Seeded DCSS version 0.33-a0-156-g0e69982 (webtiles) character file. Game seed: 7799704589633540638 (custom seed) 0 Jame the Ducker (level 1, 13/13 HPs) Began as a Merfolk Earth Elementalist on Aug 31, 2024. Quit the game on level 1 of the Dungeon on Sept 29, 2024. The game lasted 00:00:44 (0 turns). Jame the Ducker (Merfolk Earth Elementalist) Turns: 0, Time: 00:00:45 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 2.4 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 16% 2d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 8% N/A 26% 3 Stone Arrow Conj/Erth 10% 3d7 36% 3 Brom's Barrelling Bould Conj/Erth 5% 2d4 77% 4 Petrify Alch/Erth 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Jame the Merfolk Earth Elementalist. Game seed: 7799704589633540638 (custom seed) Press ? for a list of commands and other information. Found two stairs. Unknown command. Unknown command. Unknown command. Welcome back, Jame the Merfolk Earth Elementalist. Game seed: 7799704589633540638 (custom seed) Press ? for a list of commands and other information. Unknown command. Unknown command. Unknown command. Unknown command. Welcome back, Jame the Merfolk Earth Elementalist. Game seed: 7799704589633540638 (custom seed) Press ? for a list of commands and other information. Welcome back, Jame the Merfolk Earth Elementalist. Game seed: 7799704589633540638 (custom seed) Press ? for a list of commands and other information. Welcome back, Jame the Merfolk Earth Elementalist. Game seed: 7799704589633540638 (custom seed) Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+###+## #...#...# #...#.>.# #...#...# #.@.#.>.# #...#...# #...#.>.# #...#...# ##+###+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jame the Merfolk Earth Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Upgraded the game from 0.33-a0-40-g6fe00ff to | 0.33-a0-42-g4495e38 0 | D:1 | Upgraded the game from 0.33-a0-42-g4495e38 to | 0.33-a0-46-g92cb95d 0 | D:1 | Upgraded the game from 0.33-a0-46-g92cb95d to | 0.33-a0-156-g0e69982 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, serial_shops, shop, hangedman_decor_lopped, dk_noncrumbling_2, hangedman_decor_riveting Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+