Jail Level 1 of the Dungeon (0, 0, D:1) 21 bolts (9, 7, D:1) 19 stones (12, 24, D:1) a +0 dagger (13, 9, D:1) a +0 leather armour (20, 5, D:1) a +0 club (36, 9, D:1) a +0 robe (42, 30, D:1) a +0 dagger (50, 4, D:1) a +0 short sword (50, 22, D:1) a +0 robe (58, 26, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 5 large rocks (2, 5, D:2) a scroll of remove curse (12, -12, D:2) a +0 club a +0 hand crossbow a hobgoblin skeleton (15, -10, D:2) a +0 whip (unseen) (15, -9, D:2) a +0 club a goblin corpse (16, -12, D:2) a stone (19, -11, D:2) an adder corpse (20, -10, D:2) a stone (20, -9, D:2) a stone (23, -11, D:2) a bat corpse (24, -42, D:2) a stone (24, -41, D:2) a stone (25, -42, D:2) a stone (26, -17, D:2) a frilled lizard corpse (skeletalised by now) (27, -34, D:2) a bat corpse (skeletalised by now) (28, -42, D:2) a kobold corpse (skeletalised by now) (29, -29, D:2) a jackal corpse (skeletalised by now) (29, -17, D:2) a bat corpse (skeletalised by now) (36, -19, D:2) a +0 robe