Imasinger Level 1 of the Dungeon (0, 0, D:1) a +0 sling (6, -14, D:1) a bat corpse (skeletalised by now) (7, 20, D:1) a +0 robe (11, -1, D:1) a +0 dagger a +0 short sword 6 stones a ball python skeleton a jackal skeleton a jackal skeleton a jackal skeleton (11, 19, D:1) a frilled lizard corpse (skeletalised by now) (14, 4, D:1) a +0 robe (22, -9, D:1) a +0 dagger a +0 flail a kobold skeleton a gnoll skeleton (22, 20, D:1) a +0 club a goblin skeleton (40, -11, D:1) a +0 ring mail (40, 1, D:1) a jackal skeleton a jackal skeleton (40, 16, D:1) a rat corpse (skeletalised by now) (41, 13, D:1) a hobgoblin corpse (skeletalised by now) (43, -7, D:1) a ball python corpse (skeletalised by now) (45, -2, D:1) 4 darts of disjunction Level 2 of the Dungeon (0, 0, D:2) a +0 spear (13, 17, D:2) 3 flux baubles (17, 4, D:2) a quokka skeleton (19, 18, D:2) a +0 ring mail (26, 21, D:2) the +1 leather armour of Sif Muna's Benevolence {Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (26, 31, D:2) a quokka corpse (skeletalised by now) (33, 36, D:2) a +0 club (38, 31, D:2) a +0 club (42, 10, D:2) a +0 robe (45, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, 0, D:2) a bat corpse (skeletalised by now) (46, 13, D:2) a hobgoblin corpse (skeletalised by now) (47, -1, D:2) a rat corpse (skeletalised by now) (49, 13, D:2) an adder corpse (skeletalised by now) (57, -12, D:2) an adder corpse (skeletalised by now) (65, -6, D:2) a +0 robe Level 3 of the Dungeon (1, -14, D:3) a +0 leather armour (2, -11, D:3) a +0 short sword a kobold corpse (skeletalised by now) (10, -4, D:3) a +0 leather armour (11, 8, D:3) a +0 dagger a +0 robe (12, -14, D:3) a +0 short sword a kobold corpse (skeletalised by now) (12, 8, D:3) a +0 dagger a +0 robe a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (15, -11, D:3) a +0 dagger a kobold corpse (skeletalised by now) (15, -10, D:3) a +0 dagger (16, -14, D:3) a +0 leather armour (24, -6, D:3) a +0 club a goblin skeleton (25, -6, D:3) a +0 club a +0 leather armour (44, 1, D:3) a river rat skeleton a river rat skeleton (46, -15, D:3) 6 poisoned darts (47, 1, D:3) a bat skeleton (49, 19, D:3) a +0 dagger a kobold corpse (skeletalised by now) (54, 21, D:3) a +0 hand axe (56, 11, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Ekher's One-of-a-Kind Rings a +3 ring of strength (unknown) (120 gold) a +9 ring of strength (unknown) (936 gold) a +2 ring of slaying (unknown) (120 gold) a +9 ring of dexterity (unknown) (936 gold) the ring "Ufaguoh" {rC++ rN++ MP+15 AC+4 Dex-2} (1179 gold) [ring of protection] rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. MP+15: It affects your magic capacity (+15). AC+4: It affects your AC (+4). Dex-2: It affects your dexterity (-2). (3, 0, D:4) a +0 club 5 stones a kobold corpse (skeletalised by now) (6, 17, D:4) a ball python skeleton (16, 41, D:4) a +0 dagger (19, 28, D:4) a +0 club (20, 7, D:4) a +0 club (27, 30, D:4) a +0 club a kobold corpse (skeletalised by now) (36, 19, D:4) a +0 club 5 stones (40, 50, D:4) an inkwell talisman (42, 21, D:4) a +0 pair of gloves (49, 46, D:4) a +1 dagger of electrocution (52, 26, D:4) a +0 dagger a kobold corpse (skeletalised by now) (54, 47, D:4) an inkwell talisman (61, 21, D:4) the +1 falchion "Grim Tooth" {spect, rN+ Str+6} rN+: It protects you from negative energy. Str+6: It affects your strength (+6). It cannot be enchanted further. (62, 36, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (2, -7, D:5) a parchment of Awaken Armour (3, 1, D:5) a +0 hammer (7, -20, D:5) a +0 trident (10, -14, D:5) a +0 trident a +0 buckler a +0 scale mail (13, -18, D:5) an adder skeleton (14, -18, D:5) an iguana skeleton (15, -37, D:5) a quokka corpse (skeletalised by now) (21, -20, D:5) a +0 leather armour (24, -10, D:5) a scroll of vulnerability (30, -25, D:5) a +1 whip of electrocution a +0 robe (40, -20, D:5) a +0 giant club an ogre skeleton Level 6 of the Dungeon (4, 10, D:6) a +0 dagger (4, 11, D:6) a +0 morningstar a +1 dagger of venom a +0 robe a +0 battleaxe a +0 plate armour an orc skeleton (8, 10, D:6) a +0 leather armour (16, 2, D:6) a +0 chain mail a +1 flail of protection the human skeleton of Edmund (20, -6, D:6) a +0 club a +0 whip (20, -5, D:6) a +0 robe a +0 spear a gnoll skeleton (21, -5, D:6) a +0 scale mail a +5 vampiric spear a gnoll skeleton (23, 15, D:6) a +0 dagger a +0 robe a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, 16, D:6) a +0 whip a +0 mace a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a black bear corpse (skeletalised by now) (24, -5, D:6) a +0 club (24, 17, D:6) a +0 halberd a +0 plate armour (30, 11, D:6) an iguana corpse (skeletalised by now) (39, 23, D:6) a +0 club a +0 chain mail (39, 24, D:6) a +0 club a gnoll corpse (skeletalised by now) (40, 22, D:6) a +2 heavy halberd a gnoll corpse (skeletalised by now) (41, 25, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (7, -10, D:7) a +0 whip (9, 31, D:7) a +0 quarterstaff (26, 27, D:7) a +3 trident of draining a +0 robe of cold resistance an orb of mesmerism (33, 8, D:7) a +0 hand axe (36, -3, D:7) a +0 robe a +0 dagger (42, -7, D:7) a +0 buckler (44, 5, D:7) a +0 club a +0 whip a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (44, 7, D:7) the +1 dagger of the Twisting Krill {freeze, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (45, 5, D:7) a +0 flail Level 8 of the Dungeon [Shop] Caiw's Assorted Antiques a potion of resistance (340 gold) a phantom mirror (1360 gold) a scroll of identify (68 gold) a lightning rod (4/4) (1360 gold) a +0 sling (51 gold) a +0 ring mail (136 gold) a +4 scale mail of archery (952 gold) (15, -11, D:8) the +4 robe "Hulysuc" {+Blink rElec Dex+3} +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (16, 0, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (19, -13, D:8) a +0 short sword a kobold skeleton (20, -13, D:8) a +0 club a curare-tipped dart a +0 short sword 8 poisoned darts a kobold skeleton (21, -13, D:8) a +0 dagger 2 stones a kobold skeleton (24, -36, D:8) a +0 mace an orc corpse (skeletalised by now) (25, -14, D:8) a +0 short sword an orc corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (25, -13, D:8) a +0 club a +0 scale mail a +0 falchion a +0 chain mail a +0 short sword a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, -5, D:8) a +0 sling (30, -35, D:8) a +0 mace (30, -21, D:8) a +0 dagger (30, 14, D:8) a staff of necromancy (35, -30, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (44, -20, D:8) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (50, 11, D:8) a +0 scale mail (51, -20, D:8) a +0 hand axe a +0 dagger a +0 robe (52, -19, D:8) a +0 hand axe a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 9 of the Dungeon (2, 35, D:9) a +1 halberd of flaming +0 steam dragon scales (3, 41, D:9) an amulet of guardian spirit (5, -1, D:9) a +0 club 6 poisoned darts a kobold corpse (skeletalised by now) (6, -1, D:9) a +0 whip 5 stones (8, 0, D:9) a +0 short sword a +0 dagger 8 poisoned darts (8, 1, D:9) a +0 whip a kobold corpse (skeletalised by now) (12, 39, D:9) 6 stones (13, 39, D:9) a +0 club (13, 41, D:9) a +0 quarterstaff (14, 39, D:9) a +0 dagger 9 stones an orc skeleton (15, 37, D:9) a +0 battleaxe 5 stones a +0 plate armour an orc skeleton (15, 42, D:9) a +0 club (16, 36, D:9) a +0 hand axe a +0 quarterstaff a +0 sling a +0 leather armour the human skeleton of Joseph (16, 45, D:9) a +0 club (17, 41, D:9) a +0 club (17, 44, D:9) 3 large rocks (17, 45, D:9) 9 stones (18, 39, D:9) 5 stones (18, 40, D:9) 4 stones (18, 41, D:9) a +0 club (18, 46, D:9) a +0 club (26, 5, D:9) a +0 quarterstaff (26, 8, D:9) a +0 flail an orc corpse (skeletalised by now) (27, 9, D:9) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (27, 10, D:9) a +2 dagger of freezing a boomerang a +0 leather armour an orc corpse (skeletalised by now) (49, 30, D:9) a +0 orcbow a centaur corpse (skeletalised by now) Level 10 of the Dungeon (2, 6, D:10) a +0 plate armour (12, 8, D:10) a hell rat skeleton a hell rat skeleton (13, 8, D:10) a cane toad skeleton (18, 19, D:10) 2 javelins (19, -8, D:10) a +0 war axe (30, -2, D:10) 4 javelins (43, 20, D:10) a +0 hand axe (46, 10, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (52, -1, D:10) a parchment of Passwall Level 11 of the Dungeon (0, 0, D:11) a +0 flail (1, 1, D:11) a wyvern skeleton (3, -2, D:11) a +0 robe (17, 9, D:11) a +0 orcbow (36, 3, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (40, -21, D:11) a +0 battleaxe (50, -23, D:11) a troll corpse (skeletalised by now) Level 12 of the Dungeon Level 13 of the Dungeon [Shop] Mipum's Assorted Antiques a potion of might (128 gold) a +0 broad axe (288 gold) a tin of tremorstones (2/2) (1280 gold) a tin of tremorstones (2/2) (1280 gold) a +0 halberd (128 gold) a scroll of revelation (240 gold) (1, 18, D:13) a +0 ring mail (3, 31, D:13) 3 large rocks (4, 19, D:13) a rimehorn talisman (9, 2, D:13) 5 large rocks a cyclops skeleton (50, -12, D:13) a +0 orcbow Level 14 of the Dungeon [Shop] Laduinec's Antique Armour Shoppe a scarf of shadows (324 gold) the +1 ring mail "Iklar" {rElec Will+++ Str-2 Stlth-} (1225 gold) rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str-2: It affects your strength (-2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 plate armour (486 gold) a +0 buckler (121 gold) a +0 scale mail (108 gold) a +0 robe (24 gold) a +0 ring mail (108 gold) a +3 scale mail of positive energy (621 gold) (1, -3, D:14) a +1 battleaxe of electrocution (1, -1, D:14) a +0 mace (17, 20, D:14) a +0 spear (20, 22, D:14) a +0 mace (34, 25, D:14) the +9 rapier "Hadupimm" {reap, rN++ Int-4} rN++: It greatly protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (42, 16, D:14) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (42, 17, D:14) a hydra corpse (skeletalised by now) Level 15 of the Dungeon [Shop] Kumur's Specific Store a parchment of Maxwell's Capacitive Coupling (534 gold) [Shop] Giteame's General Store a scroll of noise (19 gold) a +0 partisan (126 gold) a wand of iceblast (2) (94 gold) a potion of ambrosia (158 gold) a potion of might (79 gold) a phantom mirror (720 gold) (0, 0, D:15) an ugly thing corpse (skeletalised by now) (1, 2, D:15) an ugly thing corpse (skeletalised by now) (2, -1, D:15) a +0 halberd a +0 robe an ogre corpse (skeletalised by now) (2, 0, D:15) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (2, 1, D:15) a +0 troll leather armour a +0 great mace a +0 plate armour a troll corpse (skeletalised by now) (2, 2, D:15) a +0 club an orc corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (3, -1, D:15) a +0 partisan (3, 3, D:15) a +0 glaive a +0 robe (4, 5, D:15) a +0 pair of gloves of dexterity (4, 12, D:15) a scroll of noise (9, 3, D:15) a +3 scimitar of flaming (9, 5, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (16, 28, D:15) a +0 leather armour (30, 12, D:15) a +0 short sword a +2 broad axe a +0 leather armour a +0 kite shield a tengu corpse (skeletalised by now) (31, 12, D:15) a +3 scimitar of flaming a +0 club a +0 robe (32, 11, D:15) a +0 bardiche a +0 leather armour (32, 12, D:15) a +0 orcbow a +0 shortbow a centaur corpse (skeletalised by now) (51, -9, D:15) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) a basilisk corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 flail of holy wrath a +0 chain mail an orc corpse (skeletalised by now) (0, 