Dungeon Crawl Stone Soup version 0.33-a0-33-ga5f74d5 (webtiles) character file. Game seed: 198554553157343029 59 Jame the Sneak (level 3, -1/19 HPs) Began as a Vampire Enchanter on Aug 27, 2024. Slain by Terence ... wielding a +0 mace (2 damage) ... on level 1 of the Dungeon. The game lasted 00:05:19 (1530 turns). Jame the Sneak (Vampire Enchanter) Turns: 1530, Time: 00:05:21 Health: -1/19 AC: 6 Str: 7 XL: 3 Next: 78% Magic: 1/6 EV: 13 Int: 17 God: Gold: 111 SH: 0 Dex: 22 Spells: 1/6 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ k - +4 ring of protection HPRegen 0.00/turn r - +6 ring of dexterity MPRegen 0.10/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery k - a +4 ring of protection (left hand) r - a +6 ring of dexterity (right hand) Wands l - a wand of mindburst (9) Scrolls d - a scroll of brand weapon {unknown} e - a scroll of revelation {unknown} f - a scroll of poison {unknown} g - a scroll of vulnerability o - a scroll of noise {unknown} p - a scroll of fear {unknown} q - a scroll of identify {unknown} Potions c - 2 potions of invisibility h - 2 potions of curing {unknown} i - a potion of heal wounds {unknown} j - 2 potions of might {unknown} m - a potion of berserk rage {unknown} n - a potion of lignification {unknown} Skills: - Level 2.0 Short Blades + Level 3.0 Dodging + Level 5.3 Stealth - Level 2.1 Spellcasting + Level 5.2 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 b - Tukima's Dance Hex 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 19% 1 Confusing Touch Hex 19% N/A 7% 3 Dazzling Flash Hex/Fire 20% N/A 21% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Passwall Erth 1% N/A 50% 3 Stone Arrow Conj/Erth 2% 3d7 50% 3 Irradiate Conj/Alch 0% 3d11 99% 5 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you but does no damage. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (chance to affect: 52%) The bat looks drowsy... The helpless bat fails to defend itself. You bite the bat, and draw its blood! You feel better. You impale the bat!! You kill the bat! Your Dodging skill increases to level 3! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (chance to affect: 52%) Terence resists with significant effort. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Terence but do no damage. Terence hits you with a +0 mace! Your magical contamination has completely faded away. There is a stone staircase leading up here. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence hits you with a +0 mace. You climb upwards. There is a stone staircase leading down here. You closely miss Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence. Your bite misses Terence. Terence is lightly wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 mace. You die... Terence says, "And stay out!" ###### ##..... ##...... #....... ######## #....... ## #@.....# #...^... .# #@.....####....... .###### #.)....#.......... ...)..## #..........#...... ...##..# #........###...... ....##.#########......####....... ....##................#....)..... .........######.......#.##......[ ..........##..........#.##....... You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A bat (D:2) 7 endoplasms 7 goblins 2 hobgoblins (D:1) 12 jackals 2 kobolds (D:1) A ball python (D:1) 2 frilled lizards (D:1) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jame the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 105 | D:1 | Reached XP level 2. HP: 10/15 MP: 5/5 317 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 525 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 525 | D:1 | Reached XP level 3. HP: 10/19 MP: 3/6 536 | D:1 | Reached skill level 5 in Stealth 768 | D:2 | Reached skill level 5 in Hexes 939 | D:2 | Learned a level 3 spell: Tukima's Dance 1511 | D:2 | Noticed Terence 1530 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms D:2: layout_basic, minmay_misc_feat_alley, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.3 Hexes | 5 | 5.2 Short Blades | 2 | 2.0 Dodging | 3 | 3.0 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Dagger || 105 Bite || 4 Cast: Ensorcelled Hiber || 9 Ability: Exsanguinate || 1 Use: Scroll || 1 Stab: Sleeping || 21 Armour: Robe || 43 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1521 | 1495 | 26 | 133 | 1016 | 2 | 760.5 | Dungeon | 1521 | 1495 | 26 | 133 | 1016 | 2 | 760.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 777 daAuts D:1: 743 daAuts