Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 13137682447980124860 9 Jame the Apothecary (level 2, 0/19 HPs) Began as a Coglin Alchemist on Nov 13, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:45 (146 turns). Jame the Apothecary (Coglin Alchemist) Turns: 146, Time: 00:02:46 Health: 0/19 AC: 2 Str: 6 (8) XL: 2 Next: 16% Magic: 1/4 EV: 11 Int: 12 (14) God: Gold: 8 SH: 0 Dex: 11 (14) Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of degeneration Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Olgreb's Toxic Radiance Alch 10% N/A 47% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The endoplasm is lightly wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The endoplasm attacks as it pursues you! The endoplasm hits you. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm attacks as it pursues you! The endoplasm hits you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. The jackal barks! Your magical contamination has completely faded away. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The endoplasm freezes you. You are frozen. You die... #.........♣##.##P.....# ##....# .##.#...###.<.# #....###.....# ###.####### #...[......J.# ##..## ###....#J#####.# ##...####........# #†# ##.....##...#.#####....J# #.......#..##.# #.....# #.......#...J.# #....?. ##.....).@Jg.### #....^?. ........##..## #........ #..#g........# #........ ##...h)...#.## #........ #........#.# ..h......#.# .......).... ....h....#.# ...###.....# You could see 2 endoplasms, 2 jackals, a hobgoblin (wandering) and a goblin. Vanquished Creatures 2 bats (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jame the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 111 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 124 | D:1 | Reached skill level 4 in Alchemy 146 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Sting || 10 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 6