Jame Level 1 of the Dungeon [Shop] Sibyurphae's Weapon Boutique a +0 dagger (20 gold) 4 poisoned darts (24 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) a +0 mace (30 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -2, D:1) a +0 dagger (2, -1, D:1) a +0 whip (4, 5, D:1) a hobgoblin corpse (skeletalised by now) (12, -24, D:1) an amulet of magic regeneration (12, -18, D:1) a +0 short sword a stone (12, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -25, D:1) a +0 robe (19, -19, D:1) a +0 mace (30, -21, D:1) a +0 short sword (34, 15, D:1) a +0 dagger (35, 9, D:1) a +0 sling (38, 7, D:1) a ball python skeleton (38, 18, D:1) a book of Blasting (39, -14, D:1) a rat corpse (skeletalised by now) (49, 3, D:1) a +0 dagger (50, 10, D:1) a +0 club (59, -18, D:1) a +0 club Level 2 of the Dungeon [Shop] Vaduuxiucs's Weapon Shoppe 5 atropa-tipped darts (54 gold) a +1 rapier of speed (228 gold) a +0 dagger (24 gold) a +0 spear (36 gold) a +0 dagger (24 gold) the +11 great sword of Des Ugis {spect, ^Fragile Fly Str-2 Dex+7} (1022 gold) Str-2: It affects your strength (-2). Dex+7: It affects your dexterity (+7). Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. a +0 whip (30 gold) 4 boomerangs (96 gold) the +12 falchion "Guzoxze" {holy, rC+ Will+} (1020 gold) rC+: It protects you from cold. Will+: It increases your willpower. a +0 flail (42 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (7, -19, D:2) a +0 short sword 5 stones a +0 buckler a kobold corpse (skeletalised by now) (8, 7, D:2) a +0 quarterstaff (9, -8, D:2) the +3 flail "Lioss" {elec, Str+2 Int+6 Dex-5} Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). (unseen) (13, 12, D:2) 5 stones (17, -22, D:2) a +0 dagger (18, 7, D:2) a +0 whip (18, 8, D:2) a rat corpse (skeletalised by now) (20, 9, D:2) an adder corpse (skeletalised by now) (21, 16, D:2) a +0 leather armour a ring of wizardry (28, -16, D:2) a bat corpse (skeletalised by now) (30, 12, D:2) 5 stones (36, 10, D:2) a ball python skeleton (37, -13, D:2) 4 stones (41, 1, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword an orc corpse (skeletalised by now) (8, -4, D:3) a +0 club (13, -27, D:3) a +0 dagger a goblin corpse (14, 0, D:3) a +0 club (15, -27, D:3) a +0 scythe a +1 robe of willpower (15, -1, D:3) a +0 morningstar (18, 23, D:3) a staff of fire (22, -18, D:3) a +0 club a goblin skeleton (23, 6, D:3) a ring of magical power (26, -15, D:3) a frilled lizard skeleton (26, 11, D:3) a +0 whip a kobold skeleton (26, 13, D:3) a +0 mace of holy wrath an orc skeleton (28, -4, D:3) 7 stones (29, 14, D:3) a +0 spear (31, 4, D:3) a rat skeleton (32, 5, D:3) 2 stones a +0 short sword a kobold skeleton (34, 19, D:3) a +0 flail (35, 7, D:3) a +0 leather armour (44, 14, D:3) a +0 dagger (48, -12, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (56, -13, D:3) the +0 leather armour of Eternal Night {Str+5 Int+2 Dex-2} Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). Level 4 of the Dungeon (0, 0, D:4) a potion of mutation (8, 33, D:4) a +0 dagger (15, -13, D:4) 4 stones (19, 7, D:4) 7 stones