Illumine Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 37, D:1) a +0 ring mail (6, 11, D:1) a +0 mace (6, 35, D:1) 6 stones (8, 37, D:1) 2 stones (11, 14, D:1) a +2 dagger of freezing (13, 40, D:1) a +0 mace (17, 24, D:1) 6 poisoned darts (29, 10, D:1) 4 stones Level 2 of the Dungeon (8, -26, D:2) a +0 ring mail (13, -13, D:2) a +0 club (22, 20, D:2) a +0 sling (28, -18, D:2) a +0 ring mail (31, 7, D:2) a +0 flail (33, -9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, 15, D:3) a +0 mace (12, 24, D:3) a +0 whip (15, 19, D:3) a +0 flail (15, 20, D:3) a +0 short sword (16, 20, D:3) a +0 dagger (16, 22, D:3) a +0 whip (24, 24, D:3) a +0 ring mail (27, 29, D:3) a +0 mace (30, 30, D:3) a +0 club (42, 29, D:3) a +0 short sword (48, 19, D:3) a +0 robe Level 4 of the Dungeon [Shop] Kowoihor's General Store a +0 club (12 gold) a There-And-Back Book (360 gold) the +1 halberd "Keqyiryiw" {venom, rC+ Dex+4} (386 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). rC: It protects you from cold. a potion of curing (36 gold) a wand of roots (6) (120 gold) a +4 ring of evasion (432 gold) a scroll of immolation (42 gold) a potion of flight (36 gold) [Shop] Tifev's Assorted Antiques a scroll of fear (94 gold) a potion of cancellation (216 gold) a potion of flight (81 gold) a scroll of noise (27 gold) quicksilver dragon scales (1620 gold) a scroll of fog (54 gold) (9, -34, D:4) a +0 robe (16, 4, D:4) 4 stones (17, -38, D:4) the +8 short sword of Hospitality {drain, rF+ Will- Str+2 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). rF: It protects you from fire. Will: It decreases your willpower. Stlth: It makes you more stealthy. (21, -21, D:4) 2 scrolls of amnesia (28, -16, D:4) a +0 chain mail (39, -34, D:4) a +0 leather armour a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 mace (5, -6, D:5) a +0 ring mail (11, -15, D:5) a +0 club a +0 spear (12, -19, D:5) a +0 robe (17, -24, D:5) a scarf of invisibility (18, -17, D:5) a +0 club (21, 1, D:5) 5 stones (23, 6, D:5) a +0 club (23, 7, D:5) a +0 halberd (24, 6, D:5) a +0 spear (26, -15, D:5) 7 stones (28, 4, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (2, -8, D:6) a +0 leather armour (6, -45, D:6) a +0 whip (11, -46, D:6) 5 boomerangs (19, 1, D:6) a +0 short sword (23, -29, D:6) a +0 dagger a +0 robe (23, -28, D:6) a +0 hand axe a +0 hand axe (24, -29, D:6) a +0 whip (27, -24, D:6) a +0 leather armour (39, -27, D:6) a +0 rapier a +0 leather armour (40, -32, D:6) a +0 dagger a +0 robe (43, -34, D:6) 9 stones (44, -4, D:6) a +0 trident (46, -10, D:6) a +3 long sword Level 7 of the Dungeon [Shop] Etu Puj's Assorted Antiques a scroll of blinking (240 gold) a scroll of identify (64 gold) the +8 falchion of True Grit {antimagic, Drain rPois rF+ rN+} (2105 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a potion of might (128 gold) a scroll of magic mapping (112 gold) a +0 war axe (112 gold) a potion of heal wounds (160 gold) a +0 flail (112 gold) (0, 0, D:7) 5 stones (6, 21, D:7) a +0 long sword a +0 ring mail (7, 3, D:7) a +0 falchion (8, 3, D:7) a +0 scale mail (8, 21, D:7) a +0 long sword a +0 ring mail (22, 20, D:7) a +0 helmet (23, 8, D:7) a +0 mace (30, 29, D:7) a +0 dagger (31, -15, D:7) a +0 robe (34, -22, D:7) 4 stones (45, 18, D:7) a +0 club a +0 club a +0 club 5 stones a +0 dagger 4 poisoned darts a +0 short sword (48, 6, D:7) a +0 hand axe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a scroll of amnesia (6, -1, D:8) a +0 short sword (6, 0, D:8) a +0 dagger a +0 robe (6, 3, D:8) a +0 mace (7, -6, D:8) a +0 club (7, -1, D:8) a +0 short sword a +0 ring mail (7, 1, D:8) a +0 whip a +0 leather armour (10, 11, D:8) a scroll of amnesia (12, -8, D:8) a +0 whip (18, -6, D:8) a +0 war axe (23, 15, D:8) a +2 whip of freezing a +0 robe a +0 club (24, 14, D:8) a +0 flail (24, 15, D:8) a +0 mace (26, 17, D:8) a +0 ring mail (35, 13, D:8) 2 stones (36, -4, D:8) a +0 ring mail (40, -16, D:8) a +0 club (43, 6, D:8) a +4 rapier of flaming (unseen) (45, -10, D:8) a +0 dagger a +0 robe a +3 hand axe a +0 glaive 2 boomerangs a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) 4 stones a +0 shortbow (0, 1, D:9) a +0 club a +0 club a +0 ring mail (2, 1, D:9) a +0 dagger a +0 robe (2, 2, D:9) a +0 glaive a +0 chain mail (2, 11, D:9) a +0 ring mail (28, 12, D:9) a +0 ring mail (32, 4, D:9) 6 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 stones (14, -5, Lair:1) a bullfrog skeleton (16, -16, Lair:1) a komodo dragon corpse (skeletalised by now) (25, -14, Lair:1) a wolf corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a cane toad corpse (skeletalised by now) (1, 7, Lair:2) a scroll of teleportation (20, 2, Lair:2) a cane toad corpse (22, 0, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a cane toad corpse (skeletalised by now)