Dungeon Crawl Stone Soup version 0.29-a0-810-g3812dd5 (webtiles) character file. Game seed: 15145164103137243441 11 Illumine the Caller (level 2, 0/11 HPs) Began as a Felid Summoner on July 3, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (594 turns). Illumine the Caller (Felid Summoner) Turns: 594, Time: 00:01:18 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 13% Magic: 5/6 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of heal wounds {unknown} Skills: - Level 2.7 Dodging - Level 2.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 15% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The quokka barely misses your crimson imp. Your crimson imp closely misses the quokka. The quokka closely misses your crimson imp. x2 Your crimson imp blinks! Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quokka barely misses you. Your crimson imp closely misses the quokka. Unknown command. You miss the quokka. The quokka is severely wounded. The quokka misses you. Your crimson imp blinks! You barely miss the quokka. Your bite misses the quokka. The quokka is severely wounded. The quokka bites you. The quokka closely misses you. Your crimson imp blinks! Your rat barely misses the quokka. You closely miss the quokka. Your bite misses the quokka. The quokka is severely wounded. The quokka closely misses you. Your rat closely misses the quokka. Unknown command. You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. Your rat misses the quokka. You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. Your rat barely misses the quokka. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. Your rat misses the quokka. You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka misses you. Your crimson imp blinks! Your rat misses the quokka. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You die... .......# #.# #.# #...##..# ####...# #.# #.######.##..#### Z# ...# ..# #................ ### ...# #####....##..#### ..##..# #.#####..# >.'...# ##### #.# #..# ..##....... ...# #.# ##..# .##########.####r####.# #...# .#^# ......r@.....# #..## .##### .#.####§###..# #..# ...#Z# ##.###..####..# ##.### .........†....# Z#.#^# #.5.....####.## ##.### #..####....†.# ^#.#Z# #..# ######## ##.### #..# #..#^# You could see a quokka (ally target), a friendly crimson imp (summoned) and a friendly rat (summoned). Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Illumine the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 0 | D:1 | Noticed a barachi 2 | D:1 | Noticed an octopode 6 | D:1 | Noticed a gargoyle 7 | D:1 | Noticed a vine stalker 8 | D:1 | Noticed a felid 11 | D:1 | Noticed a gargoyle 17 | D:1 | Noticed a demonspawn 19 | D:1 | Noticed a minotaur 332 | D:1 | Reached XP level 2. HP: 11/11 MP: 1/6 479 | D:1 | Learned a level 2 spell: Call Imp 594 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern Action || total -------------------------++------- Melee: Unarmed || 19 Cast: Summon Small Mamm || 20 Call Imp || 1 Armor: Skin || 1 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 550 | 550 | 0 | 105 | 296 | 1 | 550.0 | Dungeon | 550 | 550 | 0 | 105 | 296 | 1 | 550.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 550 daAuts