Dungeon Crawl Stone Soup version 0.20-a0-839-gdaf5c57 (webtiles) character file. 9 Izzatso the Shield-Bearer (level 2, -1/24 HPs) Began as a Formicid Fighter on Mar 8, 2017. Shot with an arrow by a centaur (8 damage) ... on level 11 of the Dungeon. The game lasted 00:00:54 (267 turns). Izzatso the Shield-Bearer (Formicid Fighter) Turns: 267, Time: 00:00:54 Health: -1/24 AC: 6 Str: 20 XL: 2 Next: 25% Magic: 2/2 EV: 7 Int: 7 God: Gold: 10 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 11 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might e - a potion of lignification {unknown} Comestibles f - a bread ration {@e1} Skills: + Level 3.5 Fighting + Level 2.1 Axes + Level 3.5 Armour + Level 3.7 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a golden potion and 17 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. You see here a golden potion. There is a stone staircase leading down here. You block the rat's attack. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. You see here a meat ration {@e2}. You slash the rat! You kill the rat! No target in view! No target in view! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading down here. You climb downwards. A hound comes into view. Found a stone staircase leading up. There is a stone staircase leading up here. Are you sure you want to shaft yourself? You feel quite a bit more hungry. The hound barely misses you. You begin to dig a shaft. You continue digging a shaft. You block the hound's attack. The hound bites you but does no damage. A shaft appears beneath you! You fall through a shaft for 3 floors! The shaft crumbles and collapses. You see here a glowing robe. A troll comes into view. The troll shouts! You block the troll's attack. The troll barely misses you. The troll claws you. The troll bites you but does no damage. You block the troll's attack. The troll claws you. You see here a ring mail. Found an escape hatch in the ceiling. A howler monkey skeleton comes into view. Found an escape hatch in the floor. Found a stone staircase leading down. You block the howler monkey skeleton's attack. There is an escape hatch in the ceiling here. You block the howler monkey skeleton's attack. A mysterious force pulls you upwards. The hatch slams shut behind you. Found a stone staircase leading down. You now have 10 gold pieces. e - a sedimented silvery potion An adder comes into view. The adder hisses angrily. You closely miss the adder. The adder bites you but does no damage. x2 You slash the adder! You kill the adder! You have reached level 2! You sense a monster nearby. You see here an adder corpse. You sense a monster nearby. You sense a monster nearby. An orc priest comes into view. It is wielding a war axe. The orc priest shouts! The orc priest moves out of view. An orc and an orc wizard come into view. There are monsters nearby! The orc moves out of view. You see here 23 stones. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! A leopard gecko comes into view. The leopard gecko hisses angrily. A centaur zombie comes into view. Are you sure you want to shaft yourself? You feel quite a bit more hungry. The centaur zombie completely misses you. The leopard gecko bites you but does no damage. You begin to dig a shaft. You continue digging a shaft. The centaur zombie hits you. The leopard gecko barely misses you. A shaft appears beneath you! You fall through a shaft for 3 floors! The shaft crumbles and collapses. A quokka comes into view. Unknown command. Found a stone staircase leading up. A hungry ghost comes into view. A centaur comes into view. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. You block the arrow. You see here an arrow. A two-headed ogre comes into view. It is wielding two giant clubs. The two-headed ogre shouts in stereo! The centaur shoots an arrow. You block the arrow. The hungry ghost hits you. You feel a lot more hungry. You see here an arrow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You block the hungry ghost's attack. You see here an arrow. The centaur shoots an arrow. The arrow hits you! You die... .......# #......%... .......## ##...........≈ ........###.........O... ........................ ...................c..# .....................# ?...................# .............((W./.# .............r.(@.## .................## ................## ...............## ################ You could see a two-headed ogre, a hungry ghost, a centaur and a quokka. Vanquished Creatures An adder (D:8) A rat (D:4) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Izzatso the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D:1 | You fall through a shaft! 30 | D:5 | Entered Level 5 of the Dungeon 38 | D:6 | Noticed a hound 42 | D:6 | You fall through a shaft for 3 floors! 51 | D:9 | Noticed a troll 226 | D:8 | Reached XP level 2. HP: 24/24 MP: 2/2 256 | D:8 | You fall through a shaft for 3 floors! 262 | D:11 | Noticed a hungry ghost 264 | D:11 | Noticed a centaur 265 | D:11 | Noticed a two-headed ogre 267 | D:11 | Shot with an arrow by a centaur Vault maps used: D:1: dpeg_arrival_rooms_a D:2: old_standard_altar, overflow_temple_1_default, nicolae_ru_sacrificial_ziggurat D:3: lemuel_crystal_altar, chequers_temple_overflow_statue_of_worship, chequers_ecumenical_altar_simple, first_bread, portal_sewer_entry_a, uniq_sigmund, uniq_jessica, uniq_grinder, uniq_terence D:4: kennysheep_vampire_church, serial_aquarium, aquarium_bridge_straight, aquarium_bridge_straight, aquarium_window_fake, aquarium_window_2, aquarium_view_2d, aquarium_pool_five D:5: kennysheep_little_box, okawaru_metal_pillars_1_2, minmay_temple_entry_grid, serial_shops, shop, tgw_sif D:6: minmay_cornered_nines, serial_shops, kennysheep_mini, trog_wizard, uniq_edmund, uniq_menkaure, uniq_pikel D:8: serial_shops, nicolae_shop_statue_plus D:9: makhleb_grotto_becter, lair_entry_dummy, corexii_corridor_pit, uniq_maurice D:11: orc_0_dummy, serial_shops, nicolae_shop_waterfront, nicolae_shop_waterfront, shop, nicolae_shop_waterfront Action || total -------------------------++------- Melee: War axe || 4 Abil: Shaft Self || 3 Armor: Scale mail || 6 Dodge: Dodged || 5 Block: Shield || 11 Vault maps used: D:1: dpeg_arrival_rooms_a D:2: old_standard_altar, overflow_temple_1_default, nicolae_ru_sacrificial_ziggurat D:3: lemuel_crystal_altar, chequers_temple_overflow_statue_of_worship, chequers_ecumenical_altar_simple, first_bread, portal_sewer_entry_a, uniq_sigmund, uniq_jessica, uniq_grinder, uniq_terence D:4: kennysheep_vampire_church, serial_aquarium, aquarium_bridge_straight, aquarium_bridge_straight, aquarium_window_fake, aquarium_window_2, aquarium_view_2d, aquarium_pool_five D:5: kennysheep_little_box, okawaru_metal_pillars_1_2, minmay_temple_entry_grid, serial_shops, shop, tgw_sif D:6: minmay_cornered_nines, serial_shops, kennysheep_mini, trog_wizard, uniq_edmund, uniq_menkaure, uniq_pikel D:8: serial_shops, nicolae_shop_statue_plus D:9: makhleb_grotto_becter, lair_entry_dummy, corexii_corridor_pit, uniq_maurice D:11: orc_0_dummy, serial_shops, nicolae_shop_waterfront, nicolae_shop_waterfront, shop, nicolae_shop_waterfront Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.8 | 13.8 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 4.8 | 13.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.6 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.6 +-------+-------+-------+-------+-------+----------------------