Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6292227465484724262 41 Jame the Sneak (level 3, -2/24 HPs) Began as a Vampire Earth Elementalist on Dec 7, 2024. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:01 (1221 turns). Jame the Sneak (Vampire Earth Elementalist) Turns: 1221, Time: 00:03:02 Health: -2/24 AC: 2 Str: 7 XL: 3 Next: 32% Magic: 4/6 EV: 11 Int: 17 God: Gold: 70 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - 2 potions of magic e - a potion of brilliance Skills: - Level 2.1 Dodging + Level 4.2 Stealth - Level 2.0 Spellcasting + Level 1.4 Conjurations + Level 3.5 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 40% 2d10 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 24% 2x1d5 14% 1 Passwall Erth 20% N/A 14% 3 Stone Arrow Conj/Erth 30% 3d8 22% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Brom's Barrelling Bould Conj/Erth 15% 2d5 56% 4 Petrify Alch/Erth 11% N/A 67% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 88% 4 Ignite Poison Fire/Alch 2% N/A 88% 4 Sticky Flame Fire/Alch 2% 2d4 88% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 99% 5 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Bombard Conj/Erth 7% 9d2 100% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 3% 6d3 100% 6 Hellfire Mortar Fire/Erth 5% 3d11 100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (87% to hit) You feel a surge of power! The blast of sand hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail! Terence hits you with a +0 flail. You feel better. Terence closely misses you. Unknown command. As you read the scroll labelled QIZIOG QARHYGO, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. Terence hits you with a +0 flail. You swap places. Your bat hits Terence but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your kobold hits Terence but does no damage. Okay, then. As you read the scroll labelled RAICUP WEDUSY, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * Terence convulses! Your adder convulses! It was a scroll of torment. Your adder bites Terence but does no damage. Terence barely misses you. Your kobold closely misses Terence. Your bat hits Terence but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Your bat closely misses Terence. Your adder bites Terence but does no damage. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence misses you. Your kobold hits Terence but does no damage. You barely miss Terence. Terence is heavily wounded. Your adder barely misses Terence. Your bat hits Terence but does no damage. Your ribbon worm bites Terence but does no damage. Your adder bites Terence but does no damage. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" #.. ##~≈≈~###..##### #.. .≈≈≈≈~~....#.... ##.. ~≈≈≈≈~......### #...###≈≈≈~###...## #..#...#≈≈#...#.##### #..#.⌠.#≈≈#.⌠.#...... #..#.w.#≈~#...#.#.### #..w###~..~###..#.# #.b@@.............# #..KS............## ################## You could see Terence (ally target), a friendly ribbon worm (summoned), a friendly adder (summoned), a friendly bat (summoned) and a friendly kobold (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 ball pythons 3 bats An endoplasm (D:2) A giant cockroach (D:1) 5 goblins 2 hobgoblins (D:2) 3 jackals (D:2) A frilled lizard (D:2) 6 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jame the Vampire Earth Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 388 | D:1 | Reached skill level 1 in Conjurations 388 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 882 | D:2 | Reached skill level 4 in Stealth 938 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 938 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1208 | D:2 | Noticed Terence 1221 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, serial_bayou_crossing, chequers_serial_rivers_small_b D:2: kennysheep_big_flooded_room, layout_loops_ring, minmay_crystal_room, grunt_decor_fettered, fountainhead, nicolae_houndstooth_variations, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.4 Stealth | 4 | 4.2 Dodging | | 2.1 Spellcasting | | 2.0 Earth Magic | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 37 Unarmed || 4 Bite || 1 Cast: Sandblast || 20 Use: Potion || 3 Scroll || 2 Stab: Sleeping || 6 Armour: Robe || 29 Dodge: Dodged || 27