Illumine Level 1 of the Dungeon (5, -1, D:1) a +0 dagger (10, 11, D:1) a potion of curing (11, 22, D:1) a +0 dagger 8 stones (11, 32, D:1) a +0 war axe (14, 10, D:1) 9 stones (21, 6, D:1) a +0 robe (31, 5, D:1) a +0 dagger (37, 14, D:1) a +0 club (39, -10, D:1) 7 stones (40, 13, D:1) a potion of attraction (40, 21, D:1) 5 boomerangs (42, 2, D:1) a +0 dagger (43, 0, D:1) a +0 ring mail (44, 35, D:1) a +0 dagger a stone (45, -3, D:1) a +0 club (47, 17, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (5, -2, D:2) a rat skeleton (8, -3, D:2) a +0 dagger (9, -2, D:2) a potion of curing 4 stones a +0 dagger (16, -5, D:2) 2 stones (24, 16, D:2) a +0 club (27, 20, D:2) 2 potions of heal wounds Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (7, -12, D:3) 10 gold pieces (9, -15, D:3) a +0 buckler (16, -4, D:3) a +0 war axe (22, -15, D:3) a +0 robe (24, -11, D:3) a +0 short sword a +0 leather armour a potion of haste (25, -17, D:3) a +0 hand axe 2 boomerangs a +0 leather armour an orc corpse a worm corpse (26, -17, D:3) a +0 hand axe an orc corpse (35, -26, D:3) 10 gold pieces