Jame Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (18, -21, D:1) a ball python skeleton a ball python skeleton a bat skeleton (21, -11, D:1) a +0 club (22, -21, D:1) a +0 whip (22, -13, D:1) 3 stones (33, 16, D:1) 4 stones (34, -19, D:1) a rat skeleton (34, 3, D:1) a +0 dagger (34, 19, D:1) a ball python skeleton (34, 21, D:1) a +0 short sword 3 stones a +0 dagger a kobold skeleton (49, -13, D:1) a ball python corpse (skeletalised by now) (49, -11, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (52, 8, D:1) a ball python skeleton (59, 16, D:1) a bat corpse (skeletalised by now) (63, -22, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xiegog's Weapon Shop a +0 whip (30 gold) the +6 whip of Ixetri {elec, *Corrode rF+ Dex+2} (585 gold) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. *Corrode: It may corrode you when you take damage. the +6 mace "Murmur" {elec, ^Contam rF+ rN+ Will++} (769 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. the +4 dire flail of Ikuhya {freeze, Fly rPois rF- Str+2} (452 gold) Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Fly: It grants you flight. 2 atropa-tipped darts (21 gold) 5 stones (6 gold) 3 stones (3 gold) a +0 quarterstaff (48 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (1, 12, D:2) a +0 robe (13, -6, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (20, -3, D:2) a +0 hand axe (30, 1, D:2) a +0 club (30, 2, D:2) a +0 scale mail (30, 4, D:2) a +0 dagger a stone a kobold skeleton (30, 17, D:2) an adder corpse (39, 15, D:2) a +0 robe