Jame Level 1 of the Dungeon [Shop] Onaubbim's Antique Armour Shop a +0 robe (12 gold) a +0 ring mail (72 gold) a +0 leather armour (36 gold) the +3 chain mail of the Hurricane {Int+2} (552 gold) Int+2: It affects your intelligence (+2). a +0 leather armour (36 gold) the +0 ring mail "Kedyagia" {rN+ Str+3 SInv} (462 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +0 ring mail (72 gold) a +2 ring mail of fire resistance (378 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) [Shop] Mopoij's Book Shoppe a book of Touch (242 gold) the Grimoire of Illusion (528 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Eringya's Surprising Crocodile Summoning 4 c - Summon Cactus Giant Summoning 6 d - Monstrous Menagerie Summoning 7 a Young Poisoner's Handbook (220 gold) a Treatise on Traps (330 gold) a book of Armaments (396 gold) a Compendium of Siegecraft (572 gold) a book of Battle (352 gold) a Trismegistus Codex (396 gold) a book of Displacement (242 gold) [Shop] Xedghox's Book Boutique the Precepts of the Curse (416 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Cause Fear Hexes 4 c - Silence Hexes/Air 5 a book of Party Tricks (286 gold) a book of Minor Magic (208 gold) a book of the Tundra (390 gold) a book of Necromancy (234 gold) a manual of Invocations (1040 gold) a book of Frost (260 gold) an Everburning Encyclopedia (494 gold) a book of Burglary (286 gold) a book of Party Tricks (286 gold) a Young Poisoner's Handbook (260 gold) (0, 0, D:1) 2 stones (1, 16, D:1) 2 stones (3, 6, D:1) a +0 dagger (14, 23, D:1) a kobold skeleton (17, 3, D:1) a rat corpse (skeletalised by now) (31, 26, D:1) a jackal skeleton (34, 30, D:1) a +0 club a +0 club (36, 35, D:1) a jackal skeleton (39, 38, D:1) a rat skeleton (50, 6, D:1) a +0 club a stone (51, 0, D:1) 5 stones (54, 5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (4, -6, D:2) a hobgoblin corpse (skeletalised by now) (5, 38, D:2) a +0 club (11, -1, D:2) a +0 short sword (12, 40, D:2) a +0 whip (17, 12, D:2) a +0 leather armour (19, 17, D:2) a quokka skeleton (25, 22, D:2) a +0 dagger (30, -2, D:2) a +0 mace 5 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 20, D:2) a +0 leather armour (43, 22, D:2) a frilled lizard skeleton (49, 44, D:2) 4 stones (56, 2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (57, 21, D:2) a frilled lizard skeleton (62, 48, D:2) a +0 robe (66, 28, D:2) a +0 dagger a stone Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 scale mail (3, 11, D:3) a +0 whip (6, -12, D:3) a +0 club a goblin corpse (14, 0, D:3) a rat corpse (skeletalised by now) (27, -29, D:3) a giant cockroach corpse (27, -7, D:3) the +1 flail of Shame {flame, rC- rN+++ Will+ Str-3} rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Str-3: It affects your strength (-3). (30, -41, D:3) a quokka corpse (skeletalised by now) (48, -44, D:3) a +0 dagger