Dungeon Crawl Stone Soup version 0.29-a0-559-g359e09b (webtiles) character file. Game seed: 4863311862058336116 7 Illumine the Conjurer (level 2, -5/20 HPs) Began as a Meteoran Conjurer on June 8, 2022. Slain by an orc ... wielding a +0 hand axe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:30 (134 turns). Illumine the Conjurer (Meteoran Conjurer) Turns: 134, Time: 00:00:31 Health: -5/20 AC: 2 Str: 8 XL: 2 Next: 17% Magic: 5/7 EV: 12 Int: 19 God: Gold: 13 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 demon whip (pain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons e - a +0 demon whip of pain (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of poison {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 1.4 Stealth + Level 3.1 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History You finish memorising. Spell assigned to 'b'. You start waiting. Magic restored. You climb downwards. The orc hits you with a +0 hand axe! There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc hits you with a +0 hand axe. You closely miss the orc. The orc is heavily wounded. The orc closely misses you. You barely miss the orc. The orc is heavily wounded. The orc misses you. You barely miss the orc. The orc is heavily wounded. The orc hits you with a +0 hand axe. You closely miss the orc. The orc is heavily wounded. The orc misses you. You closely miss the orc. The orc is heavily wounded. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is almost dead. The orc hits you with a +0 hand axe. You die... #..#..#)###..### * , ................ *** , #.###$#...#..##. * , #....!..)....... , ########..#####.* * * #..#####.# , #>.......# ##.######## * * * , #.@.# *, , #.o.# , #...# * , #...# * , * ,..... * , ,,, †......, * , ....... * ###...### * * , You could see an orc. Vanquished Creatures 3 orcs (D:3) A frilled lizard (D:3) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Illumine the Meteoran Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 61 | D:3 | Reached skill level 5 in Conjurations 61 | D:3 | Reached XP level 2. HP: 20/20 MP: 2/7 72 | D:2 | Learned a level 2 spell: Searing Ray 133 | D:3 | HP: 1/20 [orc/+0 hand axe (5)] 134 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, minmay_3d_cube D:2: layout_loops_ring, grunt_ministairs_1 D:3: layout_loops_cross, nicolae_figureground_sparkle Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 1.4 Action || total -------------------------++------- Melee: Demon whip || 5 Cast: Magic Dart || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 134 | 134 | 0 | 54 | 16 | 3 | 44.7 | Dungeon | 134 | 134 | 0 | 54 | 16 | 3 | 44.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 79 daAuts D:3: 27 daAuts D:1: 27 daAuts