Version: Dungeon Crawl Stone Soup 0.17-a0-1893-gbb57c0e Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1893-gbb57c0e/bin/dcss -name ItsChayne -rc /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/ItsChayne.rc -macro /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/ItsChayne.macro -morgue /opt/dgl-chroot/var/gamedata/dcss/morgue/ItsChayne/ -dir /opt/dgl-chroot/var/gamedata/dcss-trunk/save/ -webtiles-socket /opt/dgl-chroot/tmp/dcss-sockets/ItsChayne:2015-09-23.13:10:44.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 15 stack frames. /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1893-gbb57c0e/bin/dcss(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x64a763]: write_stack_trace(_IO_FILE*, int) /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1893-gbb57c0e/bin/dcss(_Z13do_crash_dumpv+0x33f) [0x653b9f]: do_crash_dump() /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1893-gbb57c0e/bin/dcss(_Z20crash_signal_handleri+0x9c) [0x64aa0c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x36d40) [0x7f92e4845d40]: /lib/x86_64-linux-gnu/libc.so.6(__select+0x13) [0x7f92e4900d83]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1893-gbb57c0e/bin/dcss(_ZN14TilesFramework11await_inputERjb+0x53) [0xba58b3]: TilesFramework::await_input(unsigned int&, bool) /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1893-gbb57c0e/bin/dcss(_Z6getchkv+0x4b) [0xba6fcb]: getchk() /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1893-gbb57c0e/bin/dcss(_Z7m_getchv+0xd) [0xba700d]: m_getch() /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1893-gbb57c0e/bin/dcss() [0x84d4a7] /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1893-gbb57c0e/bin/dcss(_Z25getch_with_command_macrosv+0x221) [0x851bc1]: getch_with_command_macros() /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1893-gbb57c0e/bin/dcss() [0x8607aa] /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1893-gbb57c0e/bin/dcss() [0x86137d] /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1893-gbb57c0e/bin/dcss(main+0x2ef) [0x51978f]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7f92e4830ec5]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1893-gbb57c0e/bin/dcss() [0x5ac69a] Trying to run gdb. GNU gdb (Ubuntu 7.7.1-0ubuntu5~14.04.2) 7.7.1 Copyright (C) 2014 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f92e4be3e9c in __libc_waitpid (pid=11459, stat_loc=0x0, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:31 #0 0x00007f92e4be3e9c in __libc_waitpid (pid=11459, stat_loc=0x0, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:31 resultvar = 18446744073709551104 oldtype = 16107 #1 0x000000000064ae7b in call_gdb (file=file@entry=0x7f92e4bce1c0 <_IO_2_1_stderr_>) at crash.cc:420 gdb = attach_cmd = "attach 16107\000\000\000\000\000\000\000" #2 0x0000000000653bbb in do_crash_dump () at dbg-asrt.cc:671 t = 1443139201 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x27b2e78 "/opt/dgl-chroot/var/gamedata/dcss/morgue/ItsChayne/"}} name = "/opt/dgl-chroot/var/gamedata/dcss/morgue/ItsChayne/crash-ItsChayne-20150925-000001.txt", '\000' file = 0x7f92e4bce1c0 <_IO_2_1_stderr_> #3 0x000000000064aa0c in crash_signal_handler (sig_num=15) at crash.cc:193 No locals. #4 No locals. #5 0x00007f92e4900d83 in __select_nocancel () at ../sysdeps/unix/syscall-template.S:81 No locals. #6 0x0000000000ba58b3 in TilesFramework::await_input (this=0x1032720 , c=@0x7ffc9507db1c: 0, block=block@entry=true) at tileweb.cc:369 timeout = {tv_sec = 0, tv_usec = 0} result = fds = {fds_bits = {9, 0 }} maxfd = 3 #7 0x0000000000ba6fcb in getchk () at libunix.cc:231 c = 0 #8 0x0000000000ba700d in m_getch () at libunix.cc:257 c = #9 0x000000000084d4a7 in _getch_mul (rgetch=0xba7000 , rgetch@entry=0x0) at macro.cc:714 keys = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_map = 0x235dda0, _M_map_size = 8, _M_start = {_M_cur = 0x27b2930, _M_first = 0x27b2930, _M_last = 0x27b2b30, _M_node = 0x235ddb8}, _M_finish = {_M_cur = 0x27b2930, _M_first = 0x27b2930, _M_last = 0x27b2b30, _M_node = 0x235ddb8}}}, } a = #10 0x0000000000851bc1 in getch_with_command_macros () at macro.cc:776 keys = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_map = 0x235dda0, _M_map_size = 8, _M_start = {_M_cur = 0x27b2930, _M_first = 0x27b2930, _M_last = 0x27b2b30, _M_node = 0x235ddb8}, _M_finish = {_M_cur = 0x27b2930, _M_first = 0x27b2930, _M_last = 0x27b2b30, _M_node = 0x235ddb8}}}, } #11 0x00000000008607aa in _get_next_keycode () at main.cc:2650 keyin = mc = {m_previous_mode = MOUSE_MODE_NORMAL, static ms_current_mode = MOUSE_MODE_COMMAND} #12 _get_next_cmd () at main.cc:2610 keyin = 2000 #13 _input () at main.cc:1472 cmd = player_disabled = {was_disabled = false} #14 0x000000000086137d in _launch_game () at main.cc:479 game_start = #15 0x000000000051978f in _launch_game_loop () at main.cc:380 game_ended = false #16 main (argc=14, argv=0x7ffc9507e248) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.8.4 on Sep 23 2015 at 12:59:23 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 0 Level vaults: lightli_arrival_statuegarden layout_loops_cross minmay_misc_feat_ornament minmay_bisected Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (43, 50): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, ItsChayne the Gargoyle Monk. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a pair of gloves and a leather armour. Found a staircase leading out of the dungeon. Found 9 gold pieces. You see here a pair of gloves. c - a pair of gloves You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. You see here a leather armour. d - a leather armour You start removing your armour. You continue taking off your +0 robe. You continue taking off your +0 robe. x3 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your leather armour. x5 You finish putting on your +0 leather armour. You enter the shallow water. Moving in this stuff is going to be slow. You hit the plant but do no damage. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. Found 8 gold pieces. You now have 9 gold pieces. Found a stone staircase leading down. A kobold comes into view. The kobold shouts! You hear a shout! The kobold throws a stone. The stone barely misses you. A hobgoblin comes into view. It is wielding a club. You closely miss the kobold. The kobold closely misses you. You barely miss the kobold. The kobold closely misses you. You barely miss the kobold. The kobold barely misses you. You barely miss the kobold. The kobold completely misses you. You hit the kobold but do no damage. You closely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold hits you. You hit the kobold. The kobold is heavily wounded. The kobold barely misses you. A hobgoblin comes into view. You miss the kobold. The kobold is heavily wounded. The kobold closely misses you. The hobgoblin shouts! You hit the kobold but do no damage. The kobold is heavily wounded. The kobold misses you. You hit the kobold. You kill the kobold! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a club. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin misses you. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You punch the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. You hit the hobgoblin. You kill the hobgoblin! The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You see here a stone. You start resting. HP restored. You now have 17 gold pieces (gained 8). Found 14 gold pieces. Found 11 gold pieces. Found a meat ration. You now have 31 gold pieces (gained 14). You now have 42 gold pieces (gained 11). f - a meat ration A bat and a hobgoblin come into view. The hobgoblin shouts! The bat closely misses you. You hit the bat. The bat is heavily wounded. The bat closely misses you. You hit the bat. The bat is almost dead. The bat closely misses you. A rat comes into view. The bat hits you but does no damage. The rat moves out of view. The bat hits you but does no damage. The hobgoblin barely misses you. A hobgoblin comes into view. The hobgoblin shouts! You hit the hobgoblin. You kill the hobgoblin! The bat barely misses you. The bat completely misses you. You miss the bat. The bat is almost dead. The bat barely misses you. The bat completely misses you. You hit the bat. You kill the bat! You have reached level 2! The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You see here 6 gold pieces. You see here 6 gold pieces. You closely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! You now have 48 gold pieces (gained 6). Things that are here: a club; a rat corpse; a hobgoblin corpse Found a stone staircase leading down. Found a scroll labeled GUKHANL WIUKU. Found a stone staircase leading down. e - a scroll labeled GUKHANL WIUKU There is a stone staircase leading down here. A giant gecko comes into view. You miss the giant gecko. The giant gecko barely misses you. You hit the giant gecko. The giant gecko is lightly wounded. The giant gecko completely misses you. You punch the giant gecko! You kill the giant gecko! Found a scroll labeled GUKHANL WIUKU. You see here a giant gecko corpse. A goblin comes into view. The goblin throws a stone. The stone closely misses you. You see here a stone. e - 2 scrolls labeled GUKHANL WIUKU (gained 1) The goblin throws a stone. The stone closely misses you. You see here a stone. The goblin hits you. The goblin closely misses you. You see here a stone. You hit the goblin. You kill the goblin! You see here 15 stones. A bat comes into view. Found 11 gold pieces. You see here 11 gold pieces. The helpless bat fails to defend itself. You hit the