Dungeon Crawl Stone Soup version 0.29-a0-555-g3b24f45 (webtiles) character file. Game seed: 1641135880851817219 35587 Illumine the Summoner (level 13, -10/108 HPs) Began as a Demigod Summoner on June 7, 2022. Mangled by a five-headed hydra (14 damage) ... on level 6 of the Lair of Beasts. The game lasted 00:41:17 (18232 turns). Illumine the Summoner (Demigod Summoner) Turns: 18232, Time: 00:41:18 Health: -10/108 AC: 5 Str: 4 XL: 13 Next: 17% Magic: 26/39 EV: 16 Int: 37 God: Gold: 963 SH: 5 Dex: 14 Spells: 4/30 levels left rFire x . . SeeInvis . y - +7 staff of the Meek {protect, meekguard} rCold + . . Faith . (shield currently unavailable) rNeg + . . Spirit . J - +2 robe {rN+} rPois . Reflect + (no helmet) rElec . Harm . v - scarf {repulsion} rCorr + Rampage . d - +0 pair of gloves Will +.... (no boots) Stlth ++........ z - amulet of reflection HPRegen 0.28/turn s - ring of Tir Sih {Ice rCorr Str-5 Int+4 Slay+2} MPRegen 0.26/turn N - ring of magical power @: studying Short Blades, repel missiles A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Lair of Beasts. You visited 2 branches of the dungeon, and saw 16 of its levels. You collected 963 gold pieces. Inventory: Hand Weapons t - a +2 hand crossbow of flaming y - the +7 staff of the Meek (weapon) {protect, meekguard} (You found it on level 5 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. Missiles o - 36 poisoned darts p - 4 throwing nets Armour d - a +0 pair of gloves (worn) v - a scarf of repulsion (worn) F - a +1 robe of cold resistance J - a +2 robe of positive energy (worn) O - +0 gold dragon scales U - a +0 buckler Magical Staves c - a staff of fire k - a staff of death Jewellery q - a ring of ice s - the ring of Tir Sih (left hand) {Ice rCorr Str-5 Int+4 Slay+2} (You found it on level 4 of the Dungeon) [ring of ice] It enhances your ice magic. Str: It affects your strength (-5). Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. u - a ring of fire z - an amulet of reflection (around neck) M - a ring of protection from cold N - a ring of magical power (right hand) P - a +4 ring of evasion X - a ring of protection from cold Wands x - a wand of paralysis (16) B - a wand of iceblast (20) E - a wand of flame (46) R - a wand of charming (9) T - a wand of acid (6) Scrolls a - a scroll of fog {unknown} g - a scroll of summoning {unknown} h - 7 scrolls of teleportation j - a scroll of poison m - 2 scrolls of magic mapping n - a scroll of torment {unknown} w - 2 scrolls of immolation G - 3 scrolls of enchant armour {unknown} H - a scroll of enchant weapon {unknown} K - a scroll of amnesia {unknown} Q - a scroll of vulnerability {unknown} V - a scroll of noise {unknown} Y - a scroll of silence {unknown} Potions b - a potion of magic e - 4 potions of lignification f - 7 potions of attraction i - 5 potions of haste l - a potion of heal wounds r - 3 potions of berserk rage A - a potion of invisibility {unknown} C - 4 potions of curing D - 2 potions of flight I - 4 potions of mutation L - 3 potions of ambrosia S - a potion of cancellation {unknown} W - 2 potions of brilliance {unknown} Miscellaneous Z - a lightning rod (4/4) Skills: + Level 8.7 Fighting - Level 7.0 Staves - Level 2.7 Crossbows + Level 9.0 Dodging - Level 2.0 Stealth - Level 9.0 Spellcasting - Level 2.0 Hexes * Level 12.6 Summonings - Level 4.