mace (27, -13, Lair:6) a large rock (31, -13, Lair:6) a wand of flame (4) (31, -12, Lair:6) 2 potions of cancellation (32, -13, Lair:6) a +4 trident of venom (32, -12, Lair:6) 9 gold pieces (34, -12, Lair:6) a +2 robe of fire resistance (34, -7, Lair:6) an elephant corpse (skeletalised by now) (37, -10, Lair:6) a +0 dagger of speed a +0 robe (39, 3, Lair:6) 14 stones (40, 18, Lair:6) 21 stones (41, -10, Lair:6) a +0 dagger a +0 robe a human corpse (skeletalised by now) (51, 22, Lair:6) a +0 dagger (58, 20, Lair:6) a +0 broad axe