Jame Level 1 of the Dungeon [Shop] Qeca's Jewellery Emporium the ring of Ephemeral Luck {rN+ Str+3 Int+3 Slay+2} (576 gold) [ring of positive energy] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. a granite talisman (720 gold) a ring of flight (210 gold) a +6 ring of intelligence (432 gold) a ring of wizardry (360 gold) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (543 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). a +6 ring of strength (432 gold) an amulet of the acrobat (360 gold) [Shop] Vinuyl's Assorted Antiques a scroll of identify (46 gold) a scroll of teleportation (69 gold) a scroll of brand weapon (218 gold) a +0 robe (16 gold) a +0 pair of boots (103 gold) a scroll of identify (46 gold) a ring of see invisible (345 gold) a scroll of fear (92 gold) the +1 ice dragon scales of Exclusion {rF- rC++ Regen+ Str-5 SInv Stlth+} (1575 gold) Str-5: It affects your strength (-5). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. a scroll of fog (92 gold) [Shop] Oteum's Jewellery Boutique a +4 ring of protection (432 gold) a ring of poison resistance (240 gold) a talisman of death (960 gold) a ring of protection from cold (300 gold) the storm talisman of Fortitude {Str+4} (2197 gold) [storm talisman] Str+4: It affects your strength (+4). a ring of see invisible (180 gold) a ring of poison resistance (240 gold) the ring of Yhoecraf {*Corrode Will+++ Str+2 Int+6 SInv} (885 gold) [ring of intelligence] Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Will+++: It greatly increases your willpower. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (0, 0, D:1) a bat skeleton (1, 2, D:1) a frilled lizard skeleton (4, 8, D:1) a ball python skeleton (4, 24, D:1) a +0 short sword (5, -17, D:1) a +0 short sword 3 stones a kobold skeleton (11, 7, D:1) a quokka corpse (skeletalised by now) (18, -5, D:1) a +0 dagger 5 stones (18, 25, D:1) a ball python corpse (skeletalised by now) (25, -12, D:1) a +0 mace (30, -17, D:1) a +0 club a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (31, -16, D:1) a jackal corpse (skeletalised by now) (32, -11, D:1) 2 stones 3 poisoned darts (32, -8, D:1) a +0 shortbow (42, -9, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, -17, D:1) a +0 club (46, -14, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (8, 24, D:2) a +0 dagger (12, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, -9, D:2) 3 poisoned darts (15, 48, D:2) a hobgoblin skeleton (19, 36, D:2) 2 poisoned darts (23, 23, D:2) a ball python corpse (skeletalised by now) (34, 32, D:2) 8 stones (35, 2, D:2) 3 stones (37, 46, D:2) a hobgoblin corpse (skeletalised by now) (47, 3, D:2) a +0 leather armour (51, 22, D:2) a +0 war axe (57, -4, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 30, D:3) a +0 hand axe (7, 3, D:3) a +0 short sword 3 boomerangs a +0 scale mail an orc skeleton (7, 27, D:3) a +0 short sword (8, 27, D:3) a +0 mace (8, 28, D:3) a +0 hand axe an orc corpse (skeletalised by now) (9, -3, D:3) a +0 dagger (10, -7, D:3) a +0 dagger a +0 robe a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (13, -7, D:3) a +0 club 4 stones an orc corpse (skeletalised by now) (21, 32, D:3) 3 stones (33, 20, D:3) a +0 sling (34, 8, D:3) a scroll of vulnerability (34, 10, D:3) a potion of invisibility (38, -8, D:3) a +0 leather armour (44, 29, D:3) a +0 club a stone Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (3, -34, D:4) a +0 dagger a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (5, -40, D:4) a +0 mace (9, -14, D:4) the +0 robe of the Little Devil {rPois} rPois: It protects you from poison. (10, -23, D:4) a ring of poison resistance (16, -2, D:4) a +0 hand axe (19, 6, D:4) a hobgoblin skeleton (25, -36, D:4) a +0 hand axe (25, -1, D:4) a +0 club a goblin skeleton (27, -15, D:4) an adder skeleton (36, -31, D:4) a +1 leather armour of fire resistance a +0 short sword an orc skeleton (36, -24, D:4) a +0 dagger a +0 scale mail (36, -23, D:4) a +0 flail (37, -42, D:4) 6 stones (37, -37, D:4) a +0 scale mail (38, -29, D:4) 7 stones (38, -15, D:4) an adder skeleton (41, 5, D:4) a hound corpse (skeletalised by now) (42, 5, D:4) a quokka corpse (skeletalised by now) (43, -12, D:4) the +0 leather armour of Fedhas's Esteem {Harm rCorr Str+4} Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (46, -12, D:4) a +0 flail (51, -27, D:4) a +0 club (56, -17, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (9, 3, D:5) a human skeleton (9, 5, D:5) a bat skeleton (10, -6, D:5) a +0 chain mail a +0 hand axe a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -8, D:5) a +0 trident a +0 shortbow an orc corpse (skeletalised by now) (12, 3, D:5) a goblin skeleton (14, 7, D:5) a bat skeleton (14, 11, D:5) a hobgoblin skeleton (15, 23, D:5) a +0 hand axe (16, 6, D:5) a +0 short sword a kobold