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 0% 1 b - Call Imp Summ 84% N/A 1% 2 c - Call Canine Familiar Summ 84% N/A 1% 3 d - Summon Guardian Gole Hex/Summ 63% N/A 1% 3 e - Summon Lightning Spi Summ/Air 68% N/A 1% 4 f - Summon Cactus Giant Summ 42% N/A 1% 6 g - Summon Hydra Summ 42% N/A 11% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Beastly Appendage Tmut 32% N/A 2% 1 Ensorcelled Hibernation Hex/Ice 72% N/A 2% 2 Blink Tloc 32% N/A 3% 2 Scorch Fire 32% 2d6 3% 2 Sublimation of Blood Necr 16% N/A 3% 2 Wereblood Tmut 16% N/A 3% 2 Confusing Touch Hex 31% N/A 3% 3 Gell's Gravitas Tloc 16% N/A 7% 3 Ozocubu's Armour Ice 24% N/A 7% 3 Spider Form Tmut/Pois 16% N/A 7% 3 Teleport Other Tloc 16% N/A 7% 3 Vampiric Draining Necr 16% 2d7 7% 3 Anguish Hex/Necr 12% N/A 16% 4 Flame Wave Conj/Fire 16% 2d6 24% 4 Metabolic Englaciation Hex/Ice 18% N/A 41% 5 Agony Necr 16% N/A 54% 5 Manifold Assault Tloc 16% N/A 54% 5 Dispersal Tloc 8% N/A 98% 6 Simulacrum Ice/Necr 12% N/A 98% 6 Storm Form Tmut/Air 15% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:6 Lair (6/6) D:10 Shoals (0/4) Lair:2 Snake (0/4) Lair:4 Orc (0/2) D:9 Slime: Lair:5-6 Shops: D:9 ? Annotations: D:8 3 runed translucent doors, Caerwyn's ghost, novice DsFE D:9 2 transporters, l12Z7S50O's ghost, novice KoBr Lair:1 Gastronok Lair:2 3 runed translucent doors, SuisLittleHoshiymin's ghost, journeyman OgGl Lair:5 Rupert Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The five-headed hydra bites your lightning spire! The five-headed hydra bites your lightning spire but does no damage. x3 The five-headed hydra bites your lightning spire! The five-headed hydra bites your lightning spire but does no damage. The five-headed hydra bites your lightning spire! Your lightning spire is destroyed! Your lightning spire disappears in a puff of smoke! The five-headed hydra bites your cactus giant. The five-headed hydra bites your cactus giant! The bullfrog is struck by your cactus giant's spines. The bullfrog dies! Casting: Summon Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. The five-headed hydra roars! Unknown command. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The five-headed hydra bites you! x2; The five-headed hydra bites you. The five-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The five-headed hydra bites you! * * * LOW HITPOINT WARNING * * * Your cactus giant barely misses the five-headed hydra. The five-headed hydra attacks as you move away! The five-headed hydra completely misses you. The five-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The five-headed hydra barely misses you. The five-headed hydra bites you but does no damage. The five-headed hydra barely misses you. Your warg bites the five-headed hydra. You see here a cane toad skeleton. The five-headed hydra attacks as you move away! You block the five-headed hydra's attack. The five-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The five-headed hydra closely misses you. The five-headed hydra bites you! You die... .....# .........## .........P### .P..........# ........†.†.### P..P.........P# .......÷....### #..h.....PP.## ..#.@D9.......### ....P≈#..÷÷÷.......### .≈.^≈ ##.C.<........P# .≈.. ###..........## P≈. #.†..†.....P##. ≈≈ ##P.........P.. ≈ ##♣........P.. #.♣♣.≈♣...... ..