Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -17, D:1) a +0 ring mail (8, -55, D:1) a +0 club (9, -42, D:1) a +0 leather armour (15, -20, D:1) a +0 leather armour (17, -23, D:1) 6 atropa-tipped darts (19, -9, D:1) a +2 dagger of holy wrath (34, -41, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Hublis's Antique Armour Boutique a +0 robe (16 gold) +1 gold dragon scales (2001 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (2237 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. the +3 leather armour of the Realm of Zot {Stlth+} (616 gold) Stlth: It makes you more stealthy. a +1 leather armour of poison resistance (253 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (1840 gold) Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. the +2 robe of Narch {rCorr} (535 gold) rCorr: It protects you from acid and corrosion. a +0 leather armour (46 gold) a +0 chain mail (103 gold) a +0 pair of gloves (103 gold) (0, 0, D:2) a +0 dagger (4, 28, D:2) a +0 club (28, -8, D:2) a +2 dagger of protection (28, 16, D:2) a +0 short sword (29, 8, D:2) a +0 dagger a +0 scale mail Level 3 of the Dungeon [Shop] Engo's Antique Armour Shop a +2 leather armour of cold resistance (456 gold) a +0 chain mail (108 gold) a +0 robe (16 gold) a +3 scale mail of willpower (624 gold) a +0 leather armour (48 gold) the +1 robe of the Carpenter {rPois Will+++ SInv Stlth-} (741 gold) rPois: It protects you from poison. SInv: It lets you see invisible. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. a +0 pair of gloves (108 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) (0, 0, D:3) a +0 dagger (5, -3, D:3) a +0 dagger (21, 2, D:3) a +0 dagger (32, -29, D:3) a +0 dagger (35, -24, D:3) a +0 club (44, 10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -2, D:4) a +0 hunting sling (4, -16, D:4) a +0 leather armour (9, 12, D:4) a gold piece (10, 11, D:4) a gold piece (10, 12, D:4) 2 gold pieces (11, 12, D:4) 2 gold pieces (14, -20, D:4) a +0 trident (14, -19, D:4) a +0 hand axe (14, -18, D:4) a +0 club a +0 dagger a +0 robe (21, -4, D:4) a +0 leather armour (28, -4, D:4) a +0 dagger (52, -5, D:4) a +0 dagger (58, 14, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, -16, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +4 rapier a +0 leather armour (43, 20, D:6) a +0 giant club Level 7 of the Dungeon (3, 2, D:7) a +0 short sword (8, -20, D:7) a +0 club (10, -12, D:7) a +0 flail a +0 flail a +0 ring mail a +0 club a +0 robe a +0 halberd of venom (18, 27, D:7) a +0 chain mail a +0 robe (23, 16, D:7) a +0 dagger a +0 leather armour a +0 club (28, -6, D:7) a +0 falchion (28, -4, D:7) a +0 robe a +0 dagger (29, -5, D:7) a +0 club (30, -6, D:7) a +0 short sword (30, -5, D:7) a +0 club (43, 24, D:7) a +0 trident 3 boomerangs (44, 25, D:7) a +0 dagger a +0 leather armour (45, 26, D:7) a +0 dagger a +0 robe (46, -5, D:7) a +2 vorpal halberd a +0 flail a +0 club (47, -4, D:7) a +0 flail (49, 19, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (4, 0, D:8) (unseen) (10, 21, D:8) a +0 leather armour (16, 7, D:8) a +0 hand axe a +0 robe (18, 26, D:8) a +0 dagger (19, 8, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 short sword (20, 4, D:8) a +0 robe a +0 whip (21, 4, D:8) a +0 ring mail a +0 war axe (21, 7, D:8) a +0 chain mail a +0 falchion (27, 30, D:8) a +0 dagger (31, 25, D:8) a +0 pair of gloves (32, 21, D:8) a +0 short sword (33, 22, D:8) a +0 dagger a +0 dagger a +0 scale mail a +0 war axe a +0 plate armour (33, 28, D:8) a +0 club a +0 dagger (34, 28, D:8) a +0 whip (35, 18, D:8) a +0 club a +0 leather armour (35, 30, D:8) a +0 chain mail (36, 29, D:8) a +0 robe (39, 30, D:8) a +0 dagger a +0 dagger (40, 27, D:8) a +0 dagger (40, 28, D:8) a +0 robe a +1 whip of pain a +0 short sword a +0 robe a +0 trident a +0 scale mail (40, 29, D:8) a +0 whip a +3 spear a +0 robe a +0 short sword a +0 whip a +0 short sword a +0 whip a +0 scimitar a +0 robe a +0 flail a +0 ring mail a +0 club a +0 club a +0 short sword a +0 short sword a +0 whip a +0 short sword a +0 club a +0 short sword a +0 club a +0 flail a +2 short sword of freezing a +0 robe a +1 short sword of venom a +0 shortbow a +0 short sword a +0 whip a +0 spear a +0 robe a +0 short sword a +0 club a +0 scale mail a +0 dagger a +0 robe (40, 30, D:8) a +0 club (40, 44, D:8) a +0 dagger (46, 2, D:8) a +0 short sword (47, 2, D:8) a +0 mace a +0 plate armour (54, 25, D:8) a +0 trident a +0 ring mail a +0 buckler (55, 25, D:8) a +0 halberd Level 9 of the Dungeon [Shop] Reipaal's Book Emporium a book of Lightning (504 gold) Great Wizards, Vol. VII (420 gold) a book of the Wilderness (532 gold) a manual of Earth Magic (1120 gold) a book of Spectacle (448 gold) The Second Course in Spellcasting (588 gold) Spells Type Level a - Conjure Ball Lightning Conjuration/Air 6 b - Dispersal Translocation 6 c - Eringya's Noxious Bog Transmutation/Poison 6 a book of the Wilderness (532 gold) a book of Changes (252 gold) a book of Lightning (504 gold) [Shop] Rurruv's Antique Armour Emporium a +0 robe (21 gold) a +0 chain mail (135 gold) a +0 pair of gloves of stealth (345 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (1902 gold) rPois: It protects you from poison. rN: It protects you from negative energy. a +0 chain mail (135 gold) a +0 leather armour (60 gold) a +0 scale mail (120 gold) [Shop] Zolosugiul's General Store a +0 pair of gloves (76 gold) a +0 dagger (34 gold) a scroll of identify (34 gold) a +2 falchion of holy wrath (295 gold) 18 stones (30 gold) 17 stones (28 gold) a wand of paralysis (1) (51 gold) [Shop] Xakkoic's Armour Shoppe a +0 pair of boots (54 gold) the +1 scale mail of Foshillo {rElec} (276 gold) rElec: It insulates you from electricity. a +3 scale mail of willpower (312 gold) a +0 pair of gloves (54 gold) a +0 scale mail (48 gold) the +0 cloak of Zierr {rF+++} (558 gold) rF: It renders you almost immune to fire. a +0 ring mail (48 gold) a +1 chain mail of cold resistance (198 gold) [Shop] Qeupoer's Antique Armour Shop a +0 leather armour (42 gold) the +0 chain mail of Moral Flaws {rC+++ rN+++ Will-} (1329 gold) rC: It renders you almost immune to cold. rN: It renders you almost immune to negative energy. Will: It decreases your willpower. a +0 robe (14 gold) the +3 pair of seven-league boots {Rampage+∞} (840 gold) Its wearer moves as far as possible in that direction when moving towards enemies. a +0 scale mail of fire resistance (231 gold) a +0 plate armour (483 gold) a +0 plate armour (483 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) (0, 0, D:9) a +0 hand axe a +0 leather armour (0, 1, D:9) a +0 plate armour a +0 flail a +0 mace a +0 flail a +0 dagger a +0 short sword (5, -4, D:9) 215 stones (9, -16, D:9) a +0 dagger (13, -31, D:9) a +0 plate armour of cold resistance (15, -23, D:9) 4 large rocks (18, -26, D:9) a +0 pair of gloves (19, 5, D:9) 21 stones (24, 6, D:9) 18 stones (34, 11, D:9) a +0 shortbow (35, 9, D:9) a +0 whip a +0 short sword (35, 10, D:9) a +1 dagger of protection a +0 robe a +0 dagger a +0 scale mail (42, 18, D:9) a +0 shortbow Level 10 of the Dungeon (14, -6, D:10) a +0 pair of boots (15, -3, D:10) a +0 robe a +0 dagger (16, -2, D:10) a +0 club a +1 mace of holy wrath (17, -2, D:10) a +0 rapier a +0 chain mail a +0 scimitar (18, -5, D:10) a +0 ring mail (38, -8, D:10) a +0 shortbow (39, -19, D:10) a +0 giant club a +0 dire flail (54, -18, D:10) a +0 ring mail a +0 dagger (55, -18, D:10) a +0 club a +0 ring mail a +0 mace a +0 chain mail a +0 war axe (57, -18, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a poisoned dart (2, 2, D:11) 15 gold pieces (4, 0, D:11) a poisoned dart (still there?) a curare-tipped dart (still there?)