Jame Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 8, D:1) a +0 flail (11, 30, D:1) a +0 sling (22, -3, D:1) a ring of see invisible (33, 0, D:1) a +0 sling (35, -8, D:1) a +0 helmet (39, -3, D:1) a +0 dagger a goblin skeleton (47, 18, D:1) a +0 dagger (48, -1, D:1) a +0 club (52, -6, D:1) 5 stones (66, 22, D:1) a quokka corpse (skeletalised by now) (66, 35, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 0, D:2) a rat corpse (skeletalised by now) (2, 0, D:2) a hobgoblin corpse (skeletalised by now) (8, -2, D:2) a +0 club (12, 47, D:2) a +0 short sword (17, 23, D:2) a bat corpse (skeletalised by now) (20, 30, D:2) a +0 dagger (30, 0, D:2) a ball python skeleton (31, 8, D:2) a +0 helmet (33, -6, D:2) a +0 whip (33, 30, D:2) a bat skeleton (34, -5, D:2) a +0 hand axe (35, 30, D:2) a staff of air (36, 28, D:2) a +0 mace a kobold skeleton (41, 14, D:2) a bat skeleton (46, 25, D:2) a bat skeleton (54, -10, D:2) a +0 pair of boots