♣♣≈≈≈♣...... You could see a five-headed hydra (ally target), a friendly cactus giant (summoned, sheltered), a friendly guardian golem (summoned) and a friendly warg (summoned, sheltered). Vanquished Creatures An elephant (Lair:5) 2 black mambas (Lair:4) A cane toad (Lair:1) A komodo dragon (Lair:6) 9 blink frogs A wraith (D:9) A yak (D:10) 2 vampire mosquitoes (Lair:6) 4 water moccasins An orc warrior (D:9) 3 wolves (Lair:3) A centaur (D:10) A kobold brigand (D:8) A bullfrog (Lair:6) 3 wights (D:6) An orc priest (D:4) 2 hounds (D:4) A jelly (D:5) An ogre zombie (D:9) 6 orcs A ball python (D:3) 2 endoplasms 2 kobolds (D:4) A quokka (D:2) A goblin skeleton (D:9) A hobgoblin zombie (D:9) An orc skeleton (D:9) 4 orc zombies (D:9) 56 creatures vanquished. Vanquished Creatures (collateral kills) A dire elephant (Lair:4) 2 hydras (Lair:5) A two-headed ogre (D:10) 2 death yaks (Lair:5) A fire crab (Lair:5) 13 elephants A black mamba (Lair:2) 8 cane toads A rime drake (Lair:3) A merfolk (Lair:2) 4 komodo dragons A hornet (D:9) 2 polar bears Grinder (D:3) 29 blink frogs Sigmund (D:4) 2 shadows (D:9) 2 wyverns 13 yaks A basilisk (Lair:5) A vampire mosquito (Lair:6) 7 water moccasins 3 ice beasts An orc warrior (D:5) 2 ogres 4 wolves A phantom (D:3) 2 centaurs (D:8) A nameless horror (D:8) A gnoll sergeant (D:8) 5 scorpions A necrophage (D:7) 11 bullfrogs 8 wights A troll zombie (D:9) 3 killer bees (D:10) 6 orc priests A hound (D:3) Terence (D:3) 6 hell rats (Lair:3) Natasha (twice) (D:4) 8 iguanas 8 orc wizards 4 ogre zombies (D:9) 11 gnolls 4 adders 5 ufetubi 2 worms A dart slug (D:3) 28 orcs 4 bats 3 endoplasms 3 giant cockroaches 4 goblins 7 hobgoblins 4 jackals (D:2) 14 kobolds A quokka (D:3) 9 ball pythons A frilled lizard (D:1) A goblin skeleton (D:9) A goblin zombie (D:9) 10 orc zombies (D:9) 4 rats 292 creatures vanquished. Vanquished Creatures (others) A hydra (Lair:2) A two-headed ogre (D:9) 2 elephants (Lair:4) A polar bear (Lair:4) 2 blink frogs 3 yaks A vampire mosquito (Lair:6) A water moccasin (Lair:4) 3 orc warriors 6 wolves (Lair:3) A kobold brigand (D:9) A killer bee (D:10) A gnoll shaman (D:7) An orc priest (D:7) Natasha (D:4) A gnoll (D:7) An orc (D:9) A bush (Lair:2) 44 fungi 180 plants 253 creatures vanquished. Grand Total: 601 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Illumine the Demigod Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 631 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 770 | D:1 | Learned a level 2 spell: Call Imp 1155 | D:1 | You fall into a shaft and drop 1 floor! 1369 | D:2 | Reached skill level 4 in Summonings 1497 | D:2 | Reached XP level 3. HP: 26/26 MP: 9/9 1926 | D:3 | Learned a level 3 spell: Call Canine Familiar 2141 | D:3 | Noticed Grinder 2484 | D:3 | Noticed Terence 2534 | D:3 | Killed Terence 2715 | D:3 | Reached XP level 4. HP: 29/33 MP: 3/11 2933 | D:3 | Learned a level 3 spell: Summon Guardian Golem 3365 | D:2 | Reached XP level 5. HP: 10/38 MP: 7/13 4091 | D:4 | Identified the ring of Tir Sih {Ice rCorr Str-5 Int+4 | Slay+2} 4117 | D:4 | Noticed Natasha 4135 | D:4 | Killed Natasha 4136 | D:4 | Reached skill level 5 in Summonings 4189 | D:4 | Reached skill level 1 in Hexes 4197 | D:4 | Noticed an ogre 4443 | D:3 | Reached XP level 6. HP: 26/45 MP: 3/14 4958 | D:4 | Noticed Natasha 4964 | D:4 | Killed Natasha 5091 | D:4 | Noticed Sigmund 5128 | D:5 | Entered Level 5 of the Dungeon 5210 | D:5 | Reached XP level 7. HP: 