InnerFear Level 1 of the Dungeon (0, 0, D:1) 13 stones (6, -24, D:1) a +0 club (9, -28, D:1) 17 stones (18, 9, D:1) a +0 club (33, -16, D:1) a +0 whip (34, -20, D:1) 2 stones (34, -18, D:1) a stone (35, -20, D:1) a stone (36, -14, D:1) a cursed -1 spear a +0 club (37, -22, D:1) a +0 dagger (37, -16, D:1) a +0 dagger (39, -26, D:1) 19 stones (48, -30, D:1) a +0 club Level 2 of the Dungeon (7, 30, D:2) a +0 short sword (11, 38, D:2) a +0 club (12, 2, D:2) 20 sling bullets (28, -10, D:2) a +0 chain mail (30, 39, D:2) 27 arrows (36, 29, D:2) a +0 dagger (41, -1, D:2) a +0 ring mail (44, 30, D:2) 19 bolts Level 3 of the Dungeon (5, -18, D:3) a +0 quarterstaff (13, -35, D:3) a +0 club (13, -18, D:3) a +0 club (24, -26, D:3) a +0 flail (25, -25, D:3) a +0 ring mail (25, -9, D:3) 24 stones (27, -22, D:3) 17 arrows (28, -9, D:3) a +0 dagger (29, -24, D:3) a +0 club (30, -42, D:3) a +0 scale mail (30, -25, D:3) a +0 club (32, -12, D:3) a +0 dagger (36, -25, D:3) a cursed -3 club (37, -50, D:3) 13 gold pieces (39, -17, D:3) 23 sling bullets (44, -30, D:3) the +1 hand axe of Wiejavuf {holy, Fragile +Blink rPois rN+++} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It renders you almost immune to negative energy. It lets you blink. It will be destroyed if unequipped. Level 4 of the Dungeon (1, 8, D:4) a +0 war axe (8, 4, D:4) a +0 robe (17, -5, D:4) 14 gold pieces (21, -9, D:4) a +0 fustibalus (21, -5, D:4) a scroll of immolation (22, 0, D:4) a scroll of identify (29, 4, D:4) a +0 whip (unseen) (29, 5, D:4) an orc corpse (skeletalised by now) (31, -1, D:4) a cursed -1 dagger (unseen)