Version: Dungeon Crawl Stone Soup 0.17-a0-968-gf8e1f1d Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-970-g20dd4de/bin/dcss -name JamPaladin -rc /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/JamPaladin.rc -macro /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/JamPaladin.macro -morgue /opt/dgl-chroot/var/gamedata/dcss/morgue/JamPaladin/ -dir /opt/dgl-chroot/var/gamedata/dcss-trunk/save/ -webtiles-socket /opt/dgl-chroot/tmp/dcss-sockets/JamPaladin:2015-05-09.11:07:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 16 stack frames. /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-970-g20dd4de/bin/dcss(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x658cf3]: write_stack_trace(_IO_FILE*, int) /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-970-g20dd4de/bin/dcss(_Z13do_crash_dumpv+0x362) [0x662192]: do_crash_dump() /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-970-g20dd4de/bin/dcss(_Z20crash_signal_handleri+0x9c) [0x658f9c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x36d40) [0x7f5db3fe6d40]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f5db409b870]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f5db4029003]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x1af) [0x7f5db402979f]: /lib/x86_64-linux-gnu/libc.so.6(+0x4efcd) [0x7f5db3ffefcd]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x1be) [0x7f5db3ff9eae]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xf5) [0x7f5db40b9565]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-970-g20dd4de/bin/dcss(_Z3endibPKcz+0x25d) [0x6fffed]: end(int, bool, char const*, ...) /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-970-g20dd4de/bin/dcss(_Z9save_gamebPKc+0x15a) [0x71e47a]: save_game(bool, char const*) /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-970-g20dd4de/bin/dcss() [0x86d4c3] /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-970-g20dd4de/bin/dcss(main+0x7f5) [0x515395]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7f5db3fd1ec5]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.17-a0-970-g20dd4de/bin/dcss() [0x5b732a] Trying to run gdb. GNU gdb (Ubuntu 7.7.1-0ubuntu5~14.04.2) 7.7.1 Copyright (C) 2014 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5db4384e9c in __libc_waitpid (pid=22184, stat_loc=0x0, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:31 #0 0x00007f5db4384e9c in __libc_waitpid (pid=22184, stat_loc=0x0, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:31 resultvar = 18446744073709551104 oldtype = 19261 #1 0x000000000065940b in call_gdb(_IO_FILE*) () No symbol table info available. #2 0x00000000006621ae in do_crash_dump() () No symbol table info available. #3 0x0000000000658f9c in crash_signal_handler(int) () No symbol table info available. #4 No locals. #5 0x00007f5db409b870 in __write_nocancel () at ../sysdeps/unix/syscall-template.S:81 No locals. #6 0x00007f5db4029003 in _IO_new_file_write (f=0x7f5db436f1c0 <_IO_2_1_stderr_>, data=0x7ffffddf4e10, n=27) at fileops.c:1261 count = to_do = 27 #7 0x00007f5db402979f in new_do_write (to_do=27, data=0x7ffffddf4e10 "Game saved, see you later!\n\375\377\177", fp=0x7f5db436f1c0 <_IO_2_1_stderr_>) at fileops.c:538 count = #8 _IO_new_file_xsputn (f=0x7f5db436f1c0 <_IO_2_1_stderr_>, data=, n=27) at fileops.c:1343 block_size = do_write = 27 s = 0x7ffffddf4e10 "Game saved, see you later!\n\375\377\177" to_do = 27 must_flush = count = n = 27 data = f = 0x7f5db436f1c0 <_IO_2_1_stderr_> s = to_do = 27 #9 0x00007f5db3ffefcd in buffered_vfprintf (s=s@entry=0x7f5db436f1c0 <_IO_2_1_stderr_>, format=format@entry=0xbcedd6 "%s", args=args@entry=0x7ffffddf7438) at vfprintf.c:2377 _buffer = {__routine = 0x7f5db43852f0 <__funlockfile>, __arg = 0x7f5db436f1c0 <_IO_2_1_stderr_>, __canceltype = 0, __prev = 0x0} _avail = 1 buf = "Game saved, see you later!\n\375\377\177\000\000PT\337\375\377\177\000\000@T\337\375\377\177\000\000)\340\377\263]\177\000\000\341\365\274\000\000\000\000\000\020\000\000\000\060\000\000\000\300t\337\375\377\177\000\000\000t\337\375\377\177\000\000\001", '\000' , "x\320\020\003\000\000\000\000\001\000\000\000lv\000\000\001\000\000\000\377\177\000\000\300O\337\375\377\177\000\000\270\034\033\003\000\000\000\000\001\000\000\000lv\000\000pO\337\375\377\177\000\000\003\000\000\000\b\000\000\000hl\b\003\000\000\000\000\001", '\000' ... helper = {_f = {file = {_flags = -72515580, _IO_read_ptr = 0x7ffffddf7380 " \207\260\001", _IO_read_end = 0x7ffffddf72c0 "h\016n\265]\177", _IO_read_base = 0xffffffffffffff00 , _IO_write_base = 0x7ffffddf4e10 "Game saved, see you later!