45/50 MP: 9/17 5223 | D:5 | Reached skill level 1 in Crossbows 5223 | D:5 | Reached skill level 6 in Summonings 5350 | D:5 | Reached skill level 5 in Spellcasting 5630 | D:5 | Found the +7 staff of the Meek {protect, meekguard} 6042 | D:5 | Learned a level 4 spell: Summon Lightning Spire 6105 | D:6 | Reached XP level 8. HP: 57/57 MP: 13/19 6173 | D:6 | Reached skill level 1 in Staves 6199 | D:6 | Reached skill level 1 in Air Magic 6529 | D:6 | Reached skill level 1 in Fighting 6529 | D:6 | Reached skill level 7 in Summonings 6868 | D:6 | Found a staircase to the Ecumenical Temple. 8239 | D:3 | Killed Grinder 8427 | D:4 | Killed Sigmund 8428 | D:4 | Reached XP level 9. HP: 67/67 MP: 13/21 8623 | D:4 | Noticed Natasha 8627 | D:4 | Killed Natasha 9675 | D:8 | Found a runed translucent gate. 9676 | D:8 | Found a runed translucent gate. 9677 | D:8 | Found a runed translucent gate. 9679 | D:8 | Noticed Caerwyn's ghost (novice DsFE) 10231 | D:9 | Found a transporter. 10316 | D:9 | Found Fag Dutt's Magic Scroll Emporium. 10787 | D:9 | Reached skill level 8 in Summonings 10819 | D:9 | Reached XP level 10. HP: 78/78 MP: 16/24 10868 | D:9 | Found a staircase to the Orcish Mines. 11063 | D:9 | Found a transporter. 11318 | D:9 | Noticed l12Z7S50O's ghost (novice KoBr) 11510 | D:9 | Noticed a deep elf pyromancer 11614 | D:9 | Noticed a two-headed ogre 11667 | D:9 | Killed a two-headed ogre 11668 | D:9 | Reached skill level 5 in Dodging 11794 | D:10 | Entered Level 10 of the Dungeon 11801 | D:10 | Got Xilegh's Papyrus of Ghastly Hexes 11806 | D:10 | Noticed a two-headed ogre 11818 | D:10 | Learned a level 6 spell: Summon Cactus Giant 12129 | D:10 | Reached skill level 5 in Staves 12272 | D:10 | Killed a two-headed ogre 12354 | D:10 | Found a staircase to the Lair. 12374 | Lair:1 | Entered Level 1 of the Lair of Beasts 12387 | Lair:1 | Reached skill level 9 in Summonings 12581 | Lair:1 | Noticed Gastronok 12632 | Lair:1 | Reached skill level 5 in Fighting 12693 | Lair:2 | Found a runed translucent gate. 12693 | Lair:2 | Found a runed translucent gate. 12695 | Lair:2 | Found a runed translucent gate. 12699 | Lair:2 | Noticed a six-headed hydra 12717 | Lair:2 | Killed a six-headed hydra 12935 | Lair:2 | Upgraded the game from 0.29-a0-553-g81b289d to | 0.29-a0-555-g3b24f45 13169 | Lair:2 | Noticed SuisLittleHoshiymin's ghost (journeyman OgGl) 13172 | Lair:2 | Noticed an ice dragon 13227 | Lair:2 | Reached XP level 11. HP: 88/88 MP: 26/26 13917 | Lair:2 | Found a staircase to the Shoals. 14140 | Lair:3 | Reached skill level 10 in Summonings 15546 | Lair:4 | Reached XP level 12. HP: 100/100 MP: 25/29 15658 | Lair:4 | Noticed a dire elephant 15669 | Lair:4 | Killed a dire elephant 15750 | Lair:4 | Reached skill level 11 in Summonings 16003 | Lair:4 | Found a staircase to the Snake Pit. 17098 | Lair:5 | Noticed a five-headed hydra 17105 | Lair:5 | Killed a five-headed hydra 17217 | Lair:5 | Learned a level 7 spell: Summon Hydra 17260 | Lair:5 | Noticed a five-headed hydra 17273 | Lair:5 | Killed a five-headed hydra 17274 | Lair:5 | Reached skill level 12 in Summonings 17703 | Lair:5 | Reached XP level 13. HP: 97/108 MP: 26/30 17820 | Lair:5 | Noticed Rupert 17835 | Lair:5 | Paralysed by Rupert for 5 turns 17854 | Lair:6 | Entered Level 6 of the Lair of Beasts 18232 | Lair:6 | HP: 4/108 [five-headed hydra (13)] 