Jame Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 29, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (7, 23, D:1) 5 stones (12, 0, D:1) 2 stones (14, 39, D:1) a +0 club a kobold corpse (skeletalised by now) (16, 15, D:1) a +0 robe (17, 14, D:1) a +0 mace (24, 13, D:1) a +0 club (29, 45, D:1) a +0 dagger (42, 34, D:1) a +0 dagger (44, -9, D:1) 5 stones (54, -1, D:1) a ball python corpse (skeletalised by now) (60, 26, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (9, 6, D:2) an adder skeleton (10, 16, D:2) a +0 leather armour (11, 5, D:2) a rat skeleton (13, 4, D:2) a rat skeleton (14, 6, D:2) a rat skeleton (15, 4, D:2) a rat skeleton (15, 7, D:2) a quokka skeleton (15, 8, D:2) a +0 dagger a +0 sling (19, -4, D:2) a +0 dagger (19, 4, D:2) a rat skeleton (24, 31, D:2) an adder skeleton (26, 35, D:2) a +0 club a goblin skeleton (29, -9, D:2) a +0 club a kobold corpse (skeletalised by now) (30, 20, D:2) a +0 short sword (31, 27, D:2) a +0 ring mail (32, -16, D:2) a bat corpse (skeletalised by now) (33, 0, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (37, 6, D:2) a +0 ring mail (38, 30, D:2) a ball python corpse (skeletalised by now) (40, -4, D:2) 5 stones (41, 9, D:2) a quokka corpse (skeletalised by now) (43, -2, D:2) a hobgoblin corpse (skeletalised by now) (50, 20, D:2) a hobgoblin corpse (skeletalised by now) (58, 14, D:2) a +0 dagger (58, 15, D:2) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (5, 11, D:3) a +0 spear (9, -5, D:3) a quokka skeleton (18, -11, D:3) a +0 whip a gnoll corpse (skeletalised by now) (32, -1, D:3) a +0 halberd of protection a +0 halberd a gnoll skeleton (32, 12, D:3) a +0 dagger (33, 10, D:3) a +0 club a goblin skeleton (34, 9, D:3) a +0 dagger a +0 dagger a +0 club a goblin skeleton (34, 10, D:3) a +0 club a +0 club a goblin skeleton (36, 11, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 dagger the hobgoblin skeleton of Robin (38, 11, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (38, 15, D:3) a +0 club a goblin corpse (skeletalised by now) (39, 11, D:3) a +1 dagger of draining a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (49, 24, D:3) a +0 hammer (50, 25, D:3) a +0 hammer (51, 24, D:3) a +0 hammer (52, 25, D:3) a +0 hammer (53, 25, D:3) a +0 hammer (54, 26, D:3) a +1 hammer of venom (56, 25, D:3) a +0 hammer (56, 26, D:3) a +0 hammer (56, 27, D:3) a +0 hammer (57, 25, D:3) a +0 hammer (57, 26, D:3) a +0 hammer (57, 27, D:3) a +0 hammer (58, 27, D:3) a +0 hammer (64, -6, D:3) a +0 dagger a +0 robe (64, -3, D:3) a +1 falchion of protection a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour (0, 1, D:4) a hobgoblin corpse (skeletalised by now) (1, 27, D:4) a +1 dagger of protection (9, 12, D:4) a +0 giant club an ogre corpse (skeletalised by now) (10, 21, D:4) a +0 dagger (12, 1, D:4) a +0 club (16, 7, D:4) a +0 short sword a stone (20, 21, D:4) a scroll of teleportation (31, 21, D:4) a +0 club an orc skeleton (31, 22, D:4) a +0 dagger a +0 short sword an orc skeleton an orc skeleton (31, 24, D:4) a +0 short sword 3 boomerangs a +0 flail a +0 ring mail a water moccasin skeleton an orc skeleton (32, 20, D:4) a +0 club (35, 19, D:4) a +0 flail a gnoll skeleton (38, 4, D:4) an iguana skeleton (39, 19, D:4) a +0 whip a +0 leather armour a gnoll skeleton (43, 20, D:4) a +0 halberd (44, 19, D:4) a +0 flail a gnoll skeleton (45, 20, D:4) a +0 sling (45, 21, D:4) a +0 whip a gnoll skeleton (49, 3, D:4) a +0 club (55, 10, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (6, 7, D:5) a +0 chain mail (6, 31, D:5) 7 stones (8, -6, D:5) a +0 hand axe (8, -5, D:5) a +0 mace 2 boomerangs a +0 ring mail (8, -1, D:5) a +0 dagger a +0 robe a +0 robe (8, 49, D:5) an adder corpse (skeletalised by now) (19, 21, D:5) a book of Spectacle (23, 5, D:5) a +0 chain mail (24, 32, D:5) a hound skeleton (26, 9, D:5) 2 stones (29, 12, D:5) 9 stones (30, 4, D:5) a +0 ring mail (36, 1, D:5) a scroll of immolation (41, -3, D:5) a blade talisman (44, 43, D:5) a +0 ring mail (47, 37, D:5) a book of Armaments Level 6 of the Dungeon (0, 0, D:6) 9 stones (5, 5, D:6) a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (11, 21, D:6) a +0 sling (14, 4, D:6) a +0 dagger (14, 24, D:6) a +0 leather armour (16, 5, D:6) a +0 whip (17, 5, D:6) a +0 ring mail a +0 flail (17, 6, D:6) a +0 flail a +0 flail (18, 6, D:6) a +0 robe a +0 club (23, 6, D:6) a +1 mace of protection a +0 ring mail an orc corpse (skeletalised by now) (25, 7, D:6) a +0 leather armour (26, 30, D:6) a water moccasin skeleton (32, 23, D:6) a +0 leather armour a +0 flail (46, 13, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (1, 1, D:7) a +0 hand axe a +0 chain mail a +0 hand axe a +0 ring mail (1, 2, D:7) a +0 flail an orc corpse (skeletalised by now) (1, 3, D:7) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (7, -10, D:7) an iguana corpse (skeletalised by now) (9, -32, D:7) a +0 hand axe (14, -13, D:7) a stone (19, -4, D:7) a +0 club a curare-tipped dart a +0 dagger a +0 short sword a stone a kobold skeleton a kobold skeleton (20, -4, D:7) a +0 club a kobold skeleton (20, -2, D:7) a +0 club a kobold skeleton (21, -4, D:7) a +0 club (26, -10, D:7) a +0 sling (29, -42, D:7) a +0 dagger a +0 leather armour 6 stones an orc corpse (skeletalised by now) (29, -23, D:7) a book of the Dragon (29, -16, D:7) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (29, -14, D:7) the +4 pair of boots of a bazaar {Harm rN+ Str+3 Int-2} Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (30, -24, D:7) a scroll of enchant armour (30, -22, D:7) a +4 falchion of protection (unseen) Level 8 of the Dungeon (0, 0, D:8) a sky beast corpse (1, 2, D:8) a howler monkey corpse (2, 2, D:8) a +0 spear (2, 3, D:8) a +0 whip a +0 leather armour the Ecumenical Temple