Illumine Level 1 of the Dungeon (0, 0, D:1) 4 stones (14, -5, D:1) a +0 scale mail (14, 5, D:1) a +4 dagger (16, 6, D:1) a +0 dagger 5 stones (21, 0, D:1) 7 stones (33, 6, D:1) a +0 dagger (35, 6, D:1) 4 stones (46, -28, D:1) a +0 dagger (50, 10, D:1) a +0 hand axe (50, 17, D:1) 4 stones (51, -30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (11, 7, D:2) 3 poisoned darts (15, 0, D:2) a staff of conjuration (16, -3, D:2) a +0 long sword (21, 7, D:2) a +0 whip 3 stones (24, -8, D:2) a +0 club (25, -20, D:2) a +0 spear (34, -22, D:2) a +0 scale mail (43, 5, D:2) a +0 short sword (46, -16, D:2) a +0 short sword (55, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 poisoned darts (2, -18, D:3) a ring of wizardry (3, -4, D:3) 5 poisoned darts (6, -10, D:3) a +0 leather armour (9, -11, D:3) a +0 dagger (15, -12, D:3) a +0 leather armour (18, -13, D:3) a +0 short sword (29, -8, D:3) a +0 whip (31, -8, D:3) a +0 flail a +0 scale mail (31, 10, D:3) a +0 dagger (35, -7, D:3) 5 stones (36, -13, D:3) a +0 leather armour (37, -12, D:3) a +0 ring mail (43, -9, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, 16, D:4) a +2 rapier of venom a +0 leather armour (13, -15, D:4) a +0 club a +0 sling (16, 40, D:4) a +0 robe (17, -10, D:4) the +1 helmet of Tutenk {rElec} rElec: It insulates you from electricity. (22, 15, D:4) a +0 scythe a +0 robe (24, 4, D:4) a +0 mace a +0 leather armour (28, -4, D:4) a staff of fire (31, -8, D:4) a +0 hand axe (32, -18, D:4) a +0 club (32, -8, D:4) a +0 club a +0 chain mail a +0 hand axe (34, 11, D:4) a +0 club (44, 9, D:4) 5 stones (44, 16, D:4) a +0 robe Level 5 of the Dungeon [Shop] Wuzof's General Store a book of Party Tricks (192 gold) a wand of charming (1) (28 gold) a potion of mutation (96 gold) a +0 whip (30 gold) a potion of might (48 gold) 2 poisoned darts (14 gold) Sif Muna's Grimoire of Cadavers and Command (432 gold) Spells Type Level a - Necrotise Necromancy 1 b - Vampiric Draining Necromancy 3 c - Summon Lightning Spire Summoning/Air 4 d - Simulacrum Ice/Necromancy 6 a +0 long sword (42 gold) 3 stones (3 gold) (0, 0, D:5) a +0 flail (1, -1, D:5) a +0 spear (10, -9, D:5) a ring of magical power (11, -5, D:5) a +0 giant spiked club (17, -3, D:5) a +0 whip (17, -2, D:5) a +0 club a +0 dagger a +0 robe a +2 dagger of protection a +0 robe a +0 hand axe a +0 whip (21, -1, D:5) 3 stones (27, -20, D:5) a +0 whip (40, -24, D:5) a +0 giant club (40, 3, D:5) a +0 club a boomerang (41, 1, D:5) a +0 club a +0 leather armour a +0 short sword a +0 leather armour (41, 2, D:5) a +0 short sword (41, 3, D:5) a +0 short sword (42, -8, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, 3, D:6) a +0 robe (4, -11, D:6) a +0 giant spiked club (4, 27, D:6) a scroll of noise (7, 5, D:6) a +0 leather armour (9, 10, D:6) 3 scrolls of noise (9, 17, D:6) a +0 scale mail (12, -5, D:6) a +0 mace (15, -9, D:6) a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail (20, 26, D:6) a +0 leather armour (24, 18, D:6) a +0 ring mail (25, 6, D:6) 2 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (11, -2, D:7) a potion of invisibility (16, 0, D:7) 17 gold pieces (17, 0, D:7) 6 gold pieces