InappropriateContent the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +0 animal skin (still there?) a +0 animal skin (still there?) a +5 crystal plate armour (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +14 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 37, D) a cursed staff of death (50, 36, D) a +0 glaive (50, 37, D) a lightning rod (4/4) (50, 43, D) a +0 hand axe (51, 37, D) an uncursed ring of stealth (52, 36, D) an uncursed staff of death (52, 37, D) a cursed staff of air (53, 36, D) a book of the Sky (53, 37, D) a manual of Fighting (59, 36, D) a book of Necromancy (59, 37, D) a +2 chain mail of fire resistance (60, 37, D) a +0 dagger a +0 scale mail a cursed staff of conjuration (61, 0, D) a +4 ring mail of magic resistance (61, 8, D) a +2 shortbow of flaming (61, 16, D) an uncursed staff of poison (61, 27, D) a +0 shortbow (unseen) (61, 35, D) the ring "Eriotihu" {MR+ Str+2} [ring of strength] It affects your strength (+2). It affects your resistance to hostile enchantments. (61, 36, D) a +0 long sword (unseen) (62, 1, D) a book of Unlife (62, 8, D) an uncursed ring of see invisible (62, 9, D) a book of Summonings (62, 16, D) a +2 flail of crushing (62, 17, D) the +8 hand axe of Corporal Punishment {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (62, 28, D) a +0 trident (unseen) (62, 30, D) an arrow (62, 31, D) a +0 trident (still there?) an arrow (still there?) (62, 36, D) a +2 ring mail of poison resistance (63, 0, D) a +3 chain mail of fire resistance (63, 2, D) a +1 dagger of venom (63, 8, D) a +1 ring mail of poison resistance (63, 16, D) the Papyrus of Transmutation and Envenoming Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Petrify Transmutation/Earth 4 e - Statue Form Transmutation/Earth 6 (63, 17, D) a lamp of fire (63, 22, D) a komodo dragon corpse (skeletalised by now) (63, 26, D) the +7 giant club of Valour {elec, rN+ Str+2 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It protects you from negative energy. It makes you more stealthy. (63, 27, D) a book of the Dragon (63, 30, D) a hippogriff corpse (skeletalised by now) (63, 32, D) a merfolk corpse (skeletalised by now) (63, 33, D) a large rock an arrow (63, 36, D) a +3 plate armour of cold resistance (63, 37, D) an uncursed staff of energy (64, 16, D) an uncursed staff of cold (64, 26, D) a +1 mace of crushing (64, 27, D) an uncursed staff of wizardry (64, 28, D) 4 large rocks (65, 26, D) a crystal ball of energy (65, 28, D) 2 large rocks (65, 29, D) a +0 trident (67, 0, D) an uncursed staff of cold (68, 0, D) a cursed staff of earth (69, 10, D) a +0 trident (unseen) (69, 11, D) 9 tomahawks (69, 36, D) a book of Debilitation (70, 8, D) a book of Unlife (70, 9, D) the cursed +0 war axe "Adias" {flame, -Tele rPois Str+6 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It affects your dexterity (+5). It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (70, 10, D) a +1 rapier of freezing (70, 11, D) 2 tomahawks a cursed -2 trident (70, 36, D) a +2 robe of cold resistance (70, 37, D) a +0 robe of magic resistance (70, 40, D) a +0 flail of crushing (unseen) (71, 8, D) a cursed -6 ring of strength (71, 11, D) a +0 trident (unseen) (71, 16, D) a +2 shortbow of velocity (71, 17, D) a +2 robe of cold resistance (71, 27, D) a +0 rapier (71, 35, D) the cursed ring of Fighting Over It {Str-4 Int+3} [ring of strength] It affects your strength (-4). It affects your intelligence (+3). It has a curse placed upon it. (71, 36, D) a +0 short sword (71, 37, D) an uncursed amulet of faith (71, 41, D) 2 arrows (71, 42, D) the +4 quarterstaff of Wrongful Imprisonment {drain, rN+++ MR+ Str-4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. (unseen) (72, 8, D) a +0 trident (72, 9, D) an uncursed amulet of magic regeneration (72, 16, D) the cursed +0 hunting sling "Nohevu" {venom, +Blink} It poisons the ammo it fires. It lets you blink. It has a curse placed upon it. (72, 17, D) a +4 quarterstaff of draining (72, 26, D) an uncursed staff of wizardry (72, 27, D) a +0 crystal plate armour (72, 31, D) a +3 war axe of draining a +0 robe a spriggan corpse (skeletalised by now) (72, 36, D) a +0 shortbow a +0 short sword 5 arrows a +0 leather armour a +1 lajatang of electrocution (72, 39, D) an uncursed staff of wizardry a +1 robe (72, 41, D) a +0 long sword (unseen) (72, 43, D) an arrow (73, 1, D) an uncursed staff of power (73, 16, D) a +3 plate armour of positive energy (73, 27, D) a +0 dagger (73, 31, D) a +2 spear of venom a +0 robe a spriggan corpse (skeletalised by now) (73, 32, D) a +0 trident (73, 36, D) a +0 dagger (73, 37, D) a +0 dagger (73, 42, D) an arrow (74, 42, D) an arrow (75, 1, D) a +3 shortbow of flaming