Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 3, D:1) a +0 club (10, -15, D:1) a +0 club (10, -14, D:1) a +0 dagger (14, -10, D:1) a +0 club (42, -4, D:1) a +0 chain mail (44, -23, D:1) a +4 whip a +0 leather armour (53, -12, D:1) a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 8, D:2) a +0 leather armour (17, -22, D:2) a +0 club (17, -21, D:2) a +0 short sword a +0 ring mail (19, 14, D:2) the +2 ring mail of the Blushing Gods {Dex+2} Dex: It affects your dexterity (+2). (38, 16, D:2) a +1 vorpal hunting sling (48, -2, D:2) an amulet of faith Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -1, D:3) a +0 short sword (9, -13, D:3) a +0 war axe (9, 2, D:3) the +3 whip of Ojyvasai {protect, rF+} It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. (12, -1, D:3) a +0 mace (21, -2, D:3) a +0 pair of gloves (24, 3, D:3) a +0 club (26, 29, D:3) a +0 club (26, 42, D:3) a +4 scale mail (28, 7, D:3) a +0 club (29, 45, D:3) a +0 club a +0 leather armour (30, 45, D:3) a +0 club a +0 short sword a +0 club (31, 45, D:3) a +0 dagger a +0 robe (36, 38, D:3) a +0 hunting sling (40, 29, D:3) a +0 leather armour (50, 31, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 25, D:4) a +0 ring mail (3, -12, D:4) a +0 hunting sling (16, 2, D:4) a +0 hand axe a +0 leather armour a +0 hand axe (18, 0, D:4) a +0 dagger a +0 robe (18, 1, D:4) a +0 dagger a +0 robe (19, 25, D:4) a +2 dagger of electrocution a +0 ring mail (26, 35, D:4) a +0 dagger a +0 leather armour (27, 35, D:4) a +0 dagger a +0 robe (29, 33, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 38, D:4) a +0 robe (45, 10, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (5, -2, D:5) a +0 dagger a +0 robe a +0 dagger of venom a +0 leather armour a +0 dagger a +0 robe (6, -2, D:5) a +0 flail a +0 ring mail a +2 flail of protection (10, -37, D:5) a +0 hunting sling (11, -25, D:5) a +0 hunting sling (17, -23, D:5) a +0 chain mail (21, -14, D:5) a +0 giant club (50, 22, D:5) a +0 spear (51, -31, D:5) a +0 robe a +0 scythe (51, 14, D:5) a +0 flail (52, 18, D:5) a +0 whip a +0 hand axe (53, 20, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (18, -20, D:6) a +0 quarterstaff (20, 4, D:6) a +0 giant spiked club (22, -20, D:6) a +0 giant club (22, -10, D:6) a +0 club (35, -15, D:6) a +0 war axe (52, 7, D:6) a potion of invisibility (52, 8, D:6) 21 gold pieces (52, 9, D:6) a scroll of teleportation (57, 30, D:6) a +0 flail a +0 leather armour (58, -22, D:6) a +0 whip (59, -21, D:6) a +0 club (69, 12, D:6) a +0 chain mail Level 7 of the Dungeon (2, 24, D:7) a +0 falchion (2, 37, D:7) a +0 club (8, 30, D:7) a +0 robe (11, 25, D:7) 2 potions of haste (23, 20, D:7) a +0 mace an orc skeleton (30, 27, D:7) a necrophage corpse (skeletalised by now) (36, 15, D:7) a +0 club an orc corpse (skeletalised by now) (37, 5, D:7) a +0 robe