Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17163991578642935456 156 IronMan the Conjurer (level 4, -1/34 HPs) Began as a Demigod Conjurer on Apr 28, 2025. Slain by Edmund ... wielding a +2 heavy flail (16 damage) ... on level 4 of the Dungeon. The game lasted 00:15:58 (1903 turns). IronMan the Conjurer (Demigod Conjurer) Turns: 1903, Time: 00:15:58 Health: -1/34 AC: 3 Str: 8 XL: 4 Next: 91% Magic: 11/11 EV: 11 Int: 24 God: Gold: 75 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . d - +0 sling rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons c - a +0 whip of flaming d - a +0 sling (weapon) g - a +2 dagger of flaming Armour a - a +1 robe (worn) Scrolls k - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of curing {unknown} f - a potion of heal wounds {unknown} h - a potion of enlightenment {unknown} i - a potion of invisibility {unknown} j - a potion of berserk rage {unknown} Skills: + Level 0.8 Fighting + Level 1.0 Ranged Weapons + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.8 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Scorch Fire 6% 2d5 17% 2 c - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 14% 2d6 38% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You shoot a sling bullet. The sling bullet barely misses the bullfrog. The bullfrog hits you. The bullfrog hits you! The bullfrog closely misses you. You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is almost dead. The bullfrog hits you. The bullfrog closely misses you. You shoot a sling bullet. The sling bullet hits the bullfrog. You kill the bullfrog! Your Ranged Weapons skill increases to level 1! You start resting. Magic restored. You start resting. HP restored. You see here an adder corpse. Found a stone staircase leading down. You now have 75 gold pieces (gained 17). Found a stone staircase leading up. There is a stone staircase leading up here. Edmund the Younger comes into view. He is wielding a +2 heavy flail. Edmund shouts! You hear a shout! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Edmund attacks as he pursues you! Edmund hits you with a +2 heavy flail! There is a stone staircase leading up here. Edmund attacks as he pursues you! Edmund barely misses you. Edmund attacks as he pursues you! Edmund hits you with a +2 heavy flail. Your magical contamination has completely faded away. Edmund gestures with his flail. Edmund hits you with a +2 heavy flail. There is a stone staircase leading down here. Edmund attacks as he pursues you! Edmund barely misses you. Edmund attacks as he pursues you! Edmund completely misses you. You see here an adder corpse. Edmund hits you with a +2 heavy flail! You die... Edmund says, "I'd like to see a scythe do that!" #.# #.........# #.# #######..## ##.## #### #...# #####...### ..........# #####.###.# #.###.###### #..@@..†...# #....###.##.#.# #.##. #.##...# #.##...# #.#....# #.#>...# ..#....# #####....# #.<...#.## You could see Edmund. Vanquished Creatures A bullfrog (D:4) A jelly (D:4) 3 adders 3 dart slugs (D:1) 5 endoplasms 6 hobgoblins A quokka (D:1) A ball python (D:1) A bat (D:1) 3 frilled lizards 2 giant cockroaches 7 goblins 4 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IronMan the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 240 | D:1 | Reached skill level 4 in Conjurations 300 | D:1 | Reached XP level 2. HP: 10/20 MP: 7/7 1327 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/8 1347 | D:2 | Learned a level 2 spell: Scorch 1621 | D:2 | Learned a level 2 spell: Searing Ray 1627 | D:2 | You fall into a shaft and drop 2 floors! 1757 | D:4 | Reached XP level 4. HP: 34/34 MP: 6/10 1772 | D:4 | Reached skill level 1 in Ranged Weapons 1879 | D:4 | Noticed Edmund 1903 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, hangedman_decor_clover_reticule D:2: layout_basic, basic_altar D:4: layout_loops_ring, nrook_uturn, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 | 4.8 Spellcasting | 2 | 2.8 Stealth | 2 | 2.1 Dodging | 2 | 2.0 Ranged Weapons | 1 | 1.0 Fighting | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 6 | || 6 Fire: Sling | 12 | 6 || 18 Cast: Magic Dart | 69 | 1 || 70 Searing Ray | 1 | 2 || 3 Use: Scroll | 3 | || 3 Armour: Robe | 22 | 9 || 31 Dodge: Dodged | 10 | 8 || 18