Imasinger Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -3, D:1) a +0 whip (14, -8, D:1) a ball python skeleton (19, -4, D:1) a frilled lizard skeleton (21, -25, D:1) a +0 club (24, -17, D:1) a quokka corpse (skeletalised by now) (25, -2, D:1) a +0 dagger (27, 16, D:1) a +0 whip 4 stones (29, -33, D:1) a +0 robe (30, 10, D:1) a rat skeleton (33, -20, D:1) a rat skeleton (35, -4, D:1) a rat corpse (skeletalised by now) (37, -26, D:1) a +0 long sword (39, -29, D:1) a +0 club (39, -20, D:1) a ball python skeleton (39, 6, D:1) a +0 dagger 5 stones a kobold skeleton (43, 8, D:1) a frilled lizard skeleton (43, 13, D:1) a rat skeleton (43, 19, D:1) 5 boomerangs (43, 20, D:1) a +0 robe (44, -3, D:1) a frilled lizard skeleton (60, -3, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, 39, D:2) a ball python corpse (skeletalised by now) (4, 30, D:2) a +0 dagger (7, 40, D:2) a +0 flail (11, -2, D:2) a scroll of identify