Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6556178775479507179 42 Jame the Apothecary (level 3, 0/21 HPs) Began as an Octopode Alchemist on Dec 21, 2024. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:06 (1080 turns). Jame the Apothecary (Octopode Alchemist) Turns: 1080, Time: 00:03:07 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 56% Magic: 4/6 EV: 12 Int: 19 God: Gold: 132 SH: 0 Dex: 12 Spells: 5/6 levels left rFire + . . (no weapon) rCold x . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 132 gold pieces. Inventory: Jewellery b - a ring of fire (left tentacle) Talismans j - a beast talisman k - a maw talisman Scrolls e - 2 scrolls of noise {unknown} f - 2 scrolls of vulnerability g - a scroll of enchant weapon {unknown} l - a scroll of brand weapon {unknown} Potions a - a potion of magic c - a potion of haste {unknown} d - 2 potions of attraction h - 2 potions of invisibility q - a potion of curing Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 3.0 Conjurations + Level 1.2 Air Magic - Level 3.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Olgreb's Toxic Radiance Alch 14% N/A 41% 4 Leda's Liquefaction Alch/Erth 4% N/A 65% 4 Sticky Flame Fire/Alch 12% 2d5 65% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 99% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the kobold! You now have 4/6 mp. No target in view! You see here a +0 dagger. You now have 132 gold pieces (gained 9). You open the large door. 2 endoplasms, a ribbon worm and a frilled lizard come into view. The endoplasm quivers. MP restored: 6 The frilled lizard hisses angrily. There is a large open door here. The sting hits the frilled lizard. The frilled lizard is poisoned. The frilled lizard is heavily wounded. The endoplasm quivers. You kill the frilled lizard! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 5/6 mp. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is heavily wounded. You now have 4/6 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! The endoplasm freezes you. You are frozen! You feel a terrible chill! You take 14 damage, and have 7/21 hp. MASSIVE DAMAGE!! You tentacle-slap the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ...######### ...# #≈♣♣..♣♣ ...# #≈♣....♣ ...# ≈...$.. ...# ..!$. #### # ..†. # # #≈♣♣?w♣♣≈# # #≈≈≈JJ≈≈≈# # ##'@##### # #.......# ### #.......# ..# #.# ####.......# #.# #.. .....###...# #.## #.######......#.# #..# #...............# ##.# #.####..#....#### #.# #.# ##)##....# You could see a ribbon worm and 2 endoplasms. Vanquished Creatures An adder (D:2) A bat (D:1) A giant cockroach (D:1) 5 goblins 6 hobgoblins 6 jackals (D:1) A kobold (D:2) 3 ball pythons 3 frilled lizards A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jame the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 223 | D:1 | Reached XP level 2. HP: 10/17 MP: 1/5 656 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 916 | D:2 | Reached skill level 1 in Air Magic 1080 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms D:2: layout_basic, basic_altar, kennysheep_generic_room_5 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.0 Air Magic | 1 | 1.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 40 Constrict || 13 Tentacles || 9 Punch || 2 Cast: Sting || 30 Use: Scroll || 5 Armour: Skin || 14 Dodge: Dodged || 16