corpse (skeletalised by now) (24, 40, D:5) a +0 helmet (25, 6, D:5) a +0 dagger 8 poisoned darts a kobold skeleton (25, 7, D:5) a +0 short sword 2 stones a kobold skeleton (26, 6, D:5) a +0 club a kobold skeleton (26, 7, D:5) a +0 dagger 4 poisoned darts a +0 dagger a kobold skeleton (29, 8, D:5) 3 stones (33, 13, D:5) a stone (33, 27, D:5) a hound skeleton (34, 28, D:5) a +0 flail a +0 leather armour (37, 17, D:5) 5 stones (42, 30, D:5) a +0 club a +0 halberd (43, 29, D:5) a +0 halberd 6 boomerangs a gnoll corpse (skeletalised by now) (44, 11, D:5) 5 stones (46, -12, D:5) a +2 short sword of venom a +0 leather armour an orc corpse (skeletalised by now) (49, 37, D:5) 3 stones (50, 15, D:5) 6 stones Level 6 of the Dungeon (7, -25, D:6) a +0 giant spiked club an ogre skeleton (22, -26, D:6) a howler monkey corpse (skeletalised by now) (24, -18, D:6) a +0 pair of boots (25, -35, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (3, 3, D:7) 5 poisoned darts (5, 11, D:7) a +0 flail (6, 8, D:7) a +0 club (6, 9, D:7) a +0 flail of protection a +0 leather armour (8, -7, D:7) 5 stones (11, 23, D:7) a +0 hand axe (17, 0, D:7) 5 poisoned darts (35, 27, D:7) a +0 robe a +0 halberd (35, 28, D:7) a +0 robe a +4 war axe (35, 29, D:7) a +0 robe a +0 short sword (39, 30, D:7) a +0 robe a +2 dagger of venom (43, 5, D:7) a hound skeleton (43, 30, D:7) a +0 leather armour a +0 quarterstaff a +0 sling the human skeleton of Joseph (47, 27, D:7) a +0 shortbow (52, 15, D:7) a +0 dagger (53, 11, D:7) a +0 robe (53, 13, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (7, 1, D:8) a +0 ring mail (8, -25, D:8) a +0 short sword (10, -9, D:8) a bullfrog corpse (skeletalised by now) (11, -8, D:8) a +0 dagger (12, -9, D:8) a +4 war axe a +0 robe (12, -7, D:8) a yak corpse (skeletalised by now) (12, -6, D:8) a yak corpse (skeletalised by now) (17, -27, D:8) a +0 orcbow (21, -25, D:8) 8 stones (23, -22, D:8) a +0 long sword (29, -13, D:8) a +5 short sword of freezing a +0 falchion a +0 whip a +0 robe a +0 dagger a +0 robe a +0 robe a +0 hand axe a +0 flail a +0 robe a +0 dagger a +0 robe a +5 great sword of freezing a +0 robe (29, -11, D:8) a +0 hand axe a +0 long sword a +0 robe a +0 dagger a +0 robe a +2 great sword a +0 robe an orc skeleton (30, -7, D:8) 5 stones (37, -2, D:8) 6 stones (39, -13, D:8) a +0 mace (41, -17, D:8) a +0 halberd (41, -15, D:8) a +0 flail of draining (42, -17, D:8) a +0 halberd (42, -16, D:8) a +0 spear a +0 ring mail (42, -15, D:8) a +0 club a +0 spear a gnoll skeleton Level 9 of the Dungeon (0, 0, D:9) 6 stones (2, 6, D:9) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (2, 7, D:9) a +0 dagger a +0 robe (3, 5, D:9) a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) (3, 6, D:9) a +0 hand axe an orc corpse (skeletalised by now) (3, 7, D:9) a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (5, 15, D:9) a +0 giant club an ogre corpse (skeletalised by now) (14, 1, D:9) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (15, -1, D:9) a +0 short sword a +0 dagger a +0 robe an orc skeleton an orc skeleton (23, -22, D:9) a +0 plate armour (24, 14, D:9) a yak skeleton (25, -10, D:9) a +0 trident a +0 robe of willpower (26, -8, D:9) a +6 battleaxe a +0 robe (26, 13, D:9) a yak skeleton a yak skeleton (28, -8, D:9) a +3 morningstar a +0 robe (29, -11, D:9) a +5 dagger a +0 robe (30, 4, D:9) a +0 orcbow (37, -8, D:9) a +1 chain mail a +0 robe (50, -1, D:9) a +0 whip of electrocution (50, 0, D:9) a +0 halberd a gnoll skeleton (51, -1, D:9) a +0 flail a gnoll skeleton (51, 0, D:9) a +2 spear of flaming (51, 1, D:9) a +0 spear (52, -1, D:9) a +0 club (56, -10, D:9) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (58, 20, D:9) a +0 leather armour Level 10 of the Dungeon (8, -2, D:10) a +0 trident (9, -15, D:10) 4 stones (10, -31, D:10) a +0 robe (11, 1, D:10) a +0 dagger of speed a +0 robe (15, -16, D:10) a +0 giant club a +0 giant spiked club an ogre corpse (skeletalised by now) (16, -16, D:10) a +0 giant spiked club (16, -3, D:10) a +0 giant spiked club an ogre skeleton (18, -20, D:10) a +0 giant club an ogre corpse (skeletalised by now) (19, -21, D:10) a +0 dire flail of holy wrath the ogre corpse of Lodul (skeletalised by now) (19, -20, D:10) a +0 giant club an ogre corpse (skeletalised by now) (19, -19, D:10) a +0 giant club an ogre corpse (skeletalised by now) (19, -13, D:10) a +0 dagger a +0 robe (21, -19, D:10) a +0 leather armour (23, -12, D:10) a +0 leather armour (23, -2, D:10) a +0 club (30, -13, D:10) a +0 sling (33, -8, D:10) a +0 leather armour (38, -1, D:10) a +0 giant club a +0 giant club (39, -3, D:10) a +0 giant club a +0 giant club a +0 leather armour a two-headed ogre corpse (skeletalised by now) (51, -22, D:10) a +0 halberd Level 11 of the Dungeon (0, 0, D:11) a potion of degeneration