Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 9657433535034478696 49 Jame the Grave Robber (level 3, -7/19 HPs) Began as a Deep Elf Necromancer on Sept 6, 2024. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:22 (1085 turns). Jame the Grave Robber (Deep Elf Necromancer) Turns: 1085, Time: 00:04:22 Health: -7/19 AC: 2 Str: 5 XL: 3 Next: 53% Magic: 4/10 EV: 12 Int: 21 God: Gold: 62 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} e - a scroll of immolation {unknown} Potions c - a potion of magic f - a potion of degeneration {unknown} g - a potion of invisibility {unknown} h - 2 potions of ambrosia {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.6 Spellcasting * Level 5.5 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 52% 2d10 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 26% 2d7 3% 3 Animate Dead Necr 26% N/A 13% 4 Curse of Agony Necr 26% N/A 34% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 spear (almost dead) You unleash the spiteful dead! The jagged bones skewer the gnoll. You kill the gnoll! The last of your harvested death is exhausted. A gnoll comes into view. It is wielding a +0 club. Your Dodging skill increases to level 3! Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 68%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. Your soul wisp touches the jackal. The jackal bites you but does no damage. Your soul wisp touches the gnoll. You hit the jackal. You kill the jackal! The jackal bites your soul wisp. Your soul wisp touches the jackal. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Your soul wisp touches the jackal. The jackal dies! You have harvested enough death to cast Grave Claw an additional time. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.#... #.... ##....#### .........### ........... .......hh####.# # #......