Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5816213145144859816 21 IronMan the Conjurer (level 2, -11/20 HPs) Began as a Demigod Conjurer on Apr 28, 2025. Killed from afar by Terence (16 damage) ... with a rupture ... on level 2 of the Dungeon. The game lasted 00:05:58 (890 turns). IronMan the Conjurer (Demigod Conjurer) Turns: 890, Time: 00:05:58 Health: -11/20 AC: 2 Str: 8 XL: 2 Next: 45% Magic: 7/7 EV: 11 Int: 20 God: Gold: 54 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . f - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons e - a +0 mace f - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of amnesia {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} Skills: + Level 0.1 Maces & Flails + Level 1.9 Dodging + Level 1.8 Stealth + Level 1.9 Spellcasting + Level 4.1 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Alistair's Walking Alem Alch/Frge 1% N/A 99% 5 Nazja's Percussive Temp Frge 0% 4d4 99% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. You hit the endoplasm. You kill the endoplasm! You now have 54 gold pieces (gained 13). Done exploring. You see here a hobgoblin corpse. There is a stone staircase leading down here. There is an open door here. You see here a +0 sling. f - a +0 sling You unwield your +0 mace. f - a +0 sling (weapon) Done exploring. You see here an orb of guile. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Terence the Veteran comes into view. He is wielding a +0 trident of protection and carrying a wand of warping. There is a stone staircase leading up here. Terence shouts! Terence zaps a wand. Space twists violently! The rupture engulfs you! You blink. Found a scroll labelled DOSACRAZETI. Terence zaps a wand. Space twists violently! The rupture engulfs you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Found 13 gold pieces. c - 2 scrolls labelled DOSACRAZETI (gained 1) A ball python comes into view. Found a sling. Terence zaps a wand. Space twists violently! The rupture engulfs you! You blink. Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .. ## .. . #. . ..# #.# .# ..##.##.# ....$.# #..#.# # ###.@..### #.##########........... ...................#### #........@...ยง.#...# .###....####..##..# #....####..# ... #...............# ##.....####.#.#.## #...S....@# .#)# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IronMan the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 223 | D:1 | Reached skill level 4 in Conjurations 397 | D:1 | Reached XP level 2. HP: 4/20 MP: 1/7 566 | D:1 | Learned a level 2 spell: Searing Ray 871 | D:2 | Noticed Terence 890 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic D:2: layout_basic, chequers_ecumenical_altar_simple_redux, basic_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.1 Maces & Flails | | 0.1 Dodging | | 1.9 Stealth | | 1.8 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Mace || 22 Cast: Magic Dart || 26 Searing Ray || 1 Armour: Robe || 25 Dodge: Dodged || 29