InnerFear Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a +0 club (2, -1, D:1) a cursed -3 dagger (9, -8, D:1) a +0 short sword (15, -27, D:1) 11 poisoned needles (19, -33, D:1) 29 bolts (24, -28, D:1) a +0 dagger (25, -25, D:1) a +0 whip (35, 18, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 20, D:2) a +0 dagger (10, 20, D:2) a +0 club (12, 13, D:2) 18 bolts (16, 13, D:2) a +0 club (18, -2, D:2) a +2 vampiric short sword (20, 28, D:2) 25 stones (29, 33, D:2) a +0 mace a +0 ring mail (30, 33, D:2) a +0 mace a +0 leather armour (31, 33, D:2) a +0 mace a +0 club a +0 leather armour (35, 21, D:2) a +0 scale mail (36, 19, D:2) a +0 club (38, 34, D:2) a +0 ring mail (57, 45, D:2) 14 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (7, 12, D:3) 16 stones (13, -7, D:3) a +0 dagger (19, 18, D:3) a +0 club (25, 6, D:3) a +0 dagger (42, 15, D:3) a +0 falchion (44, 16, D:3) a cursed +0 trident a +0 scale mail (44, 17, D:3) a cursed -1 dagger (48, 5, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Nurr's Antique Armour Emporium a +0 pair of gloves (117 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 pair of gloves (117 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) the +1 pair of gloves of Halipo {rC++} (884 gold) It greatly protects you from cold. a +0 cloak (117 gold) the +6 plate armour of Weirdness {-Tele MR+ Str+5 Int+3} (1996 gold) It affects your strength (+5). It affects your intelligence (+3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (0, 0, D:4) a +0 leather armour (9, -5, D:4) a +0 dagger (14, -22, D:4) a +0 dagger (14, -17, D:4) a +0 rapier (37, -5, D:4) a +0 trident (38, -5, D:4) a scroll of random uselessness (39, 28, D:4) the +0 quarterstaff of Valour {crush, *Slow MR+++ Str-3 Dex+8} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (+8). It affects your resistance to hostile enchantments. It may slow you when you take damage. (55, 25, D:4) a +0 dagger a +0 robe (57, 26, D:4) a +0 hand axe a +0 leather armour (62, 1, D:4) 29 sling bullets Level 5 of the Dungeon (0, 0, D:5) a cursed -1 whip (14, 15, D:5) a +0 giant club (17, 39, D:5) a +0 leather armour (25, 1, D:5) a +0 rapier a +0 leather armour a potion of degeneration (28, 31, D:5) 24 stones (29, 5, D:5) a +0 rapier (31, 2, D:5) 10 arrows (38, -1, D:5) a +0 mace (42, 25, D:5) a +0 dagger (43, 10, D:5) a +0 giant spiked club (44, 13, D:5) 17 stones (55, 18, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 giant club 26 arrows (1, 32, D:6) a +0 robe (3, 27, D:6) a +0 dagger a +0 robe (4, 27, D:6) a cursed -2 falchion a +0 flail (5, 28, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, 38, D:6) 18 stones (11, 30, D:6) 12 stones (25, -5, D:6) a +0 short sword a +0 ring mail (27, -7, D:6) a +0 plate armour (30, 11, D:6) a +0 hand axe (34, 6, D:6) 17 stones (41, 27, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 club 5 tomahawks (0, 1, D:7) a +0 mace (1, 0, D:7) a +2 vampiric dagger a +0 robe 18 sling bullets (1, 1, D:7) a +0 falchion a +0 leather armour a +0 trident a +0 plate armour (1, 11, D:7) a +0 scale mail (8, 12, D:7) a +0 dagger a +0 robe (8, 13, D:7) a +0 short sword a +0 leather armour (21, 17, D:7) a +0 chain mail (23, 12, D:7) a +0 war axe (28, 6, D:7) a +0 dagger a cursed +0 robe an orc corpse (38, 23, D:7) a +0 club a +0 ring mail (40, 0, D:7) 23 arrows (41, 19, D:7) 20 sling bullets (43, -3, D:7) 14 stones (43, 2, D:7) a +0 club (unseen) (43, 3, D:7) 3 tomahawks (44, 4, D:7) a tomahawk (44, 5, D:7) a +0 dagger (unseen) (45, 27, D:7) a jackal skeleton