\n\375\377\177", _IO_write_ptr = 0x7ffffddf4e2b "\375\377\177", _IO_write_end = 0x7ffffddf6e10 "", _IO_buf_base = 0x5 , _IO_buf_end = 0x0, _IO_save_base = 0x0, _IO_backup_base = 0x766b00000000 , _IO_save_end = 0x7ffffddf5277 "", _markers = 0x0, _chain = 0x0, _fileno = 0, _flags2 = 4, _old_offset = 0, _cur_column = 0, _vtable_offset = 0 '\000', _shortbuf = "", _lock = 0x0, _offset = -1, _codecvt = 0x64, _wide_data = 0x20000000000001, _freeres_list = 0x0, _freeres_buf = 0x766b00000001, _freeres_size = 12575497, _mode = -1, _unused2 = "\000\000\000\000\003\000\000\000\000\000\000\000\016\343\277\000\000\000\000"}, vtable = 0x7f5db436cbe0 <_IO_helper_jumps>}, _put_stream = 0x7f5db436f1c0 <_IO_2_1_stderr_>, lock = {lock = 53354904, cnt = 0, owner = 0x766c00000001}} hp = 0x7ffffddf4d10 result = 27 to_flush = 27 #10 0x00007f5db3ff9eae in _IO_vfprintf_internal (s=s@entry=0x7f5db436f1c0 <_IO_2_1_stderr_>, format=0xbcedd6 "%s", ap=ap@entry=0x7ffffddf7438) at vfprintf.c:1313 thousands_sep = 0x0 grouping = done = f = 0x7ffffddf7230 "\200\256B\265]\177" lead_str_end = end_of_spec = work_buffer = "_y\337\375\377\177\000\000\241Pܴ]\177\000\000\000\000\000\000\000\000\000\000\260q\365\001", '\000' , "\351\350\350\001\000\000\000\000\340p\337\375\377\177\000\000\304p\337\375\377\177\000\000\000\000\000\000\377\377\377\377\320p\337\375\377\177\000\000\351\350\350\001\000\000\000\000\340p\337\375\377\177\000\000\340\261\375\264]\177\000\000 r\337\375\377\177\000\000\020\000\000\000\000\000\000\000\377\377\377\377\000\000\000\000ldܴ]\177\000\000\351\350\350\001\000\000\000\000\260q\365\001\000\000\000\000\261q\365\001", '\000' , "\340q\337\375\002\000\000\000\030\000\000\000"... workstart = 0x0 workend = ap_save = {{gp_offset = 4259278992, fp_offset = 32767, overflow_arg_area = 0x7ffffddf6fd0, reg_save_area = 0xfbad8001}} nspecs_done = save_errno = 5 readonly_format = 0 args_malloced = 0x0 specs = specs_malloced = false jump_table = "\001\000\000\004\000\016\000\006\000\000\a\002\000\003\t\000\005\b\b\b\b\b\b\b\b\b\000\000\000\000\000\000\000\032\000\031\000\023\023\023\000\035\000\000\f\000\000\000\000\000\000\025\000\000\000\000\022\000\r\000\000\000\000\000\000\032\000\024\017\023\023\023\n\017\034\000\v\030\027\021\026\f\000\025\033\020\000\000\022\000\r" __PRETTY_FUNCTION__ = "_IO_vfprintf_internal" #11 0x00007f5db40b9565 in ___fprintf_chk (fp=0x7f5db436f1c0 <_IO_2_1_stderr_>, flag=1, format=) at fprintf_chk.c:35 _IO_acquire_lock_file = 0x7f5db436f1c0 <_IO_2_1_stderr_> ap = {{gp_offset = 32, fp_offset = 48, overflow_arg_area = 0x7ffffddf7520, reg_save_area = 0x7ffffddf7450}} done = #12 0x00000000006fffed in end(int, bool, char const*, ...) () No symbol table info available. #13 0x000000000071e47a in save_game(bool, char const*) () No symbol table info available. #14 0x000000000086d4c3 in ?? () No symbol table info available. #15 0x0000000000515395 in main () No symbol table info available. Compilation info: <<<<<<<<<<< Compiled with GCC 4.8.2 on May 9 2015 at 02:30:09 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 7 Level id: Lair:7 Level build method = , level layout type = narrow_caves, absdepth0 = 16 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (45, 48): position (61,62) Marker 1 at (46, 12): position (22,58) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: an elephant (severely wounded) You feel a surge of power! The stone arrow hits the elephant. The elephant is severely wounded. The elephant tramples you but does no damage. The elephant trunk-slaps you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (severely wounded) You feel a surge of power! The stone arrow hits the elephant. You kill the elephant! Makhleb accepts your kill. You feel a little better. You start resting. You are feeling very hungry. You start resting. Your skin feels tender. You start resting. A spiny frog comes into view. The spiny frog croaks. There is a stone staircase leading up here. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your skin hardens. Casting: Stoneskin Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog You feel a surge of power! The stone arrow hits the spiny frog. The spiny frog is lightly wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) You feel a surge of power! The stone arrow hits the spiny frog. The spiny frog is moderately wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) You feel a surge of power! The stone arrow hits the spiny frog. The spiny frog is heavily wounded. The spiny frog completely misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) You feel a surge of power! The stone arrow hits the spiny frog. The spiny frog is almost dead. The spiny frog stings you! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead) You feel a surge of power! The stone arrow misses the spiny frog. The spiny frog stings you! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead) You feel a surge of power! The stone arrow hits the spiny frog. You kill the spiny frog! Makhleb accepts your kill. You feel a little better. Eat which item? (? for menu, Esc to quit) Okay, then. Okay, then. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. Your skin feels tender. An elephant comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your skin hardens. Casting: Stoneskin Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stoneskin Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant You feel a surge of power! The stone arrow hits the elephant. The elephant is moderately wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (moderately wounded) You feel a surge of power! The stone arrow hits the elephant. The elephant is heavily wounded. An elephant comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (heavily wounded) You feel a surge of power! The stone arrow hits the elephant. The elephant is heavily wounded. The elephant trumpets! An elephant comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (heavily wounded) You feel a surge of power! The stone arrow hits the elephant. The elephant is severely wounded. The elephant trumpets! The elephant misses you. The elephant trunk-slaps you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (severely wounded) You feel a surge of power! The stone arrow hits the elephant. You kill the elephant! Makhleb accepts your kill. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant You feel a surge of power! The stone arrow hits the elephant. The elephant is lightly wounded. An elephant comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The elephant trumpets! You fly upwards. There is a stone staircase leading down here. You start resting. Your skin feels tender. You start resting. You are near starving! Eat which item? (? for menu, Esc to quit) You are feeling hungry. Mmm - a full handful of almonds! You start resting. Magic restored. There is an escape hatch in the floor here. You fly downwards. The hatch slams shut behind you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your skin hardens. The elephant trumpets! Casting: Stoneskin Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant You feel a surge of power! The stone arrow hits the elephant. The elephant is lightly wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, p - elephant You feel a surge of power! The wall shatters! The blast of rock fragments hits the elephant. The elephant is heavily wounded. You are feeling very hungry. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant (heavily wounded) You feel a surge of power! The stone arrow hits the elephant. The elephant is almost dead. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (almost dead) You feel a surge of power! The stone arrow hits the elephant. You kill the elephant! Makhleb accepts your kill. You feel a little better. You see here an elephant corpse. You butcher the elephant corpse. You see here 3 chunks of flesh. Eat one of 3 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 The elephant trumpets! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant You feel a surge of power! The stone arrow hits the elephant. The elephant is lightly wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (lightly wounded) You feel a surge of power! The stone arrow hits the elephant. The elephant is moderately wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (moderately wounded) You feel a surge of power! The stone arrow hits the elephant. The elephant is moderately wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (moderately wounded) You feel a surge of power! The stone arrow hits the elephant. The elephant is heavily wounded. The elephant tramples you. You stumble backwards! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (heavily wounded) You feel a surge of power! The stone arrow hits the elephant. The elephant is almost dead. The elephant barely misses you. The elephant trunk-slaps you but does no damage. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (almost dead) You feel a surge of power! The stone arrow hits the elephant. The elephant is almost dead. The elephant completely misses you. The elephant trunk-slaps you but does no damage. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (almost dead) You feel a surge of power! The stone arrow hits the elephant. You kill the elephant! Makhleb accepts your kill. You feel a little better. Your Short Blades skill increases to level 8! h - 2 chunks of flesh You see here an elephant corpse. You butcher the elephant corpse. h - 9 chunks of flesh (gained 7) You see here an elephant skeleton. There isn't anything to butcher here. There isn't anything to butcher here. You start resting. Your skin feels tender. You start resting. The elephant trumpets! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant You feel a surge of power! The stone arrow hits the elephant. The elephant is lightly wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your skin hardens. Casting: Stoneskin Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (lightly wounded) You feel a surge of power! The stone arrow hits the elephant. The elephant is moderately wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (moderately wounded) You feel a surge of power! The stone arrow hits the elephant. The elephant is moderately wounded. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (moderately wounded) You feel a surge of power! The stone arrow hits the elephant. The elephant is heavily wounded. The elephant tramples you! You stumble backwards! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (heavily wounded) You feel a surge of power! The stone arrow hits the elephant. The elephant is almost dead. The elephant misses you. The elephant trunk-slaps you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It bursts into flame! a - a +3 rapier of flaming (weapon) You barely miss the elephant. The elephant is almost dead. The elephant completely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant is severely wounded. The elephant barely misses you. The elephant closely misses you. You hit the elephant. You burn the elephant. The elephant is almost dead. The elephant tramples you! You stumble backwards! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +3 rapier of flaming stops flaming. N - 42 stones (in hand) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (almost dead) The rocky blast hits the elephant. The elephant is almost dead. The elephant tramples you. You stumble backwards! Really attack while wielding your 41 stones? Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It bursts into flame! a - a +3 rapier of flaming (weapon) The elephant completely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant. You burn the elephant. The elephant is almost dead. You hit the elephant but do no damage. The elephant is almost dead. The elephant closely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant is almost dead. The elephant barely misses you. The elephant closely misses you. You hit the elephant but do no damage. The elephant is almost dead. The elephant closely misses you. The elephant trunk-slaps you but does no damage. You puncture the elephant! You burn the elephant. The elephant is almost dead. The elephant tramples you but does no damage. The elephant completely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +3 rapier of flaming stops flaming. N - 41 stones (in hand) Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (almost dead) The rocky blast hits the elephant. You kill the elephant! Makhleb accepts your kill. You feel a little better. You start resting. You are feeling hungry. Eat one of 9 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. Your skin feels tender. You start resting. Magic restored. All of the chunks of flesh in your inventory have rotted away. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. There is a stone staircase leading down here. You fly downwards. A komodo dragon, a crocodile and a hydra come into view. The eight-headed hydra roars! Found a runed short sword and a meat ration. There is a stone staircase leading up here. Read which item? (? for menu, Esc to quit) As you read the scroll labeled VICIRE BEURUSA, it crumbles to dust. Your body is wracked with pain! The eight-headed hydra convulses! The komodo dragon convulses! The komodo dragon hisses angrily. The crocodile convulses! It was a scroll of torment. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (heavily wounded) The stone arrow hits the crocodile. The crocodile is almost dead. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) The stone arrow hits the crocodile. You kill the crocodile! Makhleb accepts your kill. You feel a little better. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - eight-headed hydra Aim: an eight-headed hydra (heavily wounded) The stone arrow hits the eight-headed hydra. The eight-headed hydra is severely wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (severely wounded) The stone arrow misses the eight-headed hydra. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (severely wounded) The stone arrow hits the eight-headed hydra. You kill the eight-headed hydra! Makhleb accepts your kill. You feel a little better. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (heavily wounded) The stone arrow hits the komodo dragon. You kill the komodo dragon! Makhleb accepts your kill. Read which item? (? for menu, Esc to quit) As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You see here a komodo dragon corpse. You butcher the komodo dragon corpse. h - 6 chunks of flesh Things that are here: a runed short sword; a hydra corpse You start resting. Magic restored. s - a runed short sword Read which item? (? for menu, Esc to quit) Okay, then. v - 14 meat rations (gained 1) A giant frog comes into view. Found a stone staircase leading up. