Jail Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -17, D:1) a +0 short sword (3, -30, D:1) a +0 mace (5, 0, D:1) 20 stones (11, -19, D:1) a +0 robe (13, -6, D:1) a +0 mace (14, -21, D:1) a +0 club (15, -11, D:1) 16 sling bullets (25, -9, D:1) a +0 club (38, -41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 flail (4, 3, D:2) a chunk of flesh (5, 3, D:2) 2 chunks of flesh (7, 10, D:2) 8 gold pieces (13, 0, D:2) an adder skeleton (14, -24, D:2) 20 arrows (18, -28, D:2) a +0 club (20, 1, D:2) a bat skeleton (23, -28, D:2) a +0 dagger an adder skeleton (24, -17, D:2) a dart slug corpse (33, -8, D:2) a +0 spear (34, -22, D:2) a +0 leather armour (36, -37, D:2) a +0 scale mail (43, -14, D:2) 20 stones (45, -12, D:2) a hobgoblin corpse (skeletalised by now) (57, -1, D:2) a +0 mace