Dungeon Crawl Stone Soup version 0.34-a0-1990-g17a993e2a6 (webtiles) character file. Game seed: 14093845694319261591 71 Imasinger the Trooper (level 4, -3/24 HPs) Began as a Vine Stalker Fighter on Jan 11, 2026. Slain by a gnoll ... wielding a +2 halberd of venom (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1033 turns). Imasinger the Trooper (Vine Stalker Fighter) Turns: 1033, Time: 00:01:31 Health: -3/24 AC: 9 Str: 24 XL: 4 Next: 24% Magic: 0/6 EV: 8 Int: 8 God: Gold: 16 SH: 6 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) a - +1 rapier rCold . . . (100%) c - +1 buckler rNeg . . . (100%) f - +3 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth e - ring of flight HPRegen 1.04/turn d - +6 ring of strength MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (-3 -> -6), flying A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 rapier (weapon) Armour b - a +0 scale mail c - a +1 buckler (worn) f - a +3 scale mail (worn) Jewellery d - a +6 ring of strength (worn) e - a ring of flight (worn) Scrolls i - 2 scrolls of identify Potions m - 2 potions of might Skills: * Level 3.1 Fighting + Level 2.7 Short Blades + Level 2.7 Armour + Level 3.0 Shields * Level 0.9 Spellcasting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 77% 1 Frozen Ramparts Ice 0% 1d1 98% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 98% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You block the goblin's attack. You block the gnoll's attack. The gnoll completely misses you. You have reached level 4! You feel agile. The goblin barely misses you. You encounter a hobgoblin. The hobgoblin shouts! The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +2 halberd of venom! You are poisoned. The gnoll attacks as it pursues you! You block the gnoll's attack. The goblin attacks as it pursues you! The goblin barely misses you. You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. The goblin attacks as it pursues you! The goblin barely misses you. You feel sick. The goblin attacks as it pursues you! The goblin closely misses you. You feel sick. You feel sick. You are no longer poisoned. You barely miss the gnoll. The gnoll barely misses you. You closely miss the gnoll. Your bite misses the gnoll. The gnoll hits you with a +0 club! You puncture the gnoll! The gnoll is heavily wounded. You hit the gnoll but do no damage. You bite the gnoll! You kill the gnoll! The goblin hits you but does no damage. The gnoll hits you from afar with a +2 halberd of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you from afar with a +2 halberd of venom. You die... ##...##...+....#.# #.........#......## ..#####.......#............†..... ........#.....#..............#### ........#...#.###................ ..............##...........#####. ..............##.....#.....# ..............##.............# .)...........g##@...#......#.# ..)...........j.g.....#+##...# .....$.......)j#.#............ ...............#.#............. ..#......#...#............ .... ###...####...#..##..###.## #.................. ... #.......####..#...#. ## ......... .....#.# You could see 2 gnolls and a goblin. Vanquished Creatures Terence (D:2) 2 gnolls (D:2) 2 dart slugs (D:2) 3 endoplasms (D:1) 3 quokkas 5 ball pythons 6 bats A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Imasinger the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 251 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 929 | D:2 | Encountered Terence 948 | D:2 | Killed Terence 949 | D:2 | Reached XP level 3. HP: 7/20 MP: 2/5 1015 | D:2 | Reached XP level 4. HP: 18/24 MP: 4/6 1033 | D:2 | HP: 1/24 [poisoned by a gnoll] 1033 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_loops_ring D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Shields | 3 | 3.0 Short Blades | 2 | 2.7 Fighting | 3 | 3.1 Armour | | 2.7 Spellcasting | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 76 | 4 || 80 Melee: Rapier | 76 | 4 || 80 Bite | 19 | 1 || 20 Read: Identify | 1 | || 1 Enchant armour | 1 | || 1 Immolation | 1 | || 1 Enchant weapon | 1 | || 1 Armour: Scale mail | 45 | 7 || 52 None | 2 | || 2 Dodge: Dodged | 25 | 5 || 30 Block: Buckler | 17 | 1 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1040 | 935 | 105 | 0 | 732 | 2 | 520.0 | Dungeon | 1040 | 935 | 105 | 0 | 732 | 2 | 520.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 891 daAuts D:2: 148 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+