1, Orc:1) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Roseleick's Antique Weapon Shop a +0 mace (69 gold) a +0 morningstar of protection (211 gold) a +0 short sword (69 gold) a +2 heavy great mace (690 gold) a +0 trident (80 gold) a +0 hand axe (69 gold) [Shop] Tecul's Jewellery Shop a ring of flight (unknown) (210 gold) a ring of magical power (unknown) (240 gold) a ring of poison resistance (240 gold) the ring of the Eleven Artists {rPois rN+ Dex+2} (424 gold) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). an amulet of wildshape (unknown) (360 gold) the ring "Vubag" {Fly rElec rN+ Will- Int+5} (504 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). a ring of resist corrosion (unknown) (240 gold) a +4 ring of slaying (unknown) (432 gold) [Shop] Doimn's Antique Armour Shop a +0 leather armour (62 gold) a +1 chain mail of resonance (558 gold) a +0 pair of gloves of dexterity (356 gold) a +0 plate armour (558 gold) a +0 ring mail (124 gold) a +0 chain mail (186 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (1705 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +0 ring mail (124 gold) [Shop] Qicse's General Store a wellspring talisman (225 gold) a sanguine talisman (540 gold) a potion of might (79 gold) a sack of spiders (720 gold) a scroll of poison (79 gold) 6 poisoned darts (64 gold) a potion of attraction (59 gold) a phantom mirror (720 gold) a phantom mirror (720 gold) a scroll of revelation (148 gold) (10, 47, Orc:2) a +0 dagger an orc skeleton (10, 48, Orc:2) a +0 giant club (11, 48, Orc:2) a +0 chain mail a +0 short sword an orc skeleton (12, 47, Orc:2) a +0 scale mail a +0 short sword an orc skeleton (20, 33, Orc:2) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (20, 35, Orc:2) a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a komodo dragon skeleton (1, -1, Lair:1) a yak skeleton (1, 0, Lair:1) an ice dragon skeleton (8, -35, Lair:1) a +0 trident (15, -32, Lair:1) a yak corpse (skeletalised by now) (15, -31, Lair:1) a yak corpse (skeletalised by now) (33, -24, Lair:1) a bullfrog skeleton (35, -44, Lair:1) a wolf corpse (skeletalised by now) (35, -43, Lair:1) a wolf corpse (skeletalised by now) (43, -49, Lair:1) a +0 mace (45, -27, Lair:1) 2 poisoned darts (48, -27, Lair:1) a wyvern skeleton (50, -44, Lair:1) a +0 pair of boots (53, 2, Lair:1) a wyvern corpse (skeletalised by now) (58, -19, Lair:1) a +1 scimitar of flaming (59, -39, Lair:1) a +0 long sword (60, -34, Lair:1) a +0 great mace (65, -27, Lair:1) a -2 demon whip of venom Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (3, 6, Lair:2) a +0 leather armour a water moccasin corpse (skeletalised by now) (3, 7, Lair:2) a bullfrog corpse (skeletalised by now) (5, 12, Lair:2) a water moccasin skeleton (7, 8, Lair:2) a +0 war axe (25, 19, Lair:2) a yak skeleton (27, 20, Lair:2) a yak skeleton (38, 21, Lair:2) a basilisk skeleton (40, -16, Lair:2) a wyvern skeleton (42, -5, Lair:2) a +0 dagger (50, 27, Lair:2) a +0 ring mail (51, 2, Lair:2) a +0 cloak (52, 7, Lair:2) a komodo dragon corpse (skeletalised by now) (56, 33, Lair:2) a yak skeleton (57, 1, Lair:2) a black mamba skeleton (58, -13, Lair:2) a black mamba skeleton (59, -16, Lair:2) an orb of energy Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (12, 15, Lair:3) a water moccasin skeleton (12, 16, Lair:3) a cane toad skeleton (15, 29, Lair:3) a +0 great sword (18, 21, Lair:3) a water moccasin skeleton (18, 32, Lair:3) a +0 robe (19, 21, Lair:3) a rime drake skeleton (26, 12, Lair:3) a water moccasin skeleton (28, 12, Lair:3) a +0 sling (29, 7, Lair:3) a wyvern skeleton (33, 25, Lair:3) a bullfrog skeleton (34, 13, Lair:3) a bullfrog skeleton (36, 1, Lair:3) a +0 chain mail (37, 18, Lair:3) a parchment of Martyr's Knell (44, -4, Lair:3) a death yak skeleton (46, 21, Lair:3) a bullfrog skeleton (48, 26, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (4, 3, Lair:4) a bullfrog skeleton (18, -32, Lair:4) a +0 chain mail (21, 6, Lair:4) a water moccasin skeleton (34, -25, Lair:4) a water moccasin skeleton (34, 4, Lair:4) a yak skeleton a water moccasin skeleton (34, 5, Lair:4) a +0 quarterstaff a +0 sling a yak skeleton a faun skeleton a bullfrog skeleton (34, 6, Lair:4) an elephant skeleton (45, -18, Lair:4) a +0 ring mail (53, -20, Lair:4) a +2 morningstar of protection (58, 5, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 kite shield an amulet of guardian spirit a +6 ring of intelligence (5, -18, Lair:5) a parchment of Mephitic Cloud (6, 30, Lair:5) a water moccasin corpse (skeletalised by now) Level 1 of the Swamp (0, 0, Swamp:1) a +0 scale mail (2, 15, Swamp:1) 5 atropa-tipped darts (3, -10, Swamp:1) a +0 robe (17, 9, Swamp:1) a +0 barding Level 2 of the Swamp (15, 15, Swamp:2) a +0 war axe (22, 12, Swamp:2) a +0 buckler a +0 spear a spriggan skeleton (23, 11, Swamp:2) a bunyip skeleton (23, 12, Swamp:2) a +0 robe a +0 dagger a +0 robe a +0 quarterstaff a spriggan skeleton (24, 12, Swamp:2) a +0 robe a +0 dagger a spriggan skeleton (34, 13, Swamp:2) a +0 spear (35, -16, Swamp:2) a +0 plate armour (36, -20, Swamp:2) a +0 helmet (39, 15, Swamp:2) an alligator skeleton (42, 8, Swamp:2) a bunyip skeleton (44, 3, Swamp:2) a +0 hand axe Level 3 of the Swamp (7, 8, Swamp:3) a bunyip skeleton (8, 8, Swamp:3) a +2 spear of venom a +0 spear (8, 9, Swamp:3) a +0 spear a +2 buckler (10, 5, Swamp:3) a +6 ring of intelligence (13, 5, Swamp:3) a +0 rapier (14, 4, Swamp:3) the maw talisman "Ofobur" {rPois} [maw talisman] rPois: It protects you from poison. Level 4 of the Swamp (6, 13, Swamp:4) a lindwurm skeleton (7, 17, Swamp:4) a +1 spectral quarterstaff a +0 robe a spriggan skeleton an alligator skeleton (9, 16, Swamp:4) +0 swamp dragon scales a swamp dragon skeleton (28, -14, Swamp:4) a parchment of Blink (35, 23, Swamp:4) a +0 buckler a ring of poison resistance a +1 spear of flaming a +1 robe of fire resistance (35, 25, Swamp:4) a +0 cloak (40, 17, Swamp:4) an eleionoma corpse (skeletalised by now) (42, 13, Swamp:4) a +0 ring mail (48, 28, Swamp:4) an ice dragon corpse (skeletalised by now) Level 1 of the Spider Nest (7, 31, Spider:1) a +0 robe (46, -18, Spider:1) a ring of protection from fire Level 2 of the Spider Nest (0, 0, Spider:2) the +2 robe of Lirch {rPois Will+ Int+3 Dex-3} rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (44, -4, Spider:2) a +0 vampiric hand axe a +0 robe (44, -2, Spider:2) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour Level 3 of the Spider Nest (2, -5, Spider:3) a +0 chain mail (12, -9, Spider:3) 3 poisoned darts (23, -12, Spider:3) a +0 halberd (72, -2, Spider:3) a +0 falchion (72, 25, Spider:3) a +0 pair of gloves Level 4 of the Spider Nest (7, -26, Spider:4) the quill talisman of Ematsa {Harm Fly rC-} [quill talisman] Harm: It increases damage dealt and taken. Fly: It grants you flight. rC-: It makes you vulnerable to cold. (32, -16, Spider:4) a +0 chain mail (41, -6, Spider:4) a scarf of harm (41, -5, Spider:4) a scarf of shadows (42, 7, Spider:4) an orb of stardust Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (20, -30, Slime:5) the +1 acid dragon scales of Vanity {^Contam rC+++ rCorr Str-5 Int+2} ^Contam: It causes magical contamination when unequipped. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Level 1 of the Vaults (0, 0, Vaults:1) a +0 dagger a +0 robe a human corpse (0, 1, Vaults:1) a +0 troll leather armour a deep troll corpse (1, 1, Vaults:1) a +0 whip a +0 animal skin (15, 2, Vaults:1) the riddle talisman "Edus" {*Corrode rC+ Int+5} [riddle talisman] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+5: It affects your intelligence (+5).