bat. You kill the bat! You now have 59 gold pieces (gained 11). There are no items here. There are no items here. There are no items here. A bat comes into view. A rat comes into view. The rat closely misses you. You barely miss the rat. The rat bites you but does no damage. You punch the rat! You kill the rat! The bat hits you but does no damage. The bat closely misses you. The bat closely misses you. The bat barely misses you. The bat closely misses you. You closely miss the bat. The bat closely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. The bat misses you. You hit the bat. You kill the bat! A rat comes into view. Found a green potion and a robe. The rat bites you but does no damage. The rat barely misses you. You barely miss the rat. The rat bites you but does no damage. You punch the rat! You kill the rat! You see here a robe. g - a robe h - a green potion There are no items here. A ball python comes into view. The helpless ball python fails to defend itself. You hit the ball python. The ball python is heavily wounded. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. Your punch misses the ball python. The ball python is heavily wounded. The ball python barely misses you. The ball python constricts you. You completely miss the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! Found a meat ration. f - 2 meat rations (gained 1) A bat comes into view. You hit the bat. The bat is severely wounded. The bat hits you. The bat hits you but does no damage. You hit the bat. You kill the bat! Found 7 stones. A goblin comes into view. It is wielding a dagger of venom. The goblin shouts! Found 12 arrows. A hobgoblin comes into view. You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! Things that are here: a dagger of venom; a goblin corpse Things that are here: a dagger of venom; a goblin corpse The hobgoblin shouts! The hobgoblin closely misses you. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin completely misses you. You completely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You completely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You punch the hobgoblin! You kill the hobgoblin! You see here 12 arrows. A giant newt comes into view. The giant newt moves out of view. The giant newt bites you but does no damage. The giant newt bites you but does no damage. The giant newt bites you but does no damage. You punch the giant newt! You kill the giant newt! Found 16 bolts. A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal. You kill the jackal! You see here a jackal corpse. You see here 16 bolts. A jackal comes into view. A rat comes into view. The jackal barely misses you. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal misses you. Welcome back, ItsChayne the Gargoyle Monk. Press ? for a list of commands and other information. You hit the jackal but do no damage. The jackal misses you. The jackal bites you. You closely miss the jackal. The jackal bites you but does no damage. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ItsChayne] Species: Gargoyle Job: Monk HP: 17/19; mods: 0/0 MP: 2/2; mod: 0 Stats: 14 (14) 10 (10) 12 (12) Position: (33, 61), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 16 | 3 | 321 | 69/168 Short Blades | | 1 | 0 | 0 | 0 | 0/59 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | | 1 | 0 | 0 | 0 | 0/50 Polearms | | 1 | 0 | 0 | 0 | 0/59 Staves | | 1 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/50 Crossbows | | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 15 | 0 | 0 | 0/42 Dodging | X | 1 | 25 | 2 | 361 | 149/212 Stealth | X | 1 | 12 | 2 | 137 | 31/106 Shields | | 1 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 1 | 32 | 4 | 621 | 121/250 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/42 Hexes | | 1 | 0 | 0 | 0 | 0/59 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 0 | 0 | 0/59 Necromancy | | 1 | 0 | 0 | 0 | 0/70 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/70 Fire Magic | | 1 | 0 | 0 | 0 | 0/50 Ice Magic | | 1 | 0 | 0 | 0 | 0/50 Air Magic | | 1 | 0 | 0 | 0 | 0/70 Earth Magic | | 1 | 0 | 0 | 0 | 0/35 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | | 1 | 0 | 0 | 0 | 0/42 Evocations | | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 59 #27: 32 #49: 70 #59: 1 Mutations: negative energy resistance: 1 (innate) electricity resistance: 1 (innate) unbreathing: 1 (innate) petrification resistance: 1 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #2: +0 pair of gloves eq slot #6, inv slot #3: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #...# ##≈≈≈.P.≈≈≈## #.### ##≈≈≈≈≈≈≈## ####.#### ######### #.......# #.##.##.# #.##†##.# #.##(##.####.## #.##.##h..r.... #......@.# ####.###.# #.# .# #.. .# #### ## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>