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Your skin hardens. The giant frog croaks. A black mamba, a giant frog and a spiny frog come into view. Casting: Stoneskin Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - giant frog Aim: a giant frog The stone arrow hits the giant frog. You kill the giant frog! Makhleb accepts your kill. The spiny frog croaks. The giant frog croaks. A giant frog comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - black mamba Aim: a black mamba The stone arrow hits the black mamba. The black mamba is moderately wounded. The giant frog gives a loud, deep croak! A hippogriff comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (moderately wounded) The stone arrow hits the black mamba. The black mamba is almost dead. The hippogriff screeches! The black mamba bites you! A giant frog comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (almost dead) The stone arrow hits the black mamba. You kill the black mamba! Makhleb accepts your kill. You feel a little better. The giant frog gives a loud, deep croak! A giant frog comes into view. The spiny frog stings you! You are poisoned. The spiny frog poisons you! The giant frog croaks. A vampire mosquito comes into view. The spiny frog completely misses you. There is a stone staircase leading up here. The spiny frog stings you. The giant frog barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog The stone arrow hits the spiny frog. The spiny frog is heavily wounded. The spiny frog closely misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) The stone arrow hits the spiny frog. The spiny frog is severely wounded. The spiny frog stings you but does no damage. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (severely wounded) The stone arrow hits the spiny frog. The spiny frog is almost dead. The spiny frog stings you. You are more poisoned. The spiny frog poisons you! The spiny frog stings you but does no damage. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead) The stone arrow hits the spiny frog. You kill the spiny frog! Makhleb accepts your kill. You feel a little better. You feel sick. You feel sick. You start resting. You feel sick. You feel sick. Your skin feels tender. You start resting. You are no longer poisoned. You start resting. You are feeling hungry. Eat one of 6 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. Magic restored. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You fly downwards. A water moccasin comes into view. There is a stone staircase leading up here. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (resting) The stone arrow hits the water moccasin. The water moccasin is lightly wounded. The water moccasin hisses angrily. The water moccasin completely misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) The stone arrow hits the water moccasin. The water moccasin is almost dead. The water moccasin misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead) The stone arrow hits the water moccasin. You kill the water moccasin! Makhleb accepts your kill. You feel a little better. You start resting. Magic restored. Found an escape hatch in the ceiling. Found 20 gold pieces. A giant frog comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Your skin hardens. The giant frog gives a loud, deep croak! A giant frog comes into view. Casting: Stoneskin Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - giant frog Aim: a giant frog The stone arrow misses the giant frog. The giant frog croaks. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog The stone arrow misses the giant frog. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog The stone arrow hits the giant frog. You kill the giant frog! Makhleb accepts your kill. You feel a little better. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - giant frog Aim: a giant frog The stone arrow hits the giant frog. The giant frog is severely wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (severely wounded) The stone arrow hits the giant frog. You kill the giant frog! Makhleb accepts your kill. You feel a little better. You start resting. A spiny frog comes into view. The spiny frog moves out of view. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. You start resting. Your skin feels tender. You start resting. Magic restored. Found a hand crossbow. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. An elephant comes into view. There is a stone staircase leading down here. The elephant moves out of view. You fly downwards. A blink frog comes into view. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Press: ? - help, . - travel You can't see that place. [the floor.] Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant The stone arrow hits the elephant. The elephant is moderately wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (moderately wounded) The stone arrow hits the elephant. The elephant is moderately wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Your skin hardens. Casting: Stoneskin Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (moderately wounded) The stone arrow hits the elephant. The elephant is heavily wounded. The elephant barely misses you. x2 Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (heavily wounded) The stone arrow hits the elephant. The elephant is heavily wounded. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (heavily wounded) The stone arrow hits the elephant. The elephant is severely wounded. The elephant tramples you but does no damage. The elephant completely misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (severely wounded) The stone arrow hits the elephant. The elephant is almost dead. The elephant completely misses you. The elephant misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (almost dead) The stone arrow hits the elephant. You kill the elephant! Makhleb accepts your kill. You feel a little better. Press: ? - help, . - travel You can't see that place. [a viscous altar of Jiyva.] There is an open door here. There is a viscous altar of Jiyva here. The wall burns you! h - a wand of magic darts The wall burns you! There is a viscous altar of Jiyva here. There is an open door here. You start resting. A boulder beetle comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - boulder beetle Aim: a boulder beetle (hasn't noticed you) The stone arrow hits the boulder beetle. The boulder beetle twitches its antennae in your direction. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle The stone arrow hits the boulder beetle. The boulder beetle is lightly wounded. Your skin feels tender. The boulder beetle curls into a ball and starts rolling! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (lightly wounded, rolling) The stone arrow hits the boulder beetle. The boulder beetle is moderately wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (moderately wounded, rolling) The stone arrow hits the boulder beetle. The boulder beetle is moderately wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (moderately wounded, rolling) The stone arrow hits the boulder beetle. The boulder beetle is moderately wounded. The boulder beetle hits a stone wall. The boulder beetle stops rolling. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (sparse dust, moderately wounded) The stone arrow hits the boulder beetle. The boulder beetle is heavily wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (sparse dust, heavily wounded) The stone arrow hits the boulder beetle. The boulder beetle is severely wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (severely wounded) The stone arrow hits the boulder beetle. The boulder beetle is almost dead. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (almost dead) The stone arrow hits the boulder beetle. The boulder beetle is almost dead. The boulder beetle barely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It bursts into flame! a - a +3 rapier of flaming (weapon) You hit the boulder beetle but do no damage. The boulder beetle is almost dead. The boulder beetle bites you! You hit the boulder beetle but do no damage. The boulder beetle is almost dead. You hit the boulder beetle but do no damage. The boulder beetle is almost dead. You hit the boulder beetle but do no damage. The boulder beetle is almost dead. The boulder beetle bites you! You hit the boulder beetle but do no damage. The boulder beetle is almost dead. You hit the boulder beetle but do no damage. The boulder beetle is almost dead. The boulder beetle barely misses you. You hit the boulder beetle but do no damage. The boulder beetle is almost dead. You hit the boulder beetle but do no damage. The boulder beetle is almost dead. The boulder beetle bites you! You barely miss the boulder beetle. The boulder beetle is almost dead. You barely miss the boulder beetle. The boulder beetle is almost dead. The boulder beetle bites you. You hit the boulder beetle but do no damage. The boulder beetle is almost dead. You hit the boulder beetle but do no damage. The boulder beetle is almost dead. The boulder beetle closely misses you. You hit the boulder beetle but do no damage. The boulder beetle is almost dead. You hit the boulder beetle. You burn the boulder beetle. You kill the boulder beetle! Makhleb accepts your kill. You feel a little better. You start resting. You are feeling hungry. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +3 rapier of flaming stops flaming. N - 40 stones (in hand) Eat which item? (? for menu, Esc to quit) You can't eat that! You start resting. Magic restored. There is a stone staircase leading down, spattered with blood here. You fly downwards. A spiny frog and a blink frog come into view. The spiny frog gives a loud, deep croak! The blink frog croaks. The blink frog blinks! A giant frog and a blink frog come into view. There is a stone staircase leading up here. The blink frog closely misses you. You fly upwards. There is a stone staircase leading down, spattered with blood here. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Your skin hardens. The blink frog barely misses you. The blink frog completely misses you. Casting: Stoneskin Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog The rocky blast hits the blink frog. You kill the blink frog! Makhleb accepts your kill. You feel a little better. You fly downwards. The blink frog croaks. The spiny frog closely misses you. There is a stone staircase leading up here. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The spiny frog misses you. The spiny frog stings you! You fly upwards. There is a stone staircase leading down, spattered with blood here. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog The rocky blast hits the spiny frog. The spiny frog is moderately wounded. The spiny frog misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) The rocky blast hits the spiny frog. The spiny frog is heavily wounded. The spiny frog barely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) The rocky blast hits the spiny frog. The spiny frog is heavily wounded. The spiny frog completely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) The rocky blast misses the spiny frog. The spiny frog closely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) The rocky blast hits the spiny frog. The spiny frog is almost dead. The spiny frog closely misses you. The spiny frog stings you but does no damage. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead) The rocky blast hits the spiny frog. You kill the spiny frog! Makhleb accepts your kill. You feel a little better. You start resting. Magic restored. Eat which item? (? for menu, Esc to quit) You can't eat that! You fly downwards. A spiny frog comes into view. The blink frog croaks. The blink frog hits you but does no damage. The blink frog misses you. A blink frog comes into view. There is a stone staircase leading up, spattered with blood here. The blink frog gives a loud, deep croak! The blink frog hits you but does no damage. The blink frog hits you. You fly upwards. You are feeling very hungry. There is a stone staircase leading down, spattered with blood here. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog The rocky blast hits the blink frog. You kill the blink frog! Makhleb accepts your kill. You feel a little better. You see here a blink frog corpse. You butcher the blink frog corpse. P - a chunk of flesh Eat a chunk of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 There is a stone staircase leading down, spattered with blood here. Your skin feels tender. You fly downwards. A crocodile comes into view. The blink frog closely misses you. The water moccasin barely misses you. The blink frog hits you. The crocodile moves out of view. The blink frog hits you! The blink frog blinks! The water moccasin misses you. A spiny frog and an electric eel come into view. There is a stone staircase leading up, spattered with blood here. The giant frog croaks. The blink frog hits you! The blink frog blinks! The blink frog blinks! The water moccasin misses you. You fly upwards. There is a stone staircase leading down, spattered with blood here. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin The rocky blast hits the water moccasin. You kill the water moccasin! Makhleb accepts your kill. You feel a little better. Magic restored. There is a stone staircase leading down here. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 2, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_MAP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [JamPaladin] Species: Deep Dwarf Job: Earth Elementalist HP: 93/108; mods: 0/0 MP: 35/35; mod: -2 Stats: 11 (11) 22 (22) 13 (13) Position: (63, 41), god: Makhleb (8), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 210 | 32/178 Short Blades | X | 1 | 100 | 8 | 2670 | 530/535 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 2 | 210 | 84/126 Dodging | X | 0 | 0 | 15 | 5931 | 3/967 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 10 | 3959 | 0/920 Conjurations | X | 0 | 0 | 5 | 1090 | 199/357 Hexes | X | 0 | 0 | 0 | 0 | 0/70 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | X | 0 | 0 | 5 | 911 | 20/357 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 0 | 0 | 15 | 4201 | 10/684 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 2 | 100 | 11/89 Evocations | X | 0 | 0 | 2 | 120 | 31/89 Spell bugs: Durations: Attributes: #12: 1104 #22: 1 #23: 29039 #24: -1250620870 #27: 76251 #49: 1333 #59: 1 Mutations: slimy green scales: 1 negative energy resistance: 1 (innate) sense surroundings: 2 (innate) slow healing: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #39: 31 stones eq slot #1, inv slot #40: +2 cloak eq slot #2, inv slot #10: +0 helmet eq slot #4, inv slot #27: +1 pair of boots of flying eq slot #6, inv slot #26: +2 robe of positive energy eq slot #7, inv slot #17: ring of magical power eq slot #8, inv slot #5: ring of poison resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ASSERT(element_colours[element]) in 'colour.cc' at line 687 failed. Recursive crash.