Jame Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -28, D:1) a +0 ring mail (3, 10, D:1) a +0 spear (5, -12, D:1) 5 stones (9, -5, D:1) a +0 dagger (9, -4, D:1) a +0 short sword 3 stones a kobold skeleton (16, -15, D:1) 2 stones (18, -14, D:1) a hobgoblin skeleton (27, -7, D:1) 3 stones (35, -16, D:1) a +0 short sword 3 stones (36, -22, D:1) a +0 mace (44, -25, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -26, D:1) a +0 club (49, -26, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Fecw's One-of-a-Kind Rings a +6 ring of protection (936 gold) a +8 ring of intelligence (660 gold) a +3 ring of evasion (120 gold) a +2 ring of protection (120 gold) the ring of the Gastropod {Str+4 Slay+8} (1594 gold) [ring of slaying] Str+4: It affects your strength (+4). Slay+8: It affects your accuracy & damage with ranged weapons and melee (+8). a +8 ring of strength (660 gold) the ring of Crawling {rC+ Will++ rMut rCorr} (686 gold) [ring of protection from cold] rC+: It protects you from cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. (0, 0, D:2) a +0 robe (0, 14, D:2) a +0 hand axe (6, 4, D:2) a hobgoblin corpse (skeletalised by now) (7, 3, D:2) a ball python corpse (skeletalised by now) (8, -1, D:2) a +0 robe (9, 1, D:2) a +0 tower shield (13, -7, D:2) a +0 whip 3 stones (14, -7, D:2) 2 poisoned darts (15, -17, D:2) a hobgoblin corpse (skeletalised by now) (15, 9, D:2) an adder skeleton (17, -11, D:2) 3 stones (19, -7, D:2) a rat skeleton (33, -4, D:2) a hobgoblin corpse (skeletalised by now) (44, -11, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Sadirch's Book Emporium a Young Poisoner's Handbook (200 gold) a book of Hexes (440 gold) the Papyrus of Geometry and Incandescence (400 gold) Spells Type Level a - Scorch Fire 2 b - Volatile Blastmotes Fire/Translocation 3 c - Fireball Conjuration/Fire 5 d - Starburst Conjuration/Fire 6 a book of Minor Magic (160 gold) a book of Annihilations (600 gold) a book of Dreams (240 gold) Maxwell's Memoranda (420 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (0, 25, D:3) 5 atropa-tipped darts (1, 18, D:3) a scroll of identify (1, 20, D:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen) (5, 22, D:3) a +0 flail (8, 25, D:3) 13 gold pieces (9, 14, D:3) a +0 mace (9, 15, D:3) a +0 mace a +0 ring mail a +0 whip 3 boomerangs a +0 scale mail an orc corpse an orc corpse (17, 6, D:3) a ball python skeleton (22, -9, D:3) 4 stones (26, -1, D:3) a +0 halberd a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (28, 14, D:3) a +0 flail a hobgoblin corpse (skeletalised by now) (29, -6, D:3) a rat corpse (skeletalised by now) (35, -8, D:3) a +0 rapier (37, 19, D:3) a +0 club a goblin corpse (skeletalised by now) (39, -11, D:3) a rat corpse (skeletalised by now) (39, -10, D:3) a rat corpse (skeletalised by now) (39, -3, D:3) a bat corpse (skeletalised by now)