Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 7094087930110129673 249 Jame the Ducker (level 6, 0/40 HPs) Began as a Djinni Fire Elementalist on Nov 10, 2024. Shot with an arrow by a centaur (10 damage) ... on level 4 of the Dungeon. The game lasted 00:13:59 (1747 turns). Jame the Ducker (Djinni Fire Elementalist) Turns: 1747, Time: 00:14:00 Health: 0/40 AC: 2 Str: 7 XL: 6 Next: 35% Gold: 139 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 183 gold pieces. You spent 44 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Wands f - a wand of warping (11) Scrolls b - 6 scrolls of identify {unknown} g - a scroll of fear i - a scroll of enchant armour {unknown} k - a scroll of poison {unknown} l - a scroll of fog {unknown} m - a scroll of noise {unknown} o - 2 scrolls of vulnerability {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of lignification {unknown} e - a potion of invisibility {unknown} h - a potion of degeneration {unknown} j - a potion of attraction {unknown} n - a potion of haste {unknown} p - 2 potions of magic {unknown} Skills: + Level 4.2 Dodging + Level 3.4 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 38% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 38% 2d13 8% 3 d - Inner Flame Hex/Fire 19% N/A 8% 3 e - Flame Wave Conj/Fire 19% 2d7 26% 4 f - Sting Conj/Alch 76% 1d7 2% 1 g - Searing Ray Conj 38% 2d5 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Found a falchion. There is a stone staircase leading up here. The orc shouts! The orc wizard shouts! The orc hits you but does no damage. The orc wizard gestures at you while chanting. The magic dart hits you! You fly upwards. There is a stone staircase leading down here. A centaur comes into view. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur shouts! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the centaur. The centaur is lightly wounded. The foxfire hits the centaur. The centaur is moderately wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The arrow hits your foxfire. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the centaur. The centaur is heavily wounded. The foxfire hits the centaur. The centaur is severely wounded. Your foxfire dissipates! The foxfire hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #.†......# #..).##.#.....#. ##..).).########.##.<#..##... #....†.#....###...†.#....... ##................))...))... ####†######.#########.....#. ###.(..#....#.....# #..§.§.. #.............###.# #...##.# #........>...§###.#.......##.. #.>..........@.c............#. #...........§.###.#........... #............§§§..#######..#.# ##............##### ..... #####........# #.#. ########## #.. #.# #.. #.. You could see a centaur. Vanquished Creatures A jelly (D:4) A sleepcap (D:4) An iguana (D:4) An orc wizard (D:4) 5 adders A dart slug (D:2) 2 ribbon worms 7 orcs 6 endoplasms 6 giant cockroaches 10 goblins 6 hobgoblins 3 jackals (D:1) 7 kobolds 4 quokkas 10 ball pythons 2 bats (D:2) 5 frilled lizards 6 rats 84 creatures vanquished. Vanquished Creatures (others) 290 foxfires 290 creatures vanquished. Grand Total: 374 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jame the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Jame set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:1 | Noticed an electric eel 94 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 289 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 289 | D:1 | Learned a level 1 spell: Sting 744 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 761 | D:2 | Found The Oracle's Delphic Readings. 777 | D:2 | Bought a scroll of fear for 44 gold pieces 1266 | D:3 | Found a glowing silver altar of Zin. 1343 | D:4 | Reached XP level 5. HP: 32/35 MP: 0/0 1343 | D:4 | Learned a level 2 spell: Searing Ray 1617 | D:4 | Reached XP level 6. HP: 36/40 MP: 0/0 1726 | D:5 | Entered Level 5 of the Dungeon 1747 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic D:2: layout_basic, nicolae_nh_oracle_at_delphi D:3: layout_rooms, old_standard_altar, serial_curves, eino_curves_04, eino_curves_03 D:4: layout_basic, hex_medium D:5: layout_basic, minmay_temple_entry_wispy Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.4 Dodging | 3 4 | 4.2 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | 4 || 11 Cast: Foxfire | 62 | 110 || 172 Armour: Robe | 20 | 21 || 41 Dodge: Dodged | 12 | 23 || 35