Version: Dungeon Crawl Stone Soup 0.17-a0-1014-g1ec2a3b Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1014-g1ec2a3b/bin/dcss -name JamPaladin -rc /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/JamPaladin.rc -macro /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/JamPaladin.macro -morgue /opt/dgl-chroot/var/gamedata/dcss/morgue/JamPaladin/ -dir /opt/dgl-chroot/var/gamedata/dcss-trunk/save/ -webtiles-socket /opt/dgl-chroot/tmp/dcss-sockets/JamPaladin:2015-05-13.10:14:15.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 11 stack frames. /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1014-g1ec2a3b/bin/dcss(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x659183]: write_stack_trace(_IO_FILE*, int) /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1014-g1ec2a3b/bin/dcss(_Z13do_crash_dumpv+0x362) [0x662652]: do_crash_dump() /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1014-g1ec2a3b/bin/dcss(_Z20crash_signal_handleri+0x9c) [0x65942c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x36d40) [0x7fbdb8462d40]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1014-g1ec2a3b/bin/dcss(_Z16weapon_base_name11weapon_type+0x13) [0x7e74d3]: weapon_base_name(weapon_type) /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1014-g1ec2a3b/bin/dcss() [0x9beb85] /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1014-g1ec2a3b/bin/dcss(_Z11choose_gameP11newgame_defS0_RKS_+0x1901) [0x9c10a1]: choose_game(newgame_def*, newgame_def*, newgame_def const&) /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1014-g1ec2a3b/bin/dcss(_Z12startup_stepv+0xe22) [0xacde22]: startup_step() /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1014-g1ec2a3b/bin/dcss(main+0x303) [0x515173]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7fbdb844dec5]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-1014-g1ec2a3b/bin/dcss() [0x5b75fa] Trying to run gdb. GNU gdb (Ubuntu 7.7.1-0ubuntu5~14.04.2) 7.7.1 Copyright (C) 2014 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fbdb8800e9c in __libc_waitpid (pid=6150, stat_loc=0x0, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:31 #0 0x00007fbdb8800e9c in __libc_waitpid (pid=6150, stat_loc=0x0, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:31 resultvar = 18446744073709551104 oldtype = 6147 #1 0x000000000065989b in call_gdb(_IO_FILE*) () No symbol table info available. #2 0x000000000066266e in do_crash_dump() () No symbol table info available. #3 0x000000000065942c in crash_signal_handler(int) () No symbol table info available. #4 No locals. #5 0x00000000007e74d3 in weapon_base_name(weapon_type) () No symbol table info available. #6 0x00000000009beb85 in ?? () No symbol table info available. #7 0x00000000009c10a1 in choose_game(newgame_def*, newgame_def*, newgame_def const&) () No symbol table info available. #8 0x0000000000acde22 in startup_step() () No symbol table info available. #9 0x0000000000515173 in main () No symbol table info available. Compilation info: <<<<<<<<<<< Compiled with GCC 4.8.2 on May 13 2015 at 04:30:09 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [] Species: Yak Job: Unemployed HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 0 (0) 0 (0) 0 (0) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | | 0 | 0 | 0 | 0 | 0/1 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/1 Axes | | 0 | 0 | 0 | 0 | 0/1 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/1 Staves | | 0 | 0 | 0 | 0 | 0/0 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/1 Crossbows | | 0 | 0 | 0 | 0 | 0/0 Throwing | | 0 | 0 | 0 | 0 | 0/50 Armour | | 0 | 0 | 0 | 0 | 0/1 Dodging | | 0 | 0 | 0 | 0 | 0/0 Stealth | | 0 | 0 | 0 | 0 | 0/50 Shields | | 0 | 0 | 0 | 0 | 0/0 Unarmed Combat | | 0 | 0 | 0 | 0 | 0/1 Spellcasting | | 0 | 0 | 0 | 0 | 0/0 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/1 Charms | | 0 | 0 | 0 | 0 | 0/0 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/1 Translocations | | 0 | 0 | 0 | 0 | 0/0 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/1 Ice Magic | | 0 | 0 | 0 | 0 | 0/0 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/1 Poison Magic | | 0 | 0 | 0 | 0 | 0/0 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/1 Spell bugs: Durations: Attributes: #59: 1 Mutations: Inventory bugs: Equipment: }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>