JaminCrawler Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 9, D:1) a +0 whip (1, 46, D:1) 36 stones (22, 61, D:1) a +0 dagger (26, -10, D:1) a +0 club (30, 50, D:1) a +0 whip (42, 20, D:1) a +0 leather armour (47, -9, D:1) a +0 mace (74, 9, D:1) a +0 dagger (74, 29, D:1) 2 stones (77, 33, D:1) a +0 ring mail (77, 45, D:1) a +0 leather armour (78, 35, D:1) a +3 mace (84, 43, D:1) a +0 robe (87, 46, D:1) a +0 club (95, 38, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a stone (2, 4, D:2) a +0 club (4, -15, D:2) a +0 club (8, -3, D:2) a scroll of amnesia (10, 11, D:2) a +0 club (14, -14, D:2) 30 arrows of flame (15, -7, D:2) a +0 short sword (20, -17, D:2) a cursed -3 club (24, -13, D:2) a +0 club (24, 1, D:2) a +0 long sword (24, 3, D:2) a +0 whip (26, -7, D:2) a +0 club (28, -17, D:2) a +0 robe (28, 2, D:2) a +0 club (29, 2, D:2) an uncursed ring of wizardry a +0 animal skin (30, 3, D:2) 48 stones (31, 15, D:2) a +0 club (34, -5, D:2) a +0 club a +0 hunting sling 51 stones (37, 23, D:2) a +0 short sword a +0 club (44, -15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail (26, -7, D:3) a +0 club (26, 8, D:3) a +0 club (29, 48, D:3) 36 arrows of flame (33, 21, D:3) a +0 club (33, 22, D:3) a +0 short sword a cursed -2 club a +2 leather armour of magic resistance (45, 27, D:3) a +0 long sword (47, -3, D:3) a +0 club (53, 21, D:3) a +0 club (58, 23, D:3) a +0 trident (61, 37, D:3) 24 arrows of flame (75, 39, D:3) a +0 club (76, 39, D:3) a +0 halberd (77, 39, D:3) a +0 spear of freezing Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (10, 1, D:4) a +0 club (26, 14, D:4) 27 arrows of flame (28, -25, D:4) an uncursed amulet of inaccuracy (30, 16, D:4) 24 stones (34, -28, D:4) the +1 robe of the Assorted Planets {-Cast rPois rF+ MR++} It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It prevents spellcasting. (35, -12, D:4) 36 arrows of frost (38, 9, D:4) a +0 club (39, 8, D:4) a +0 halberd (39, 9, D:4) a +0 halberd (39, 18, D:4) a +0 giant club (39, 20, D:4) a +0 leather armour (39, 38, D:4) a +0 mace (39, 40, D:4) a +0 mace (40, 24, D:4) a +0 dagger a +0 robe (40, 25, D:4) a +0 leather armour (40, 26, D:4) a +0 morningstar (40, 38, D:4) a +0 mace (40, 39, D:4) a +0 mace (40, 40, D:4) a +0 mace (41, 38, D:4) a +0 mace (41, 39, D:4) a +2 quarterstaff of chaos a +0 cloak a +0 mace (41, 40, D:4) a +0 mace (43, 39, D:4) a +0 mace (44, 4, D:4) a cursed +0 pair of boots (44, 24, D:4) 33 bolts of flame (44, 40, D:4) the cursed +0 mace of the Unspeakable One {crush, -Tele rPois rF+ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. (500) (45, 40, D:4) the +4 mace "Luck" {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). (46, -22, D:4) 9 stones (46, 41, D:4) a +0 mace (47, 9, D:4) a +0 scale mail (47, 40, D:4) a +0 mace (48, 41, D:4) a +0 mace (64, -6, D:4) a +0 whip (65, -6, D:4) a +0 whip of venom a +0 hand axe (67, 8, D:4) a +1 leather armour of cold resistance a +0 hand axe a +0 hand axe (68, -6, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 15 large rocks (9, 67, D:5) a +0 plate armour (23, 38, D:5) a +0 shortbow 27 poisoned arrows (28, 33, D:5) a +0 ring mail (29, 36, D:5) a +0 falchion (31, 8, D:5) a +0 leather armour (42, 46, D:5) 54 sling bullets of frost (71, 79, D:5) 33 bolts of frost (77, 23, D:5) a +0 dagger (87, 43, D:5) a +0 scythe a +0 robe (92, 50, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Gazxics's Assorted Antiques a scroll of remove curse (60 gold) a +2 hand axe of electrocution (390 gold) a +1 greatsling of shredding (590 gold) an uncursed ring of stamina (400 gold) a +0 bardiche (180 gold) a potion of might (80 gold) a potion of ambrosia (160 gold) a potion of haste (200 gold) a wand of flame (18/48) (200 gold) a +0 helmet (90 gold) (15, 6, D:6) a +0 war axe (19, -3, D:6) a +0 dagger (21, -37, D:6) a +0 rapier (29, -10, D:6) a +0 hand crossbow (30, -16, D:6) a +0 dagger a +0 robe (31, -16, D:6) a +2 hand axe of freezing (32, -16, D:6) a +0 falchion a +0 leather armour a +0 club a +0 leather armour a +2 short sword of electrocution a +0 leather armour (36, 21, D:6) a +0 dagger (48, -10, D:6) an uncursed amulet of harm (55, 18, D:6) a cursed +0 shortbow 26 poisoned arrows Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (1, 12, D:7) 3 stones (6, 12, D:7) a +2 war axe of flaming (10, -3, D:7) a +0 dagger a +0 robe a +3 flail a +0 robe (11, -4, D:7) a +1 spear a +0 robe (11, -3, D:7) a +2 scimitar a cursed +0 robe (17, 15, D:7) a +0 mace 5 tomahawks of dispersal (18, 15, D:7) a +0 club a +0 dagger a +0 robe (22, 13, D:7) a +0 dagger a +0 robe (25, 9, D:7) a +0 shortbow 12 arrows of flame (29, -3, D:7) a +0 dagger a +0 robe (29, 4, D:7) a +0 club (29, 31, D:7) a +0 battleaxe a +0 robe (30, -3, D:7) a +0 dagger a +0 robe (30, 30, D:7) a +1 halberd a +0 robe (30, 31, D:7) a +0 giant club (31, -3, D:7) a +0 short sword (31, 29, D:7) a +0 halberd a cursed +0 robe (31, 31, D:7) a +0 trident a +0 robe (39, 10, D:7) a +0 leather armour (42, 12, D:7) a +0 spear (44, -7, D:7) a +0 dagger a +0 robe (45, -8, D:7) a +0 club a +1 short sword of speed (45, -7, D:7) a +0 hand axe a +0 ring mail (45, -6, D:7) a +0 dagger a +0 robe a +0 leather armour (46, -5, D:7) a +0 robe (51, 4, D:7) a +0 ring mail (59, 8, D:7) a +0 war axe a +0 chain mail (60, 22, D:7) an uncursed ring of teleportation a +1 hand axe (61, 8, D:7) the +4 scale mail of the Harvest Moon {rC+ Int+2 Dex+2 SP-25} It affects your intelligence (+2). It affects your dexterity (+2). It protects you from cold. It affects your stamina capacity (-25). (61, 22, D:7) a +2 mace of protection (62, 13, D:7) an uncursed amulet of harm Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 chain mail (4, 6, Lair:1) a +0 club (45, 35, Lair:1) a +0 leather armour (60, -2, Lair:1) 21 stones (92, -26, Lair:1) a +0 leather armour (94, -26, Lair:1) a +0 dagger of flaming Level 2 of the Lair of Beasts (4, -71, Lair:2) a cursed +0 pair of boots (4, -58, Lair:2) a +0 mace (8, -16, Lair:2) a +0 scale mail (28, -45, Lair:2) a +0 cloak (37, -30, Lair:2) 24 arrows of frost (53, 7, Lair:2) a +0 hunting sling (56, -51, Lair:2) a +2 vampiric dagger (63, -51, Lair:2) a +0 leather armour (66, -13, Lair:2) a +0 quarterstaff (73, -49, Lair:2) a +0 ring mail (73, 3, Lair:2) 18 needles of confusion (77, -43, Lair:2) a +0 hand axe (97, -64, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (4, -5, Lair:3) a yak corpse (skeletalised by now) (5, -5, Lair:3) a yak corpse (skeletalised by now) (5, -4, Lair:3) a yak corpse (skeletalised by now) (8, 5, Lair:3) a porcupine corpse (skeletalised by now) (26, 17, Lair:3) a +0 trident a throwing net a +3 ring mail of cold resistance the human corpse of Harold (skeletalised by now) (36, 36, Lair:3) a death yak corpse (36, 37, Lair:3) a hippogriff corpse (43, 25, Lair:3) a giant frog corpse (45, 37, Lair:3) a spiny frog corpse (46, 30, Lair:3) a +0 scimitar (51, 23, Lair:3) a sheep corpse (51, 24, Lair:3) a sheep corpse (53, 28, Lair:3) a cursed +0 halberd