Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 5220006922754732522 48 Jame the Apothecary (level 3, 0/24 HPs) Began as a Coglin Alchemist on Nov 8, 2024. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:18 (814 turns). Jame the Apothecary (Coglin Alchemist) Turns: 814, Time: 00:04:18 Health: 0/24 AC: 3 Str: 8 XL: 3 Next: 72% Magic: 6/6 EV: 11 Int: 16 God: Gold: 39 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . e - +0 dagger {Gottfried} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) {Gottfried} Armour a - a +0 robe (worn) i - a +0 helmet (worn) Scrolls f - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} Potions c - 3 potions of attraction {unknown} d - a potion of heal wounds {unknown} g - a potion of curing {unknown} h - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 4.9 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 17% N/A 28% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You miss the adder. The adder is almost dead. You feel sick. The adder bites you. The adder bites you but does no damage. You hit the adder but do no damage. The adder is almost dead. You feel sick. You kill the adder! You hit Terence. Terence is moderately wounded. You feel sick. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is moderately wounded. You feel sick. Terence closely misses you. You barely miss Terence. Terence is moderately wounded. You feel sick. Terence closely misses you. You are too injured to fight recklessly! Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +4 chain mail of willpower (moderately wounded, 79% to hit) The sting hits Terence but does no damage. Terence is poisoned. Terence is moderately wounded. You feel sick. You are no longer poisoned. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You aren't carrying any items that you can evoke. Magic courses through your body. Terence misses you. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +4 chain mail of willpower (moderately wounded, poisoned, 79% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is moderately wounded. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." #.####.##.#.....# #...............# ######.##.......# #######.#### #.# #.# #.# #.# #@# #@# .†# .... ##... ..... #.... ##.#.# You could see Terence (very poisoned). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) 2 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 5 hobgoblins 3 quokkas 3 ball pythons 3 frilled lizards 3 kobolds (D:1) A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jame the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Noticed a komodo dragon 6 | D:1 | Noticed a redback 6 | D:1 | Noticed a lindwurm 6 | D:1 | Noticed a rime drake 6 | D:1 | Noticed a wolf 88 | D:1 | Reached skill level 1 in Conjurations 239 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/5 361 | D:1 | Reached skill level 4 in Alchemy 550 | D:1 | Reached XP level 3. HP: 19/24 MP: 1/6 666 | D:2 | Found a broken altar of Ashenzari. 797 | D:2 | Noticed Terence 814 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_corners D:2: layout_loops_corners, basic_ecumenical_altar, basic_altar, minmay_tetromino_o2, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Spellcasting | 2 | 2.0 Alchemy | 4 | 4.9 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 6 Punch || 1 Dagger || 20 Cast: Sting || 53 Use: Potion || 1 Armour: Robe || 21 Dodge: Dodged || 16