18232 | Lair:6 | Mangled by a five-headed hydra Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_corners, basic_ecumenical_altar, serial_park_tiny_pond, hangedman_decor_slide_cut D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_l, hangedman_feature_mirror, minmay_pentomino_s2 D:3: layout_basic, uniq_terence, uniq_grinder D:4: layout_rooms, okawaru_metal_pillars_3, nicolae_overflow_hidden_temple, minmay_manual_moon, uniq_natasha, uniq_sigmund D:5: layout_basic, mainiacjoe_overflow_large_starburst, hellmonk_bongcloud_opening, hangedman_decor_riveting, minmay_holes, minmay_hedge_maze, pf_guarded_unrand_meek D:6: layout_cave_pools, lemuel_crystal_altar, minmay_temple_entry_arrows D:7: layout_basic D:8: layout_gridville, gammafunk_ghost_spectres D:9: layout_basic, zombieorc1_lemuel, nzn_ghost_randoct, enter_bailey_6, grunt_ogre_cave, nicolae_inconvenience_store, grunt_ministairs_11 D:10: layout_loops_cross, nicolae_uskayaw_dance_hall, minitemple, lair_entry_dummy Lair:1: layout_concentric_octagons, uniq_gastronok Lair:2: layout_roguey, elwin_shoals_entry_rooms, gammafunk_ghost_icy Lair:3: layout_roguey, serial_bayou_shore_b, grunt_megastairs_2, lemuel_fruit_fields Lair:4: layout_gridlike, minmay_snake_entry_six_corridors, serial_bayou_ford_a, nicolae_lair_grazing_beasts [nicolae_sub_lair_graze_edge, nicolae_sub_lair_graze_edge, nicolae_sub_lair_graze_edge, nicolae_sub_lair_graze_edge] Lair:5: layout_loops_ring, slime_altar_1, st_stairs_12, serial_bayou_pond_c, minmay_shattered_shrine, grunt_megastairs_1, infiniplex_staircase_pool_2, uniq_josephine, uniq_rupert Lair:6: minmay_lair_end_frog_pond, layout_hall_layers, serial_bayou, serial_bayou_crossing, serial_bayou_shore_b, serial_bayou_pond_e, serial_bayou_lagoon_b, chequers_serial_rivers_micro_c Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Dodging | 2 3 4 5 7 8 9 | 9.0 Stealth | 2 | 2.0 Spellcasting | 2 3 4 5 6 7 8 9 | 9.0 Summonings | 4 5 6 7 8 9 10 12 | 12.6 Hexes | 1 2 | 2.0 Crossbows | 2 | 2.7 Staves | 2 4 5 6 7 | 7.0 Air Magic | 3 4 | 4.0 Fighting | 2 3 5 7 8 | 8.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total -------------------------+-------+-------+-------+-------+-------++------- Melee: Staff | 11 | 13 | | | || 24 Quarterstaff | | | 12 | 151 | 29 || 192 Fire: Hand crossbow | | 16 | 9 | | || 25 Cast: Summon Small Mamm | 36 | 3 | | | || 39 Call Imp | 18 | 15 | 2 | | || 35 Call Canine Famil | 7 | 15 | 29 | 41 | 4 || 96 Summon Guardian G | | 5 | 30 | 38 | 3 || 76 Summon Lightning | | | 25 | 35 | 6 || 66 Summon Cactus Gia | | | | 25 | 7 || 32 Use: Scroll | 1 | | 7 | 7 | || 15 Potion | | | | | 1 || 1 Stab: Distracted | | | | 3 | || 3 Armor: Robe | 8 | 26 | 2 | 50 | 13 || 99 Dodge: Dodged | 26 | 70 | 26 | 125 | 32 || 279 Repelled | | | 2 | | || 2 Block: Other | | | 8 | 30 | 5 || 43 Reflection | | | 2 | 1 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18293 | 17585 | 708 | 3950 | 9510 | 16 | 1143.3 | Dungeon | 12405 | 11810 | 595 | 2364 | 6644 | 10 | 1240.5 | Lair | 5887 | 5774 | 113 | 1586 | 2866 | 6 | 981.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2296 daAuts D:9: 1756 daAuts Lair:4: 1669 daAuts Lair:2: 1627 daAuts D:8: 1407 daAuts D:2: 1220 daAuts D:1: 1154 daAuts D:7: 1119 daAuts D:4: 1072 daAuts D:5: 1066 daAuts Lair:3: 1050 daAuts D:6: 919 daAuts Lair:5: 881 daAuts D:10: 393 daAuts Lair:6: 376 daAuts