Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9570966269816698483 20 Jame the Magician (level 3, 25/25 HPs) Began as a Djinni Alchemist on Oct 24, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:28 (517 turns). Jame the Magician (Djinni Alchemist) Turns: 517, Time: 00:01:29 Health: 25/25 AC: 2 Str: 7 XL: 3 Next: 0% Gold: 13 EV: 11 Int: 16 God: SH: 0 Dex: 15 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ e - ring of willpower HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of willpower (left hand) Scrolls c - a scroll of noise {unknown} d - a scroll of teleportation {unknown} Potions b - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 3% 1 b - Mercury Vapours Alch/Air 28% N/A 6% 2 c - Mephitic Cloud Conj/Alch/Air 14% N/A 12% 3 d - Olgreb's Toxic Radia Alch 14% N/A 36% 4 e - Sticky Flame Fire/Alch 14% 2d5 36% 4 f - Magic Dart Conj 56% 1d5 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm is moderately wounded. The sting hits the endoplasm but does no damage. The endoplasm looks even sicker. The endoplasm is moderately wounded. The goblin shouts! The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. You kill the endoplasm! The sting hits the goblin. The goblin is poisoned. The goblin is heavily wounded. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, poisoned, 64% to hit) The sting hits the goblin. The goblin looks even sicker. You kill the goblin! You now have 13 gold pieces. You see here a +0 dagger. e - a ring of willpower e - a ring of willpower (left hand) A frilled lizard and a kobold come into view. The frilled lizard hisses angrily. The kobold shouts! The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! The kobold throws a stone. The stone closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 The power to cast Magic Dart wells up from within. Spell assigned to 'f'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... ...... ...... ...... ..#### ######### # ###.......# # ..........# # .......@..# .......##.# ....... #.# ....... #.# ##### ....K.. #.# #.... ....### #.# #.##. .... #.# #.:.. ### #.# ##### #.# ....... You could see a kobold. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jame the Djinni Alchemist began the quest for the Orb. 0 | D:1 | Jame set off with the following spells memorised: Sting, | Mercury Vapours, Mephitic Cloud, Olgreb's Toxic Radiance, | Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 141 | D:1 | Reached XP level 2. HP: 2/21 MP: 0/0 517 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 517 | D:1 | Learned a level 1 spell: Magic Dart 517 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sting || 30 Armour: Robe || 6 Dodge: Dodged || 9